X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fmenu%2Fxonotic%2Fdialog_settings_video.qc;h=8ee51fde97405b4a424ff79f699c3fd6ded25684;hp=61a93f62e2696c06ff047745363e45cbb69278db;hb=e67b83203d513295be80e6f28482766afc82fd9e;hpb=1bc3ab0285f65c7ed0c75cbba00da2460921c973 diff --git a/qcsrc/menu/xonotic/dialog_settings_video.qc b/qcsrc/menu/xonotic/dialog_settings_video.qc index 61a93f62e..8ee51fde9 100644 --- a/qcsrc/menu/xonotic/dialog_settings_video.qc +++ b/qcsrc/menu/xonotic/dialog_settings_video.qc @@ -1,17 +1,13 @@ -#ifndef DIALOG_SETTINGS_VIDEO_H -#define DIALOG_SETTINGS_VIDEO_H -#include "tab.qc" -CLASS(XonoticVideoSettingsTab, XonoticTab) - METHOD(XonoticVideoSettingsTab, fill, void(entity)) - ATTRIB(XonoticVideoSettingsTab, intendedWidth, float, 0.9) - ATTRIB(XonoticVideoSettingsTab, rows, float, 15.5) - ATTRIB(XonoticVideoSettingsTab, columns, float, 6.2) // added extra .2 for center space - ATTRIB(XonoticVideoSettingsTab, name, string, "videosettings") -ENDCLASS(XonoticVideoSettingsTab) -entity makeXonoticVideoSettingsTab(); -#endif +#include "dialog_settings_video.qh" + +#include "commandbutton.qh" +#include "textlabel.qh" +#include "textslider.qh" +#include "checkbox.qh" +#include "slider.qh" +#include "slider_resolution.qh" +#include "radiobutton.qh" -#ifdef IMPLEMENTATION entity makeXonoticVideoSettingsTab() { entity me; @@ -22,10 +18,21 @@ entity makeXonoticVideoSettingsTab() void XonoticVideoSettingsTab_fill(entity me) { entity e; + entity videoApplyButton = makeXonoticCommandButton(_("Apply immediately"), '0 0 0', + "vid_width $_menu_vid_width;" + "vid_height $_menu_vid_height;" + "vid_pixelheight $_menu_vid_pixelheight;" + "vid_desktopfullscreen $_menu_vid_desktopfullscreen;" + "menu_cmd update_conwidths_before_vid_restart;" + "vid_restart;" + "menu_cmd sync;" + , COMMANDBUTTON_APPLY); + videoApplyButton.disableOnClick = true; me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Resolution:"))); me.TD(me, 1, 2, e = makeXonoticResolutionSlider()); + e.applyButton = videoApplyButton; me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Font/UI size:"))); me.TD(me, 1, 2, e = makeXonoticTextSlider("menu_vid_scale")); @@ -39,22 +46,31 @@ void XonoticVideoSettingsTab_fill(entity me) e.addValue(e, ZCTX(_("SZ^Gigantic")), "0.75"); e.addValue(e, ZCTX(_("SZ^Colossal")), "1"); e.configureXonoticTextSliderValues(e); + e.applyButton = videoApplyButton; me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Color depth:"))); - me.TD(me, 1, 2, e = makeXonoticTextSlider("vid_bitsperpixel")); + me.TD(me, 1, 2, e = makeXonoticTextSlider_T("vid_bitsperpixel", + _("How many bits per pixel (BPP) to render at, 32 is recommended"))); e.addValue(e, _("16bit"), "16"); e.addValue(e, _("32bit"), "32"); e.configureXonoticTextSliderValues(e); + e.applyButton = videoApplyButton; me.TR(me); me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "vid_fullscreen", _("Full screen"))); - me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "vid_vsync", _("Vertical Synchronization"))); + e.applyButton = videoApplyButton; + me.TD(me, 1, 2, e = makeXonoticCheckBox_T(0, "vid_vsync", _("Vertical Synchronization"), + _("Enable vertical synchronization to prevent tearing, will cap your fps to the screen refresh rate (default: disabled)"))); me.TR(me); if(cvar("developer")) - { me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "v_flipped", _("Flip view horizontally"))); } + { + me.TD(me, 1, 3, e = makeXonoticCheckBox_T(0, "v_flipped", _("Flip view horizontally"), + _("Poor man's left handed mode (default: