X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fcommon%2Fphysics%2Fmovetypes%2Fmovetypes.qc;h=4539466a24feb9f10d97f6652f3eb31c519af490;hp=f0df80cd5d52c044dd46563eb248ea976f3692ed;hb=8b77b919cc78f3a71992be1cae4de1cc8a52a03e;hpb=429e52163f53e75b848135f076b77c4eb43935ac diff --git a/qcsrc/common/physics/movetypes/movetypes.qc b/qcsrc/common/physics/movetypes/movetypes.qc index f0df80cd5d..4539466a24 100644 --- a/qcsrc/common/physics/movetypes/movetypes.qc +++ b/qcsrc/common/physics/movetypes/movetypes.qc @@ -1,16 +1,4 @@ #include "movetypes.qh" -#include "../player.qh" - -#if defined(CSQC) - #include - #include - #include - #include - #include -#elif defined(MENUQC) -#elif defined(SVQC) - #include -#endif #ifdef SVQC void set_movetype(entity this, int mt) @@ -48,11 +36,15 @@ void _Movetype_WallFriction(entity this, vector stepnormal) // SV_WallFriction vector planes[MAX_CLIP_PLANES]; int _Movetype_FlyMove(entity this, float dt, bool applygravity, vector stepnormal, float stepheight) // SV_FlyMove { - int blocked = 0, bumpcount; + if(dt <= 0) + return 0; + + int blocked = 0; int i, j, numplanes = 0; float time_left = dt, grav = 0; vector push; - vector primal_velocity, original_velocity, restore_velocity; + vector primal_velocity, original_velocity; + vector restore_velocity = this.velocity; for(i = 0; i < MAX_CLIP_PLANES; ++i) planes[i] = '0 0 0'; @@ -71,16 +63,15 @@ int _Movetype_FlyMove(entity this, float dt, bool applygravity, vector stepnorma } } - original_velocity = primal_velocity = restore_velocity = this.velocity; + original_velocity = primal_velocity = this.velocity; - for(bumpcount = 0;bumpcount < MAX_CLIP_PLANES;bumpcount++) + for(int bumpcount = 0;bumpcount < MAX_CLIP_PLANES;bumpcount++) { if(this.velocity == '0 0 0') break; push = this.velocity * time_left; - _Movetype_PushEntity(this, push, true); - if(trace_startsolid) + if(!_Movetype_PushEntity(this, push, true, false)) { // we got teleported by a touch function // let's abort the move @@ -125,29 +116,26 @@ int _Movetype_FlyMove(entity this, float dt, bool applygravity, vector stepnorma vector org = this.origin; vector steppush = '0 0 1' * stepheight; - _Movetype_PushEntity(this, steppush, true); - if(trace_startsolid) + if(!_Movetype_PushEntity(this, steppush, true, false)) { blocked |= 8; break; } - _Movetype_PushEntity(this, push, true); - if(trace_startsolid) + if(!_Movetype_PushEntity(this, push, true, false)) { blocked |= 8; break; } float trace2_fraction = trace_fraction; - steppush = '0 0 1' * (org_z - this.origin_z); - _Movetype_PushEntity(this, steppush, true); - if(trace_startsolid) + steppush = vec3(0, 0, org.z - this.origin_z); + if(!_Movetype_PushEntity(this, steppush, true, false)) { blocked |= 8; break; } // accept the new position if it made some progress... - if(fabs(this.origin_x - org_x) >= 0.03125 || fabs(this.origin_y - org_y) >= 0.03125) + if(fabs(this.origin_x - org.x) >= 0.03125 || fabs(this.origin_y - org.y) >= 0.03125) { trace_endpos = this.origin; time_left *= 1 - trace2_fraction; @@ -244,6 +232,9 @@ int _Movetype_FlyMove(entity this, float dt, bool applygravity, vector stepnorma if(GAMEPLAYFIX_EASIERWATERJUMP(this) && (this.flags & FL_WATERJUMP) && !(blocked & 8)) this.velocity = primal_velocity; + if(PHYS_WALLCLIP(this) && this.pm_time && !(this.flags & FL_WATERJUMP) && !