X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fcommon%2Fturrets%2Fsv_turrets.qc;h=37fb5f0d524d78bc7b8180d049213ab407fd72da;hp=a02ce07aca2454367cacbc86cea4242fb6bf05b5;hb=62d736d8c3a51baf5fa3a4265e39a2b773704a91;hpb=ea08a566448645c9363cb429cd6b1bd9d95d470c diff --git a/qcsrc/common/turrets/sv_turrets.qc b/qcsrc/common/turrets/sv_turrets.qc index a02ce07ac..37fb5f0d5 100644 --- a/qcsrc/common/turrets/sv_turrets.qc +++ b/qcsrc/common/turrets/sv_turrets.qc @@ -182,6 +182,7 @@ void turret_die(entity this) this.tur_head.solid = this.solid; this.event_damage = func_null; + this.event_heal = func_null; this.takedamage = DAMAGE_NO; SetResourceAmountExplicit(this, RESOURCE_HEALTH, 0); @@ -248,6 +249,8 @@ void turret_damage(entity this, entity inflictor, entity attacker, float damage, { this.event_damage = func_null; this.tur_head.event_damage = func_null; + this.event_heal = func_null; + this.tur_head.event_heal = func_null; this.takedamage = DAMAGE_NO; this.nextthink = time; setthink(this, turret_die); @@ -256,6 +259,17 @@ void turret_damage(entity this, entity inflictor, entity attacker, float damage, this.SendFlags |= TNSF_STATUS; } +bool turret_heal(entity targ, entity inflictor, float amount, float limit) +{ + float true_limit = ((limit != RESOURCE_LIMIT_NONE) ? limit : targ.max_health); + if(GetResourceAmount(targ, RESOURCE_HEALTH) <= 0 || GetResourceAmount(targ, RESOURCE_HEALTH) >= true_limit) + return false; + + GiveResourceWithLimit(targ, RESOURCE_HEALTH, amount, true_limit); + targ.SendFlags |= TNSF_STATUS; + return true; +} + void turret_think(entity this); void turret_respawn(entity this) { @@ -268,6 +282,7 @@ void turret_respawn(entity this) this.solid = SOLID_BBOX; this.takedamage = DAMAGE_AIM; this.event_damage = turret_damage; + this.event_heal = turret_heal; this.avelocity = '0 0 0'; this.tur_head.avelocity = this.avelocity; this.tur_head.angles = this.idle_aim; @@ -459,7 +474,7 @@ void turret_projectile_damage(entity this, entity inflictor, entity attacker, fl entity turret_projectile(entity actor, Sound _snd, float _size, float _health, float _death, float _proj_type, float _cull, float _cli_anim) { - TC(Sound, _snd); + TC(Sound, _snd); entity proj; sound (actor, CH_WEAPON_A, _snd, VOL_BASE, ATTEN_NORM); @@ -673,6 +688,7 @@ void turret_track(entity this) + TFL_TARGETSELECT_LOS + TFL_TARGETSELECT_PLAYERS + TFL_TARGETSELECT_MISSILES + + TFL_TARGETSELECT_VEHICLES - TFL_TARGETSELECT_TRIGGERTARGET + TFL_TARGETSELECT_ANGLELIMITS + TFL_TARGETSELECT_RANGELIMITS @@ -701,7 +717,7 @@ float turret_validate_target(entity e_turret, entity e_target, float validate_fl if(!checkpvs(e_target.origin, e_turret)) return -1; - if(e_target.alpha <= 0.3) + if(e_target.alpha != 0 && e_target.alpha <= 0.3) return -1; if(MUTATOR_CALLHOOK(TurretValidateTarget, e_turret, e_target, validate_flags)) @@ -715,15 +731,17 @@ float turret_validate_target(entity e_turret, entity e_target, float validate_fl return -5; // Cant touch this + if (GetResourceAmount(e_target, RESOURCE_HEALTH) <= 0) + return -6; + else if (STAT(FROZEN, e_target)) + return -6; + + // vehicle if(IS_VEHICLE(e_target)) { - if (e_target.vehicle_health <= 0) - return -6; + if ((validate_flags & TFL_TARGETSELECT_VEHICLES) && !e_target.owner) + return -7; } - else if (GetResourceAmount(e_target, RESOURCE_HEALTH) <= 0) - return -6; - else if(STAT(FROZEN, e_target) > 0) - return -6; // player if (IS_CLIENT(e_target)) @@ -1360,6 +1378,7 @@ bool turret_initialize(entity this, Turret tur) this.idle_aim = '0 0 0'; this.turret_firecheckfunc = turret_firecheck; this.event_damage = turret_damage; + this.event_heal = turret_heal; this.use = turret_use; this.bot_attack = true; this.nextthink = time + 1;