X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fcommon%2Fvehicles%2Fvehicle%2Fraptor_weapons.qh;h=c762acfa2309386816c7445dbd79e75a53b3565d;hp=c7ffff79700ddb02e03dffc5dcacd20406a20024;hb=b464510ca14c05ac9b45c992d71812b7f9e4ae10;hpb=9adbead408ffe659813aaec0d6753dad3d79c433 diff --git a/qcsrc/common/vehicles/vehicle/raptor_weapons.qh b/qcsrc/common/vehicles/vehicle/raptor_weapons.qh index c7ffff7970..c762acfa23 100644 --- a/qcsrc/common/vehicles/vehicle/raptor_weapons.qh +++ b/qcsrc/common/vehicles/vehicle/raptor_weapons.qh @@ -3,7 +3,7 @@ #include CLASS(RaptorCannon, PortoLaunch) -/* flags */ ATTRIB(RaptorCannon, spawnflags, int, WEP_FLAG_HIDDEN | WEP_FLAG_MUTATORBLOCKED); +/* flags */ ATTRIB(RaptorCannon, spawnflags, int, WEP_FLAG_HIDDEN | WEP_FLAG_SPECIALATTACK); /* impulse */ ATTRIB(RaptorCannon, impulse, int, 3); /* refname */ ATTRIB(RaptorCannon, netname, string, "raptorcannon"); /* wepname */ ATTRIB(RaptorCannon, m_name, string, _("Raptor cannon")); @@ -11,7 +11,7 @@ ENDCLASS(RaptorCannon) REGISTER_WEAPON(RAPTOR, NEW(RaptorCannon)); CLASS(RaptorBomb, PortoLaunch) -/* flags */ ATTRIB(RaptorBomb, spawnflags, int, WEP_FLAG_HIDDEN | WEP_FLAG_MUTATORBLOCKED); +/* flags */ ATTRIB(RaptorBomb, spawnflags, int, WEP_FLAG_HIDDEN | WEP_FLAG_SPECIALATTACK); /* impulse */ ATTRIB(RaptorBomb, impulse, int, 3); /* refname */ ATTRIB(RaptorBomb, netname, string, "raptorbomb"); /* wepname */ ATTRIB(RaptorBomb, m_name, string, _("Raptor bomb")); @@ -19,7 +19,7 @@ ENDCLASS(RaptorBomb) REGISTER_WEAPON(RAPTOR_BOMB, NEW(RaptorBomb)); CLASS(RaptorFlare, PortoLaunch) -/* flags */ ATTRIB(RaptorFlare, spawnflags, int, WEP_TYPE_OTHER | WEP_FLAG_HIDDEN | WEP_FLAG_MUTATORBLOCKED); +/* flags */ ATTRIB(RaptorFlare, spawnflags, int, WEP_TYPE_OTHER | WEP_FLAG_HIDDEN | WEP_FLAG_SPECIALATTACK); /* impulse */ ATTRIB(RaptorFlare, impulse, int, 3); /* refname */ ATTRIB(RaptorFlare, netname, string, "raptorflare"); /* wepname */ ATTRIB(RaptorFlare, m_name, string, _("Raptor flare")); @@ -30,7 +30,7 @@ REGISTER_WEAPON(RAPTOR_FLARE, NEW(RaptorFlare)); float autocvar_g_vehicle_raptor_cannon_cost = 1; float autocvar_g_vehicle_raptor_cannon_damage = 10; float autocvar_g_vehicle_raptor_cannon_radius = 60; -float autocvar_g_vehicle_raptor_cannon_refire = 0.03; +float autocvar_g_vehicle_raptor_cannon_refire = 0.033333; float autocvar_g_vehicle_raptor_cannon_speed = 24000; float autocvar_g_vehicle_raptor_cannon_spread = 0.01; float autocvar_g_vehicle_raptor_cannon_force = 25;