X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Flib%2Fcsqcmodel%2Fcl_model.qc;h=ccf6751171f82522181d75e529d103ac5b848847;hp=f9c23485e5d8e0206735b9310e965e00f535c68a;hb=243779445dc4a2c35354ecd17d304f62c1547a7b;hpb=1cbef966e133966c5b5f0f5b58fbd1a5851ed35b diff --git a/qcsrc/lib/csqcmodel/cl_model.qc b/qcsrc/lib/csqcmodel/cl_model.qc index f9c23485e..ccf675117 100644 --- a/qcsrc/lib/csqcmodel/cl_model.qc +++ b/qcsrc/lib/csqcmodel/cl_model.qc @@ -1,5 +1,5 @@ /* - * Copyright (c) 2011 Rudolf PolzerCSQCModel_InterpolateAnimation_2To4_PreNote + * Copyright (c) 2011 Rudolf Polzer * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to @@ -24,10 +24,7 @@ #include "cl_player.qh" #include "common.qh" #include "interpolate.qh" -#include "../../client/defs.qh" -#include "../../common/animdecide.qh" -#include "../../common/csqcmodel_settings.qh" -#include "../../common/util.qh" +#include float autocvar_cl_lerpanim_maxdelta_framegroups = 0.1; float autocvar_cl_nolerp = 0; @@ -37,209 +34,221 @@ float autocvar_cl_nolerp = 0; .float csqcmodel_lerpfractime; .float csqcmodel_lerpfrac2time; -void CSQCModel_InterpolateAnimation_2To4_PreNote(int sf) -{SELFPARAM(); +void CSQCModel_InterpolateAnimation_2To4_PreNote(entity this, int sf) +{ if(sf & CSQCMODEL_PROPERTY_FRAME) { - self.frame3 = self.frame; - self.frame3time = self.frame1time; + this.frame3 = this.frame; + this.frame3time = this.frame1time; } if(sf & CSQCMODEL_PROPERTY_FRAME2) { - self.frame4 = self.frame2; - self.frame4time = self.frame2time; + this.frame4 = this.frame2; + this.frame4time = this.frame2time; } if(sf & CSQCMODEL_PROPERTY_LERPFRAC) { - self.csqcmodel_lerpfrac2 = self.csqcmodel_lerpfrac; - self.csqcmodel_lerpfrac2time = self.csqcmodel_lerpfractime; - self.lerpfrac = self.csqcmodel_lerpfrac; + this.csqcmodel_lerpfrac2 = this.csqcmodel_lerpfrac; + this.csqcmodel_lerpfrac2time = this.csqcmodel_lerpfractime; + this.lerpfrac = this.csqcmodel_lerpfrac; } } -void CSQCModel_InterpolateAnimation_1To2_PreNote(int sf) -{SELFPARAM(); +void CSQCModel_InterpolateAnimation_1To2_PreNote(entity this, int sf) +{ if(sf & CSQCMODEL_PROPERTY_FRAME) { - self.frame2 = self.frame; - self.frame2time = self.frame1time; + this.frame2 = this.frame; + this.frame2time = this.frame1time; } } -void CSQCModel_InterpolateAnimation_PreNote(int sf) +void CSQCModel_InterpolateAnimation_PreNote(entity this, int sf) { #ifdef CSQCMODEL_HAVE_TWO_FRAMES - CSQCModel_InterpolateAnimation_2To4_PreNote(sf); + CSQCModel_InterpolateAnimation_2To4_PreNote(this, sf); #else - CSQCModel_InterpolateAnimation_1To2_PreNote(sf); + CSQCModel_InterpolateAnimation_1To2_PreNote(this, sf); #endif } -void CSQCModel_InterpolateAnimation_2To4_Note(int sf, float set_times) -{SELFPARAM(); +void CSQCModel_InterpolateAnimation_2To4_Note(entity this, int sf, bool set_times) +{ if(sf & CSQCMODEL_PROPERTY_FRAME) { if(set_times) - self.frame1time = time; + this.frame1time = time; } if(sf & CSQCMODEL_PROPERTY_FRAME2) { if(set_times) - self.frame2time = time; + this.frame2time = time; } if(sf & CSQCMODEL_PROPERTY_LERPFRAC) { - self.csqcmodel_lerpfrac = self.lerpfrac; + this.csqcmodel_lerpfrac = this.lerpfrac; if(set_times) - self.csqcmodel_lerpfractime = time; + this.csqcmodel_lerpfractime = time; } } -void CSQCModel_InterpolateAnimation_1To2_Note(int sf, float set_times) -{SELFPARAM(); +void CSQCModel_InterpolateAnimation_1To2_Note(entity this, int sf, bool set_times) +{ if(sf & CSQCMODEL_PROPERTY_FRAME) { if(set_times) - self.frame1time = time; + this.frame1time = time; } } -void CSQCModel_InterpolateAnimation_Note(int sf) +void CSQCModel_InterpolateAnimation_Note(entity this, int sf) { #ifdef CSQCMODEL_HAVE_TWO_FRAMES - CSQCModel_InterpolateAnimation_2To4_Note(sf, true); + CSQCModel_InterpolateAnimation_2To4_Note(this, sf, true); #else - CSQCModel_InterpolateAnimation_1To2_Note(sf, true); + CSQCModel_InterpolateAnimation_1To2_Note(this, sf, true); #endif } -void CSQCModel_InterpolateAnimation_2To4_Do() -{SELFPARAM(); +void CSQCModel_InterpolateAnimation_2To4_Do(entity this) +{ if(autocvar_cl_nolerp || (autocvar_cl_lerpanim_maxdelta_framegroups == 0)) { - self.lerpfrac = self.csqcmodel_lerpfrac; - self.lerpfrac3 = 0; - self.lerpfrac4 = 0; + this.lerpfrac = this.csqcmodel_lerpfrac; + this.lerpfrac3 = 0; + this.lerpfrac4 = 0; } else { float l13, l24, llf; float l24_13; - if(self.frame3time == 0) // if frame1/3 were not previously displayed, only frame1 can make sense + if(this.frame3time == 0) // if frame1/3 were not previously displayed, only frame1 can make sense l13 = 1; else - l13 = bound(0, (time - self.frame1time) / autocvar_cl_lerpanim_maxdelta_framegroups, 1); + l13 = bound(0, (time - this.frame1time) / autocvar_cl_lerpanim_maxdelta_framegroups, 1); - if(self.frame4time == 0) // if frame2/4 were not previously displayed, only frame2 can make sense + if(this.frame4time == 0) // if frame2/4 were not previously displayed, only frame2 can make sense l24 = 1; else - l24 = bound(0, (time - self.frame2time) / autocvar_cl_lerpanim_maxdelta_framegroups, 1); + l24 = bound(0, (time - this.frame2time) / autocvar_cl_lerpanim_maxdelta_framegroups, 1); - if(self.csqcmodel_lerpfrac2time == 0) // if there is no old lerpfrac (newly displayed model), only lerpfrac makes sense + if(this.csqcmodel_lerpfrac2time == 0) // if there is no old lerpfrac (newly displayed model), only lerpfrac makes sense llf = 1; else - llf = bound(0, (time - self.csqcmodel_lerpfractime) / autocvar_cl_lerpanim_maxdelta_framegroups, 1); + llf = bound(0, (time - this.csqcmodel_lerpfractime) / autocvar_cl_lerpanim_maxdelta_framegroups, 1); - l24_13 = self.csqcmodel_lerpfrac * llf + self.csqcmodel_lerpfrac2 * (1 - llf); + l24_13 = this.csqcmodel_lerpfrac * llf + this.csqcmodel_lerpfrac2 * (1 - llf); - self.lerpfrac = l24 * l24_13; - self.lerpfrac4 = (1 - l24) * l24_13; - self.lerpfrac3 = (1 - l13) * (1 - l24_13); + this.lerpfrac = l24 * l24_13; + this.lerpfrac4 = (1 - l24) * l24_13; + this.lerpfrac3 = (1 - l13) * (1 - l24_13); if(l24_13 == 0) // if frames 2/4 are not displayed, clear their frametime { - self.frame2time = 0; - self.frame4time = 0; + this.frame2time = 0; + this.frame4time = 0; } if(l24_13 == 1) // if frames 1/3 are not displayed, clear their frametime { - self.frame1time = 0; - self.frame3time = 0; + this.frame1time = 0; + this.frame3time = 0; } } } -void CSQCModel_InterpolateAnimation_1To2_Do() -{SELFPARAM(); +void CSQCModel_InterpolateAnimation_1To2_Do(entity this) +{ if(autocvar_cl_nolerp || (autocvar_cl_lerpanim_maxdelta_framegroups == 0)) { - self.lerpfrac = 0; + this.lerpfrac = 0; } else { - if(self.frame2time == 0) // if frame2 was not previously displayed, only frame1 can make sense - self.lerpfrac = 0; + if(this.frame2time == 0) // if frame2 was not previously displayed, only frame1 can make sense + this.lerpfrac = 0; else - self.lerpfrac = 1 - bound(0, (time - self.frame1time) / autocvar_cl_lerpanim_maxdelta_framegroups, 1); + this.lerpfrac = 1 - bound(0, (time - this.frame1time) / autocvar_cl_lerpanim_maxdelta_framegroups, 1); } } -void CSQCModel_InterpolateAnimation_Do() +void CSQCModel_InterpolateAnimation_Do(entity this) { #ifdef CSQCMODEL_HAVE_TWO_FRAMES - CSQCModel_InterpolateAnimation_2To4_Do(); + CSQCModel_InterpolateAnimation_2To4_Do(this); #else - CSQCModel_InterpolateAnimation_1To2_Do(); + CSQCModel_InterpolateAnimation_1To2_Do(this); #endif } -void CSQCModel_Draw() -{SELFPARAM(); +void CSQCModel_Draw(entity this) +{ // some nice flags for CSQCMODEL_IF and the hooks - bool isplayer = (self.entnum >= 1 && self.entnum <= maxclients); - noref bool islocalplayer = (self.entnum == player_localnum + 1); - noref bool isnolocalplayer = (isplayer && (self.entnum != player_localnum + 1)); + bool isplayer = (this.isplayermodel & ISPLAYER_CLIENT); + noref bool islocalplayer = (this.entnum == player_localnum + 1); + noref bool isnolocalplayer = (isplayer && (this.entnum != player_localnum + 1)); // we don't do this for the local player as that one is already handled // by CSQCPlayer_SetCamera() if (!CSQCPlayer_IsLocalPlayer(this)) InterpolateOrigin_Do(this); - CSQCModel_InterpolateAnimation_Do(); + CSQCModel_InterpolateAnimation_Do(this); - { CSQCMODEL_HOOK_PREDRAW } + CSQCModel_Hook_PreDraw(this, isplayer); + + if(isplayer) + { + if(this.entnum == player_localentnum) + this.renderflags |= RF_EXTERNALMODEL; + else + this.renderflags &= ~RF_EXTERNALMODEL; + } // inherit draw flags easily - entity root = self; + entity root = this; while(root.tag_entity) root = root.tag_entity; - if(self != root) + if(this != root) { - self.renderflags &= ~(RF_EXTERNALMODEL | RF_VIEWMODEL); - self.renderflags |= (root.renderflags & (RF_EXTERNALMODEL | RF_VIEWMODEL)); + this.renderflags &= ~(RF_EXTERNALMODEL | RF_VIEWMODEL); + this.renderflags |= (root.renderflags & (RF_EXTERNALMODEL | RF_VIEWMODEL)); } // we're drawn, now teleporting is over - self.csqcmodel_teleported = 0; + this.csqcmodel_teleported = 0; } entity CSQCModel_players[255]; // 255 is engine limit on maxclients -void CSQCModel_remove() +void CSQCModel_remove(entity this) { - SELFPARAM(); CSQCModel_players[this.entnum - 1] = NULL; } NET_HANDLE(ENT_CLIENT_MODEL, bool isnew) { int sf = ReadInt24_t(); + int psf = ReadByte(); // some nice flags for CSQCMODEL_IF and the hooks - bool isplayer = (this.entnum >= 1 && this.entnum <= maxclients); + bool isplayer = (psf & ISPLAYER_CLIENT) || (this.entnum >= 1 && this.entnum <= maxclients); if (isnew && isplayer) { CSQCModel_players[this.entnum - 1] = this; this.entremove = CSQCModel_remove; } bool islocalplayer = (this.entnum == player_localnum + 1); - noref bool isnolocalplayer = (isplayer && (this.entnum != player_localnum + 1)); + noref bool isnolocalplayer = (isplayer && !islocalplayer); + + this.isplayermodel = BITSET(this.isplayermodel, ISPLAYER_CLIENT, isplayer); + this.isplayermodel = BITSET(this.isplayermodel, ISPLAYER_LOCAL, islocalplayer); + this.isplayermodel = BITSET(this.isplayermodel, ISPLAYER_PLAYER, (psf & ISPLAYER_PLAYER)); this.classname = "csqcmodel"; this.iflags |= IFLAG_ORIGIN; // interpolate origin too this.iflags |= IFLAG_ANGLES; // interpolate angles too this.iflags |= IFLAG_VELOCITY | IFLAG_AUTOVELOCITY; // let's calculate velocity automatically - { CSQCMODEL_HOOK_PREUPDATE } + CSQCModel_Hook_PreUpdate(this, isnew, isplayer, islocalplayer); CSQCPlayer_PreUpdate(this); InterpolateOrigin_Undo(this); - CSQCModel_InterpolateAnimation_PreNote(sf); + CSQCModel_InterpolateAnimation_PreNote(this, sf); #define CSQCMODEL_IF(cond) if(cond) { #define CSQCMODEL_ENDIF } @@ -268,15 +277,21 @@ NET_HANDLE(ENT_CLIENT_MODEL, bool isnew) this.csqcmodel_teleported = 1; } - CSQCModel_InterpolateAnimation_Note(sf); + if(sf & BIT(3)) + this.alpha = this.m_alpha; + + if(sf & BIT(14)) + viewloc_SetTags(this); + + CSQCModel_InterpolateAnimation_Note(this, sf); InterpolateOrigin_Note(this); CSQCPlayer_PostUpdate(this); - { CSQCMODEL_HOOK_POSTUPDATE } + CSQCModel_Hook_PostUpdate(this, isnew, isplayer, islocalplayer); #ifdef CSQCMODEL_SUPPORT_GETTAGINFO_BEFORE_DRAW InterpolateOrigin_Do(this); - CSQCModel_InterpolateAnimation_Do(); + CSQCModel_InterpolateAnimation_Do(this); #endif // relink @@ -290,13 +305,17 @@ NET_HANDLE(ENT_CLIENT_MODEL, bool isnew) // draw it this.drawmask = MASK_NORMAL; - this.predraw = CSQCModel_Draw; + setpredraw(this, CSQCModel_Draw); return true; } -entity CSQCModel_server2csqc(int pl) +/** + * @param i zero indexed player + */ +entity CSQCModel_server2csqc(int i) { - if (pl <= maxclients) return CSQCModel_players[pl - 1]; - LOG_WARNINGF("player out of bounds: %d\n", pl); - return findfloat(NULL, entnum, pl); + if (i < maxclients) return CSQCModel_players[i]; + ++i; + LOG_DEBUGF("player out of bounds: %d", i); + return findfloat(NULL, entnum, i); }