X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fcommon%2Ftriggers%2Ftrigger%2Fjumppads.qc;h=ffe3d4ee8ea42ab72b42cf5d95c0d891a81b4093;hp=cbb2f03279d859bb79b84efd52803ebd771412f3;hb=7666560c6a475aefe6b55ff74a20444f328e0093;hpb=490a31934aa67cc7de5299a4d3f625d5271f8583 diff --git a/qcsrc/common/triggers/trigger/jumppads.qc b/qcsrc/common/triggers/trigger/jumppads.qc index cbb2f0327..ffe3d4ee8 100644 --- a/qcsrc/common/triggers/trigger/jumppads.qc +++ b/qcsrc/common/triggers/trigger/jumppads.qc @@ -129,135 +129,130 @@ vector trigger_push_calculatevelocity(vector org, entity tgt, float ht) return sdir * vs + '0 0 1' * vz; } -void trigger_push_touch(entity this) +void trigger_push_touch(entity this, entity toucher) { if (this.active == ACTIVE_NOT) return; - if (!isPushable(other)) + if (!isPushable(toucher)) return; if(this.team) - if(((this.spawnflags & 4) == 0) == (DIFF_TEAM(this, other))) + if(((this.spawnflags & 4) == 0) == (DIFF_TEAM(this, toucher))) return; - EXACTTRIGGER_TOUCH; + EXACTTRIGGER_TOUCH(this, toucher); if(this.enemy) { - other.velocity = trigger_push_calculatevelocity(other.origin, this.enemy, this.height); - other.move_velocity = other.velocity; + toucher.velocity = trigger_push_calculatevelocity(toucher.origin, this.enemy, this.height); } - else if(this.target) + else if(this.target && this.target != "") { entity e; RandomSelection_Init(); - for(e = world; (e = find(e, targetname, this.target)); ) + for(e = NULL; (e = find(e, targetname, this.target)); ) { if(e.cnt) RandomSelection_Add(e, 0, string_null, e.cnt, 1); else RandomSelection_Add(e, 0, string_null, 1, 1); } - other.velocity = trigger_push_calculatevelocity(other.origin, RandomSelection_chosen_ent, this.height); - other.move_velocity = other.velocity; + toucher.velocity = trigger_push_calculatevelocity(toucher.origin, RandomSelection_chosen_ent, this.height); } else { - other.velocity = this.movedir; - other.move_velocity = other.velocity; + toucher.velocity = this.movedir; } -#ifdef SVQC - UNSET_ONGROUND(other); -#elif defined(CSQC) - other.move_flags &= ~FL_ONGROUND; + UNSET_ONGROUND(toucher); - if (other.flags & FL_PROJECTILE) +#ifdef CSQC + if (toucher.flags & FL_PROJECTILE) { - other.move_angles = vectoangles (other.move_velocity); - switch(other.move_movetype) + toucher.angles = vectoangles (toucher.velocity); + switch(toucher.move_movetype) { case MOVETYPE_FLY: - other.move_movetype = MOVETYPE_TOSS; - other.gravity = 1; + toucher.move_movetype = MOVETYPE_TOSS; + toucher.gravity = 1; break; case MOVETYPE_BOUNCEMISSILE: - other.move_movetype = MOVETYPE_BOUNCE; - other.gravity = 1; + toucher.move_movetype = MOVETYPE_BOUNCE; + toucher.gravity = 1; break; } } #endif #ifdef SVQC - if (IS_PLAYER(other)) + if (IS_PLAYER(toucher)) { // reset tracking of oldvelocity for impact damage (sudden velocity changes) - other.oldvelocity = other.velocity; + toucher.oldvelocity = toucher.velocity; if(this.pushltime < time) // prevent "snorring" sound when a player hits the jumppad more than once { // flash when activated - Send_Effect(EFFECT_JUMPPAD, other.origin, other.velocity, 1); - _sound (other, CH_TRIGGER, this.noise, VOL_BASE, ATTEN_NORM); + Send_Effect(EFFECT_JUMPPAD, toucher.origin, toucher.velocity, 1); + _sound (toucher, CH_TRIGGER, this.noise, VOL_BASE, ATTEN_NORM); this.pushltime = time + 0.2; } - if(IS_REAL_CLIENT(other) || IS_BOT_CLIENT(other)) + if(IS_REAL_CLIENT(toucher) || IS_BOT_CLIENT(toucher)) { bool found = false; - for(int i = 0; i < other.jumppadcount && i < NUM_JUMPPADSUSED; ++i) - if(other.(jumppadsused[i]) == this) + for(int i = 0; i < toucher.jumppadcount && i < NUM_JUMPPADSUSED; ++i) + if(toucher.(jumppadsused[i]) == this) found = true; if(!found) { - other.