(blocked & 8)) + this.velocity = primal_velocity; + if(applygravity) { if(!GAMEPLAYFIX_NOGRAVITYONGROUND || !IS_ONGROUND(this)) @@ -357,51 +348,60 @@ void _Movetype_LinkEdict_TouchAreaGrid(entity this) // SV_LinkEdict_TouchAreaGr trace_plane_normal = '0 0 1'; trace_plane_dist = 0; trace_ent = this; + trace_dpstartcontents = 0; + trace_dphitcontents = 0; + trace_dphitq3surfaceflags = 0; + trace_dphittexturename = string_null; gettouch(it)(it, this); } }); } +bool autocvar__movetype_debug = false; void _Movetype_LinkEdict(entity this, bool touch_triggers) // SV_LinkEdict { - vector mi, ma; - if(this.solid == SOLID_BSP) - { - // TODO set the absolute bbox - mi = this.mins; - ma = this.maxs; - } - else + if(autocvar__movetype_debug) { - mi = this.mins; - ma = this.maxs; - } - mi += this.origin; - ma += this.origin; + vector mi, ma; + if(this.solid == SOLID_BSP) + { + // TODO set the absolute bbox + mi = this.mins; + ma = this.maxs; + } + else + { + mi = this.mins; + ma = this.maxs; + } + mi += this.origin; + ma += this.origin; - if(this.flags & FL_ITEM) - { - mi.x -= 15; - mi.y -= 15; - mi.z -= 1; - ma.x += 15; - ma.y += 15; - ma.z += 1; + if(this.flags & FL_ITEM) + { + mi -= '15 15 1'; + ma += '15 15 1'; + } + else + { + mi -= '1 1 1'; + ma += '1 1 1'; + } + + this.absmin = mi; + this.absmax = ma; } else { - mi.x -= 1; - mi.y -= 1; - mi.z -= 1; - ma.x += 1; - ma.y += 1; - ma.z += 1; + setorigin(this, this.origin); // calls SV_LinkEdict + #ifdef CSQC + // NOTE: CSQC's version of setorigin doesn't expand + this.absmin -= '1 1 1'; + this.absmax += '1 1 1'; + #endif } - this.absmin = mi; - this.absmax = ma; - if(touch_triggers) _Movetype_LinkEdict_TouchAreaGrid(this); } @@ -410,11 +410,11 @@ entity _Movetype_TestEntityPosition_ent; bool _Movetype_TestEntityPosition(vector ofs) // SV_TestEntityPosition { entity this = _Movetype_TestEntityPosition_ent; -// vector org = this.origin + ofs; + vector org = this.origin + ofs; int cont = this.dphitcontentsmask; this.dphitcontentsmask = DPCONTENTS_SOLID; - tracebox(this.origin, this.mins, this.maxs, this.origin, ((this.move_movetype == MOVETYPE_FLY_WORLDONLY) ? MOVE_WORLDONLY : MOVE_NOMONSTERS), this); + tracebox(org, this.mins, this.maxs, org, ((this.move_movetype == MOVETYPE_FLY_WORLDONLY) ? MOVE_WORLDONLY : MOVE_NOMONSTERS), this); this.dphitcontentsmask = cont; if(trace_startsolid) @@ -425,11 +425,11 @@ bool _Movetype_TestEntityPosition(vector ofs) // SV_TestEntityPosition return false; } -bool _Movetype_UnstickEntity(entity this) // SV_UnstickEntity +int _Movetype_UnstickEntity(entity this) // SV_UnstickEntity { _Movetype_TestEntityPosition_ent = this; if (!_Movetype_TestEntityPosition(' 0 0 0')) { - return true; + return UNSTICK_FINE; } #define X(v) if (_Movetype_TestEntityPosition(v)) X('-1 0 0') X(' 1 0 0') @@ -441,20 +441,39 @@ bool _Movetype_UnstickEntity(entity this) // SV_UnstickEntity #define X(i) \ if (_Movetype_TestEntityPosition('0 0 -1' * i)) \ if (_Movetype_TestEntityPosition('0 0 1' * i)) - X(01) X(02) X(03) X(04) X(05) X(06) X(07) X(08) - X(09) X(10) X(11) X(12) X(13) X(14) X(15) X(16) + X(1) X(2) X(3) X(4) X(5) X(6) X(7) X(8) + X(9) X(10) X(11) X(12) X(13) X(14) X(15) X(16) X(17) #undef X { LOG_DEBUGF("Can't unstick an entity (edict: %d, classname: %s, origin: %s)", etof(this), this.classname, vtos(this.origin)); - return false; + return UNSTICK_STUCK; } } LOG_DEBUGF("Sucessfully unstuck an entity (edict: %d, classname: %s, origin: %s)", etof(this), this.classname, vtos(this.origin)); _Movetype_LinkEdict(this, true); - return true; + return UNSTICK_FIXED; +} + +void _Movetype_CheckStuck(entity this) // SV_CheckStuck +{ + int unstick = _Movetype_UnstickEntity(this); // sets test position entity + switch(unstick) + { + case UNSTICK_FINE: + this.oldorigin = this.origin; + break; + case UNSTICK_FIXED: + break; // already sorted + case UNSTICK_STUCK: + vector offset = this.oldorigin - this.origin; + if(!