X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fcommon%2Ftriggers%2Ftarget%2Fspawn.qc;h=74ac8fd99ad8899e6d556cbf9837929f0e2b2664;hp=96c266f6cc57315e2436e3f752321b83405a5ab8;hb=847371860eeb17f6a51aa1fa532aa997cb2d760b;hpb=6ba37d06b4afe2b08882f5cc5b211441227586b2 diff --git a/qcsrc/common/triggers/target/spawn.qc b/qcsrc/common/triggers/target/spawn.qc index 96c266f6c..74ac8fd99 100644 --- a/qcsrc/common/triggers/target/spawn.qc +++ b/qcsrc/common/triggers/target/spawn.qc @@ -31,13 +31,12 @@ void target_spawn_helper_setsize() setsize(self, self.mins, self.maxs); } -void target_spawn_edit_entity(entity e, string msg, entity kt, entity t2, entity t3, entity t4, entity act) -{SELFPARAM(); +void target_spawn_edit_entity(entity this, entity e, string msg, entity kt, entity t2, entity t3, entity t4, entity act, entity trigger) +{ float i, n, valuefieldpos; string key, value, valuefield, valueoffset, valueoffsetrandom; entity valueent; vector data, data2; - entity oldactivator; n = tokenize_console(msg); @@ -97,7 +96,7 @@ void target_spawn_edit_entity(entity e, string msg, entity kt, entity t2, entity if(value == "self") { - valueent = self; + valueent = this; value = ""; } else if(value == "activator") @@ -107,7 +106,7 @@ void target_spawn_edit_entity(entity e, string msg, entity kt, entity t2, entity } else if(value == "other") { - valueent = other; + valueent = trigger; value = ""; } else if(value == "pusher") @@ -218,11 +217,7 @@ void target_spawn_edit_entity(entity e, string msg, entity kt, entity t2, entity value = strcat("target_spawn_helper", value); putentityfieldstring(target_spawn_spawnfunc_field, e, value); - oldactivator = activator; - - activator = act; - WITH(entity, self, e, e.target_spawn_spawnfunc(e)); - activator = oldactivator; + WITHSELF(e, e.target_spawn_spawnfunc(e)); // We called an external function, so we have to re-tokenize msg. n = tokenize_console(msg); @@ -236,72 +231,72 @@ void target_spawn_edit_entity(entity e, string msg, entity kt, entity t2, entity } } -void target_spawn_useon(entity e) -{SELFPARAM(); - self.target_spawn_activator = activator; +void target_spawn_useon(entity e, entity this, entity actor, entity trigger) +{ + this.target_spawn_activator = actor; target_spawn_edit_entity( + this, e, - self.message, - find(world, targetname, self.killtarget), - find(world, targetname, self.target2), - find(world, targetname, self.target3), - find(world, targetname, self.target4), - activator + this.message, + find(world, targetname, this.killtarget), + find(world, targetname, this.target2), + find(world, targetname, this.target3), + find(world, targetname, this.target4), + actor, + trigger ); } -float target_spawn_cancreate() -{SELFPARAM(); +bool target_spawn_cancreate(entity this) +{ float c; entity e; - c = self.count; + c = this.count; if(c == 0) // no limit? - return 1; + return true; ++c; // increase count to not include MYSELF - for(e = world; (e = findfloat(e, target_spawn_id, self.target_spawn_id)); --c) + for(e = world; (e = findfloat(e, target_spawn_id, this.target_spawn_id)); --c) ; // if c now is 0, we have AT LEAST the given count (maybe more), so don't spawn any more if(c == 0) - return 0; - return 1; + return false; + return true; } -void target_spawn_use() -{SELFPARAM(); - entity e; - - if(self.target == "") +void target_spawn_use(entity this, entity actor, entity trigger) +{ + if(this.target == "") { // spawn new entity - if(!target_spawn_cancreate()) + if(!target_spawn_cancreate(this)) return; - e = spawn(); + entity e = spawn(); e.spawnfunc_checked = true; - target_spawn_useon(e); - e.target_spawn_id = self.target_spawn_id; + target_spawn_useon(e, this, actor, trigger); + e.target_spawn_id = this.target_spawn_id; } - else if(self.target == "*activator") + else if(this.target == "*activator") { // edit entity - if(activator) - target_spawn_useon(activator); + if(actor) + target_spawn_useon(actor, this, actor, trigger); } else { // edit entity - for(e = world; (e = find(e, targetname, self.target)); ) - target_spawn_useon(e); + for(entity e = world; (e = find(e, targetname, this.target)); ) + target_spawn_useon(e, this, actor, trigger); } } -void target_spawn_spawnfirst() -{SELFPARAM(); - activator = self.target_spawn_activator; - if(self.spawnflags & 2) - target_spawn_use(); +void target_spawn_spawnfirst(entity this) +{ + entity act = this.target_spawn_activator; + if(this.spawnflags & 2) + target_spawn_use(this, act, NULL); } void initialize_field_db()