X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fcommon%2Fmutators%2Fmutator%2Fcampcheck%2Fcampcheck.qc;h=0c4a88d61416c2177fefe5a8b3fa9ff9cc54e9dc;hp=0ba0bb64e1f93f98831c38f54b940e9c9766f6cb;hb=0dbdb22db2053df47bd9c2d871540a0e42ea0521;hpb=1b178ce6d0a16f1df280bc596237e877061d7455 diff --git a/qcsrc/common/mutators/mutator/campcheck/campcheck.qc b/qcsrc/common/mutators/mutator/campcheck/campcheck.qc index 0ba0bb64e..0c4a88d61 100644 --- a/qcsrc/common/mutators/mutator/campcheck/campcheck.qc +++ b/qcsrc/common/mutators/mutator/campcheck/campcheck.qc @@ -35,7 +35,7 @@ MUTATOR_HOOKFUNCTION(campcheck, PlayerPreThink) if(time >= game_starttime) if(IS_PLAYER(self)) if(IS_REAL_CLIENT(self)) // bots may camp, but that's no reason to constantly kill them - if(self.deadflag == DEAD_NO) + if(!IS_DEAD(self)) if(!self.frozen) if(!self.BUTTON_CHAT) if(autocvar_g_campcheck_interval)