X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fmenu%2Fxonotic%2Fdialog_settings_game_hud.qc;h=8959c6a69d374b20f56627735c64f0516e7f1a6c;hp=becefc6607f2f8202cbe7963eefdaa3e80963630;hb=3468b7673400b6886e3987f05aa6f08b765dc520;hpb=f532317ada52b5363cb0b74bfbdd38f5015e290c diff --git a/qcsrc/menu/xonotic/dialog_settings_game_hud.qc b/qcsrc/menu/xonotic/dialog_settings_game_hud.qc index becefc6607..8959c6a69d 100644 --- a/qcsrc/menu/xonotic/dialog_settings_game_hud.qc +++ b/qcsrc/menu/xonotic/dialog_settings_game_hud.qc @@ -43,20 +43,21 @@ void XonoticGameHUDSettingsTab_fill(entity me) me.TD(me, 1, 3, e = makeXonoticHeaderLabel(_("Scoreboard"))); me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Alpha:"))); - me.TD(me, 1, 2, e = makeXonoticSlider(0, 1, 0.05, "scoreboard_alpha_bg")); + me.TD(me, 1, 2, e = makeXonoticSlider(0, 1, 0.05, "hud_panel_scoreboard_bg_alpha")); me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Fading speed:"))); me.TD(me, 1, 2, e = makeXonoticScoreboardFadeTimeSlider()); me.TR(me); - me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Side padding:"))); - me.TD(me, 1, 2, e = makeXonoticSlider(0.05, 0.3, 0.01, "scoreboard_offset_left")); - makeMulti(e, "scoreboard_offset_right"); - + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "hud_panel_scoreboard_table_highlight", _("Enable rows / columns highlighting"))); me.TR(me); - //me.TR(me); - me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "scoreboard_respawntime_decimals", _("Show decimals in respawn countdown"))); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "hud_panel_scoreboard_accuracy", _("Show accuracy underneath scoreboard"))); me.TR(me); - me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "scoreboard_accuracy", _("Show accuracy underneath scoreboard"))); + me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Show team sizes:"))); + me.TD(me, 1, 2, e = makeXonoticTextSlider_T("hud_panel_scoreboard_team_size_position", _("Team size position: Off=do not show; Left=on the left side of the scoreboard and move team scores to the right; Right=on the right of the scoreboard"))); + e.addValue(e, _("Left"), "1"); + e.addValue(e, _("Off"), "0"); + e.addValue(e, _("Right"), "2"); + e.configureXonoticTextSliderValues(e); me.TR(me); me.TR(me); @@ -86,10 +87,13 @@ void XonoticGameHUDSettingsTab_fill(entity me) setDependent(e, "cl_hidewaypoints", 0, 0); me.TR(me); - //me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 2.8, e = makeXonoticCheckBoxEx(0.25, 1, "g_waypointsprite_crosshairfadealpha", _("Fade when near the crosshair"))); setDependent(e, "cl_hidewaypoints", 0, 0); + me.TR(me); + me.TDempty(me, 0.2); + me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "g_waypointsprite_text", _("Display names instead of icons"))); + setDependent(e, "cl_hidewaypoints", 0, 0); #if 0 me.TR(me); @@ -158,6 +162,11 @@ void XonoticGameHUDSettingsTab_fill(entity me) me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Damage overlay:"))); me.TD(me, 1, 2, e = makeXonoticSlider(0, 1, 0.05, "hud_damage")); + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBox_T(0, "hud_dynamic_follow", _("Dynamic HUD"), + _("HUD moves around following player's movement"))); + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "hud_dynamic_shake", _("Shake the HUD when hurt"))); me.TR(me); me.TR(me); me.TDempty(me, 0.5);