X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fcommon%2Fcsqcmodel_settings.qh;h=3fcd2ff0e9a0965ec08e682dca82942a77200a83;hp=f521d7de9da2b9635d7b13495a94711b1e612f47;hb=d958c32f44eedae0d00b7361d542c281b517f7ea;hpb=935f38b6d41fb6e2579a4ee1e7c6fb0d063e5869 diff --git a/qcsrc/common/csqcmodel_settings.qh b/qcsrc/common/csqcmodel_settings.qh index f521d7de9..3fcd2ff0e 100644 --- a/qcsrc/common/csqcmodel_settings.qh +++ b/qcsrc/common/csqcmodel_settings.qh @@ -1,3 +1,6 @@ +#ifndef CSQCMODEL_SETTINGS_H +#define CSQCMODEL_SETTINGS_H + // define this if svqc code wants to use .frame2 and .lerpfrac //#define CSQCMODEL_HAVE_TWO_FRAMES @@ -5,7 +8,7 @@ //#define CSQCMODEL_SUPPORT_GETTAGINFO_BEFORE_DRAW // server decides crouching, this lags, but so be it -#define CSQCMODEL_SERVERSIDE_CROUCH +//#define CSQCMODEL_SERVERSIDE_CROUCH // a hack for Xonotic #ifdef CSQC @@ -22,11 +25,11 @@ // add properties you want networked to CSQC here #define CSQCMODEL_EXTRAPROPERTIES \ - CSQCMODEL_PROPERTY(1, float, ReadShort, WriteShort, colormap) \ - CSQCMODEL_PROPERTY(2, float, ReadInt24_t, WriteInt24_t, effects) \ - CSQCMODEL_PROPERTY(4, float, ReadByte, WriteByte, modelflags) \ + CSQCMODEL_PROPERTY(1, int, ReadShort, WriteShort, colormap) \ + CSQCMODEL_PROPERTY(2, int, ReadInt24_t, WriteInt24_t, effects) \ + CSQCMODEL_PROPERTY(4, int, ReadByte, WriteByte, modelflags) \ CSQCMODEL_PROPERTY_SCALED(8, float, ReadByte, WriteByte, alpha, 254, -1, 254) \ - CSQCMODEL_PROPERTY(16, float, ReadByte, WriteByte, skin) \ + CSQCMODEL_PROPERTY(16, int, ReadByte, WriteByte, skin) \ CSQCMODEL_PROPERTY(32, float, ReadApproxPastTime, WriteApproxPastTime, death_time) \ CSQCMODEL_PROPERTY(64, float, ReadByte, WriteByte, solid) \ CSQCMODEL_IF(!isplayer) \ @@ -39,7 +42,7 @@ CSQCMODEL_PROPERTY_SCALED(256, float, ReadByte, WriteByte, colormod_z, 255, 0, 255) \ CSQCMODEL_ENDIF \ CSQCMODEL_IF(isplayer) \ - CSQCMODEL_PROPERTY(128, float, ReadByte, WriteByte, anim_state) \ + CSQCMODEL_PROPERTY(128, int, ReadByte, WriteByte, anim_state) \ CSQCMODEL_PROPERTY(128, float, ReadApproxPastTime, WriteApproxPastTime, anim_time) \ CSQCMODEL_IF(!islocalplayer) \ CSQCMODEL_PROPERTY(256, float, ReadChar, WriteChar, anim_lower_action) \ @@ -78,3 +81,4 @@ #endif #define CSQCMODEL_EF_RESPAWNGHOST EF_SELECTABLE +#endif