X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fcommon%2Fstate.qc;h=37813ef716c0bd5f393bc45a1f2fad39036e7b0b;hp=a9bc3e5e3cf8aa379ead84d3cc37163b70e46df1;hb=69eda62d02bc02ff50547bad514af3f7ce487413;hpb=f6a5832d12fbcf7fb4f44778063e2c251b9d0a38 diff --git a/qcsrc/common/state.qc b/qcsrc/common/state.qc index a9bc3e5e3..37813ef71 100644 --- a/qcsrc/common/state.qc +++ b/qcsrc/common/state.qc @@ -17,20 +17,20 @@ void PlayerState_detach(entity this) PS(this) = NULL; if (ps.m_client != this) return; // don't own state, spectator - + ps.ps_push(ps, this); + FOREACH_CLIENT(PS(it) == ps, { PS(it) = NULL; }); delete(ps); Inventory_delete(this); } -void GetCvars(entity this, int); +void GetCvars(entity this, entity store, int); void DecodeLevelParms(entity this); void PlayerScore_Attach(entity this); void ClientData_Attach(entity this); void accuracy_init(entity this); void entcs_attach(entity this); -void playerdemo_init(entity this); void anticheat_init(entity this); void W_HitPlotOpen(entity this); void bot_clientconnect(entity this); @@ -39,7 +39,7 @@ void ClientState_attach(entity this) { this._cs = NEW(ClientState, this); - GetCvars(this, 0); // get other cvars from player + GetCvars(this, CS(this), 0); // get other cvars from player // TODO: fold all of these into ClientState @@ -50,7 +50,6 @@ void ClientState_attach(entity this) ClientData_Attach(this); accuracy_init(this); entcs_attach(this); - playerdemo_init(this); anticheat_init(this); W_HitPlotOpen(this); @@ -60,7 +59,6 @@ void ClientState_attach(entity this) void bot_clientdisconnect(entity this); void W_HitPlotClose(entity this); void anticheat_report_to_eventlog(entity this); -void playerdemo_shutdown(entity this); void entcs_detach(entity this); void accuracy_free(entity this); void ClientData_Detach(entity this); @@ -68,18 +66,17 @@ void PlayerScore_Detach(entity this); void ClientState_detach(entity this) { + GetCvars(this, CS(this), -1); // free cvars TODO: is this still needed now that it's stored on the clientstate entity? + accuracy_free(this); // TODO: needs to be before CS() is deleted! + PlayerScore_Detach(this); // what ^they^ said + W_HitPlotClose(this); + ClientData_Detach(this); delete(CS(this)); this._cs = NULL; - GetCvars(this, -1); // free cvars bot_clientdisconnect(this); - W_HitPlotClose(this); anticheat_report_to_eventlog(this); - playerdemo_shutdown(this); entcs_detach(this); - accuracy_free(this); - ClientData_Detach(this); - PlayerScore_Detach(this); }