(jumppadsused[other.jumppadcount % NUM_JUMPPADSUSED]) = this; - other.jumppadcount = other.jumppadcount + 1; + toucher.(jumppadsused[toucher.jumppadcount % NUM_JUMPPADSUSED]) = this; + toucher.jumppadcount = toucher.jumppadcount + 1; } - if(IS_REAL_CLIENT(other)) + if(IS_REAL_CLIENT(toucher)) { if(this.message) - centerprint(other, this.message); + centerprint(toucher, this.message); } else - other.lastteleporttime = time; + toucher.lastteleporttime = time; - if (!IS_DEAD(other)) - animdecide_setaction(other, ANIMACTION_JUMP, true); + if (!IS_DEAD(toucher)) + animdecide_setaction(toucher, ANIMACTION_JUMP, true); } else - other.jumppadcount = true; + toucher.jumppadcount = true; // reset tracking of who pushed you into a hazard (for kill credit) - other.pushltime = 0; - other.istypefrag = 0; + toucher.pushltime = 0; + toucher.istypefrag = 0; } if(this.enemy.target) - SUB_UseTargets(this.enemy, other, other); // TODO: do we need other as trigger too? + SUB_UseTargets(this.enemy, toucher, toucher); // TODO: do we need toucher as trigger too? - if (other.flags & FL_PROJECTILE) + if (toucher.flags & FL_PROJECTILE) { - other.angles = vectoangles (other.velocity); - switch(other.movetype) + toucher.angles = vectoangles (toucher.velocity); + switch(toucher.movetype) { case MOVETYPE_FLY: - other.movetype = MOVETYPE_TOSS; - other.gravity = 1; + toucher.movetype = MOVETYPE_TOSS; + toucher.gravity = 1; break; case MOVETYPE_BOUNCEMISSILE: - other.movetype = MOVETYPE_BOUNCE; - other.gravity = 1; + toucher.movetype = MOVETYPE_BOUNCE; + toucher.gravity = 1; break; } - UpdateCSQCProjectile(other); + UpdateCSQCProjectile(toucher); } - /*if (other.flags & FL_ITEM) + /*if (toucher.flags & FL_ITEM) { - ItemUpdate(other); - other.SendFlags |= ISF_DROP; + ItemUpdate(toucher); + toucher.SendFlags |= ISF_DROP; }*/ if (this.spawnflags & PUSH_ONCE) @@ -270,7 +265,7 @@ void trigger_push_touch(entity this) } #ifdef SVQC -void trigger_push_link(); +void trigger_push_link(entity this); void trigger_push_updatelink(entity this); #endif void trigger_push_findtarget(entity this) @@ -285,7 +280,7 @@ void trigger_push_findtarget(entity this) if (this.target) { float n = 0; - for(t = world; (t = find(t, targetname, this.target)); ) + for(t = NULL; (t = find(t, targetname, this.target)); ) { ++n; #ifdef SVQC @@ -304,19 +299,19 @@ void trigger_push_findtarget(entity this) { // no dest! #ifdef SVQC - objerror ("Jumppad with nonexistant target"); + objerror (this, "Jumppad with nonexistant target"); #endif return; } else if(n == 1) { // exactly one dest - bots love that - this.enemy = find(world, targetname, this.target); + this.enemy = find(NULL, targetname, this.target); } else { // have to use random selection every single time - this.enemy = world; + this.enemy = NULL; } } #ifdef SVQC @@ -331,7 +326,7 @@ void trigger_push_findtarget(entity this) remove(e); } - trigger_push_link(); + trigger_push_link(this); defer(this, 0.1, trigger_push_updatelink); #endif } @@ -346,6 +341,10 @@ float trigger_push_send(entity this, entity to, float sf) WriteByte(MSG_ENTITY, this.active); WriteCoord(MSG_ENTITY, this.height); + WriteCoord(MSG_ENTITY, this.movedir_x); + WriteCoord(MSG_ENTITY, this.movedir_y); + WriteCoord(MSG_ENTITY, this.movedir_z); + trigger_common_write(this, true); return true; @@ -356,9 +355,8 @@ void trigger_push_updatelink(entity this) this.SendFlags |= 1; } -void trigger_push_link() +void trigger_push_link(entity this) { - SELFPARAM(); trigger_link(this, trigger_push_send); } @@ -443,6 +441,10 @@ NET_HANDLE(ENT_CLIENT_TRIGGER_PUSH, bool isnew) this.active = ReadByte(); this.height = ReadCoord(); + this.movedir_x = ReadCoord(); + this.movedir_y = ReadCoord(); + this.movedir_z = ReadCoord(); + trigger_common_read(this, true); this.entremove = trigger_remove_generic;