X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fcommon%2Fstats.qh;h=f9565db48bf0f54c4e57f893812b09a332c3dbcc;hp=c7fc313a8802b082147098b3c1e391570ebff0ab;hb=3bbcff2475d1b2efc1314a358bf60c6fba6e4be6;hpb=cff3504ad5e8ace014ea44de7ad04ad6e246a277 diff --git a/qcsrc/common/stats.qh b/qcsrc/common/stats.qh index c7fc313a88..f9565db48b 100644 --- a/qcsrc/common/stats.qh +++ b/qcsrc/common/stats.qh @@ -1,8 +1,7 @@ -#ifndef STATS_H -#define STATS_H +#pragma once #ifdef SVQC -#include +#include #endif // Full list of all stat constants, included in a single location for easy reference @@ -56,13 +55,7 @@ REGISTER_STAT(PL_CROUCH_MAX, vector, autocvar_sv_player_crouch_maxs) REGISTER_STAT(KH_KEYS, int) -/** weapon requested to switch to; next WANTED weapon (for HUD) */ -REGISTER_STAT(SWITCHWEAPON, int) -/** weapon currently being switched to (is copied from switchweapon once switch is possible) */ -REGISTER_STAT(SWITCHINGWEAPON, int) -REGISTER_STAT(WEAPON_NEXTTHINK, float) #ifdef SVQC -SPECTATE_COPYFIELD(_STAT(WEAPON_NEXTTHINK)) float W_WeaponRateFactor(entity this); #endif REGISTER_STAT(WEAPONRATEFACTOR, float, W_WeaponRateFactor(this)) @@ -115,13 +108,12 @@ REGISTER_STAT(NADE_BONUS_SCORE, float) REGISTER_STAT(HEALING_ORB, float) REGISTER_STAT(HEALING_ORB_ALPHA, float) REGISTER_STAT(PLASMA, int) -REGISTER_STAT(OK_AMMO_CHARGE, float) -REGISTER_STAT(OK_AMMO_CHARGEPOOL, float) REGISTER_STAT(FROZEN, int) REGISTER_STAT(REVIVE_PROGRESS, float) REGISTER_STAT(ROUNDLOST, int) REGISTER_STAT(BUFF_TIME, float) REGISTER_STAT(CTF_FLAGSTATUS, int) +REGISTER_STAT(CAPTURE_PROGRESS, float) REGISTER_STAT(ENTRAP_ORB, float) REGISTER_STAT(ENTRAP_ORB_ALPHA, float) REGISTER_STAT(ITEMSTIME, int, autocvar_sv_itemstime) @@ -263,6 +255,11 @@ REGISTER_STAT(CAMERA_SPECTATOR, int) REGISTER_STAT(SPECTATORSPEED, float) +#ifdef SVQC +bool autocvar_sv_slick_applygravity; +#endif +REGISTER_STAT(SLICK_APPLYGRAVITY, bool, autocvar_sv_slick_applygravity) + #ifdef SVQC #include "physics/movetypes/movetypes.qh" #endif @@ -272,6 +269,7 @@ REGISTER_STAT(MOVEVARS_AIRCONTROL_PENALTY, float) REGISTER_STAT(MOVEVARS_AIRSPEEDLIMIT_NONQW, float) REGISTER_STAT(MOVEVARS_AIRSTRAFEACCEL_QW, float) REGISTER_STAT(MOVEVARS_AIRCONTROL_POWER, float) +REGISTER_STAT(MOVEVARS_AIRCONTROL_BACKWARDS, bool) noref bool autocvar_sv_gameplayfix_nogravityonground; REGISTER_STAT(MOVEFLAGS, int, MOVEFLAG_VALID | (autocvar_sv_gameplayfix_q2airaccelerate ? MOVEFLAG_Q2AIRACCELERATE : 0) @@ -323,6 +321,3 @@ REGISTER_STAT(GUNALIGN, int, this.cvar_cl_gunalign) #ifdef SVQC SPECTATE_COPYFIELD(_STAT(GUNALIGN)) #endif - - -#endif