X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fcommon%2Fmonsters%2Fmonster%2Fmage.qc;h=fd86dbbfc4e7595dbfad9a5c4f155fb810e3a9eb;hp=6822363c56888742788beedd7e3af894caddc685;hb=3adaa0873ad9eac20f32e6e3fc0455d4f9e044cd;hpb=695a573f7bf796ab9d1f936ae0b161a5a4f057d2 diff --git a/qcsrc/common/monsters/monster/mage.qc b/qcsrc/common/monsters/monster/mage.qc index 6822363c5..fd86dbbfc 100644 --- a/qcsrc/common/monsters/monster/mage.qc +++ b/qcsrc/common/monsters/monster/mage.qc @@ -1,12 +1,12 @@ #ifdef REGISTER_MONSTER REGISTER_MONSTER( -/* MON_##id */ MAGE, -/* function */ m_mage, +/* MON_##id */ MAGE, +/* function */ m_mage, /* spawnflags */ MON_FLAG_MELEE | MON_FLAG_RANGED, /* mins,maxs */ '-36 -36 -24', '36 36 50', -/* model */ "mage.dpm", -/* netname */ "mage", -/* fullname */ _("Mage") +/* model */ "mage.dpm", +/* netname */ "mage", +/* fullname */ _("Mage") ); #else @@ -60,17 +60,17 @@ float friend_needshelp(entity e) return FALSE; if(DIFF_TEAM(e, self) && e != self.monster_owner) return FALSE; - if(e.frozen) + if(e.freezetag_frozen) return FALSE; if(!IS_PLAYER(e)) - return (e.flags & FL_MONSTER && e.health < e.max_health); + return ((e.flags & FL_MONSTER) && e.health < e.max_health); if(e.items & IT_INVINCIBLE) return FALSE; switch(self.skin) { case 0: return (e.health < autocvar_g_balance_health_regenstable); - case 1: return ((e.ammo_cells && e.ammo_cells < g_pickup_cells_max) || (e.ammo_rockets && e.ammo_rockets < g_pickup_rockets_max) || (e.ammo_nails && e.ammo_nails < g_pickup_nails_max) || (e.ammo_shells && e.ammo_shells < g_pickup_shells_max)); + case 1: return ((e.ammo_cells && e.ammo_cells < g_pickup_cells_max) || (e.ammo_plasma && e.ammo_plasma < g_pickup_plasma_max) || (e.ammo_rockets && e.ammo_rockets < g_pickup_rockets_max) || (e.ammo_nails && e.ammo_nails < g_pickup_nails_max) || (e.ammo_shells && e.ammo_shells < g_pickup_shells_max)); case 2: return (e.armorvalue < autocvar_g_balance_armor_regenstable); case 3: return (e.health > 0); } @@ -87,7 +87,7 @@ void mage_spike_explode() self.realowner.mage_spike = world; pointparticles(particleeffectnum("explosion_small"), self.origin, '0 0 0', 1); - RadiusDamage (self, self.realowner, (autocvar_g_monster_mage_attack_spike_damage), (autocvar_g_monster_mage_attack_spike_damage) * 0.5, (autocvar_g_monster_mage_attack_spike_radius), world, 0, DEATH_MONSTER_MAGE, other); + RadiusDamage (self, self.realowner, (autocvar_g_monster_mage_attack_spike_damage), (autocvar_g_monster_mage_attack_spike_damage) * 0.5, (autocvar_g_monster_mage_attack_spike_radius), world, world, 0, DEATH_MONSTER_MAGE, other); remove (self); } @@ -209,6 +209,7 @@ void mage_heal() break; case 1: if(head.ammo_cells) head.ammo_cells = bound(head.ammo_cells, head.ammo_cells + 1, g_pickup_cells_max); + if(head.ammo_plasma) head.ammo_plasma = bound(head.ammo_plasma, head.ammo_plasma + 1, g_pickup_plasma_max); if(head.ammo_rockets) head.ammo_rockets = bound(head.ammo_rockets, head.ammo_rockets + 1, g_pickup_rockets_max); if(head.ammo_shells) head.ammo_shells = bound(head.ammo_shells, head.ammo_shells + 2, g_pickup_shells_max); if(head.ammo_nails) head.ammo_nails = bound(head.ammo_nails, head.ammo_nails + 5, g_pickup_nails_max); @@ -233,7 +234,8 @@ void mage_heal() { pointparticles(particleeffectnum("healing_fx"), head.origin, '0 0 0', 1); head.health = bound(0, head.health + (autocvar_g_monster_mage_heal_allies), head.max_health); - WaypointSprite_UpdateHealth(head.sprite, head.health); + if(!(head.spawnflags & MONSTERFLAG_INVINCIBLE)) + WaypointSprite_UpdateHealth(head.sprite, head.health); } } @@ -247,7 +249,7 @@ void mage_heal() void mage_push() { sound(self, CH_SHOTS, "weapons/tagexp1.wav", 1, ATTEN_NORM); - RadiusDamage (self, self, (autocvar_g_monster_mage_attack_push_damage), (autocvar_g_monster_mage_attack_push_damage), (autocvar_g_monster_mage_attack_push_radius), world, (autocvar_g_monster_mage_attack_push_force), DEATH_MONSTER_MAGE, self.enemy); + RadiusDamage (self, self, (autocvar_g_monster_mage_attack_push_damage), (autocvar_g_monster_mage_attack_push_damage), (autocvar_g_monster_mage_attack_push_radius), world, world, (autocvar_g_monster_mage_attack_push_force), DEATH_MONSTER_MAGE, self.enemy); pointparticles(particleeffectnum("TE_EXPLOSION"), self.origin, '0 0 0', 1); self.frame = mage_anim_attack; @@ -335,12 +337,7 @@ void spawnfunc_monster_mage() { self.classname = "monster_mage"; - self.monster_spawnfunc = spawnfunc_monster_mage; - - if(Monster_CheckAppearFlags(self)) - return; - - if(!monster_initialize(MON_MAGE, FALSE)) { remove(self); return; } + if(!monster_initialize(MON_MAGE)) { remove(self); return; } } // compatibility with old spawns @@ -397,7 +394,7 @@ float m_mage(float req) } case MR_PRECACHE: { - precache_model ("models/monsters/mage.dpm"); + precache_model("models/monsters/mage.dpm"); precache_sound ("weapons/grenade_impact.wav"); precache_sound ("weapons/tagexp1.wav"); return TRUE; @@ -415,7 +412,6 @@ float m_mage(float req) { case MR_PRECACHE: { - precache_model ("models/monsters/mage.dpm"); return TRUE; } }