_Movetype_TestEntityPosition(offset)) + _Movetype_LinkEdict(this, false); + // couldn't unstick, should we warn about this? + break; + } } vector _Movetype_ClipVelocity(vector vel, vector norm, float f) // SV_ClipVelocity @@ -486,79 +505,38 @@ void _Movetype_PushEntityTrace(entity this, vector push) tracebox(this.origin, this.mins, this.maxs, end, type, this); } -float _Movetype_PushEntity(entity this, vector push, bool failonstartsolid) // SV_PushEntity +bool _Movetype_PushEntity(entity this, vector push, bool failonstartsolid, bool dolink) // SV_PushEntity { _Movetype_PushEntityTrace(this, push); + // NOTE: this is a workaround for the QC's lack of a worldstartsolid trace parameter if(trace_startsolid && failonstartsolid) - return trace_fraction; + { + int oldtype = this.move_nomonsters; + this.move_nomonsters = MOVE_WORLDONLY; + _Movetype_PushEntityTrace(this, push); + this.move_nomonsters = oldtype; + if(trace_startsolid) + return true; + } this.origin = trace_endpos; + vector last_origin = this.origin; + + if(dolink) + _Movetype_LinkEdict(this, true); + if(trace_fraction < 1) - if(this.solid >= SOLID_TRIGGER && (!IS_ONGROUND(this) || (this.groundentity != trace_ent))) + if(this.solid >= SOLID_TRIGGER && trace_ent && (!IS_ONGROUND(this) || (this.groundentity != trace_ent))) _Movetype_Impact(this, trace_ent); - return trace_fraction; + return (this.origin == last_origin); // false if teleported by touch } .float ltime; .void() blocked; -// matrix version of makevectors, sets v_forward, v_right and v_up -void makevectors_matrix(vector myangles) // AngleVectorsFLU -{ - v_forward = v_right = v_up = '0 0 0'; - - float yy = myangles.y * (M_PI * 2 / 360); - float sy = sin(yy); - float cy = cos(yy); - float p = myangles.x * (M_PI * 2 / 360); - float sp = sin(p); - float cp = cos(p); - if(v_forward) - { - v_forward.x = cp * cy; - v_forward.y = cp * sy; - v_forward.z = -sp; - } - if(v_right || v_up) - { - if(myangles.z) - { - float r = myangles.z * (M_PI * 2 / 360); - float sr = sin(r); - float cr = cos(r); - if(v_right) - { - v_right.x = sr * sp * cy + cr * -sy; - v_right.y = sr * sp * sy + cr * cy; - v_right.z = sr * cp; - } - if(v_up) - { - v_up.x = cr * sp * cy + -sr * -sy; - v_up.y = cr * sp * sy + -sr * cy; - v_up.z = cr * cp; - } - } - else - { - if(v_right) - { - v_right.x = -sy; - v_right.y = cy; - v_right.z = 0; - } - if(v_up) - { - v_up.x = sp * cy; - v_up.y = sp * sy; - v_up.z = cp; - } - } - } -} void _Movetype_Physics_Frame(entity this, float movedt) { @@ -567,7 +545,7 @@ void _Movetype_Physics_Frame(entity this, float movedt) { case MOVETYPE_PUSH: case MOVETYPE_FAKEPUSH: - LOG_DEBUGF("Physics: Lacking QuakeC support for Push movetype, FIX ME by using engine physics!"); + LOG_DEBUG("Physics: Lacking QuakeC support for Push movetype, FIX ME by using engine physics!"); break; case MOVETYPE_NONE: break; @@ -593,6 +571,8 @@ void _Movetype_Physics_Frame(entity this, float movedt) case MOVETYPE_FLY: case MOVETYPE_FLY_WORLDONLY: _Movetype_Physics_Toss(this, movedt); + if(wasfreed(this)) + return; _Movetype_LinkEdict(this, true); break; case MOVETYPE_PHYSICS: @@ -607,7 +587,7 @@ void _Movetype_Physics_ClientFrame(entity this, float movedt) { case MOVETYPE_PUSH: case MOVETYPE_FAKEPUSH: - LOG_DEBUGF("Physics: Lacking QuakeC support for Push movetype, FIX ME by using engine physics!"); + LOG_DEBUG("Physics: Lacking QuakeC support for Push movetype, FIX ME by using engine physics!"); break; case MOVETYPE_NONE: break; @@ -618,7 +598,6 @@ void _Movetype_Physics_ClientFrame(entity this, float movedt) _Movetype_CheckWater(this); this.origin = this.origin + movedt * this.velocity; this.angles = this.angles + movedt * this.avelocity; - _Movetype_LinkEdict(this, false); break; case MOVETYPE_STEP: _Movetype_Physics_Step(this, movedt); @@ -637,6 +616,12 @@ void _Movetype_Physics_ClientFrame(entity this, float movedt) case MOVETYPE_PHYSICS: break; } + + //_Movetype_CheckVelocity(this); + + _Movetype_LinkEdict(this, true); + + //_Movetype_CheckVelocity(this); } void Movetype_Physics_NoMatchTicrate(entity this, float movedt, bool isclient) // to be run every move frame