off)"))); + } me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Anisotropy:"))); - me.TD(me, 1, 2, e = makeXonoticTextSlider("gl_texture_anisotropy")); + me.TD(me, 1, 2, e = makeXonoticTextSlider_T("gl_texture_anisotropy", + _("Anisotropic filtering quality (default: 1x)"))); e.addValue(e, ZCTX(_("ANISO^Disabled")), "1"); e.addValue(e, _("2x"), "2"); e.addValue(e, _("4x"), "4"); @@ -64,12 +80,14 @@ void XonoticVideoSettingsTab_fill(entity me) me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Antialiasing:"))); setDependent(e, "r_viewfbo", 0, 0); - me.TD(me, 1, 2, e = makeXonoticTextSlider("vid_samples")); + me.TD(me, 1, 2, e = makeXonoticTextSlider_T("vid_samples", + _("Enable antialiasing, which smooths the edges of 3D geometry. Note that it might decrease performance by quite a lot (default: disabled)"))); e.addValue(e, ZCTX(_("AA^Disabled")), "1"); e.addValue(e, _("2x"), "2"); e.addValue(e, _("4x"), "4"); e.configureXonoticTextSliderValues(e); setDependent(e, "r_viewfbo", 0, 0); + e.applyButton = videoApplyButton; me.TR(me); me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(2, 0, "r_viewfbo", _("High-quality frame buffer"))); setDependent(e, "vid_samples", 1, 1); @@ -77,7 +95,8 @@ void XonoticVideoSettingsTab_fill(entity me) me.TR(me); me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Depth first:"))); - me.TD(me, 1, 2, e = makeXonoticTextSlider("r_depthfirst")); + me.TD(me, 1, 2, e = makeXonoticTextSlider_T("r_depthfirst", + _("Eliminate overdraw by rendering a depth-only version of the scene before the normal rendering starts (default: disabled)"))); e.addValue(e, ZCTX(_("DF^Disabled")), "0"); e.addValue(e, ZCTX(_("DF^World")), "1"); e.addValue(e, ZCTX(_("DF^All")), "2"); @@ -87,48 +106,61 @@ void XonoticVideoSettingsTab_fill(entity me) me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 0.9, e = makeXonoticRadioButton(1, "gl_vbo", "0", ZCTX(_("VBO^Off")))); - me.TD(me, 1, 1.9, e = makeXonoticRadioButton(1, "gl_vbo", "3", _("Vertices, some Tris (compatible)"))); + me.TD(me, 1, 1.9, e = makeXonoticRadioButton_T(1, "gl_vbo", "3", _("Vertices, some Tris (compatible)"), + _("Make use of Vertex Buffer Objects to store static geometry in video memory for faster rendering (default: Vertex and Triangles)"))); me.TR(me); me.TDempty(me, 0.2); - me.TD(me, 1, 0.9, e = makeXonoticRadioButton(1, "gl_vbo", "2", _("Vertices"))); - me.TD(me, 1, 1.9, e = makeXonoticRadioButton(1, "gl_vbo", "1", _("Vertices and Triangles"))); + me.TD(me, 1, 0.9, e = makeXonoticRadioButton_T(1, "gl_vbo", "2", _("Vertices"), + _("Make use of Vertex Buffer Objects to store static geometry in video memory for faster rendering (default: Vertex and Triangles)"))); + me.TD(me, 1, 1.9, e = makeXonoticRadioButton_T(1, "gl_vbo", "1", _("Vertices and Triangles"), + _("Make use of Vertex Buffer Objects to store static geometry in video memory for faster rendering (default: Vertex and Triangles)"))); me.gotoRC(me, 0, 3.2); me.setFirstColumn(me, me.currentColumn); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Brightness:"))); - me.TD(me, 1, 2, e = makeXonoticSlider(0.0, 0.5, 0.02, "v_brightness")); + me.TD(me, 1, 2, e = makeXonoticSlider_T(0.0, 0.5, 0.02, "v_brightness", + _("Brightness of black (default: 0)"))); me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Contrast:"))); - me.TD(me, 1, 2, e = makeXonoticSlider(1.0, 3.0, 0.05, "v_contrast")); + me.TD(me, 1, 2, e = makeXonoticSlider_T(1.0, 3.0, 0.05, "v_contrast", + _("Brightness of white (default: 1)"))); me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Gamma:"))); setDependentAND(e, "vid_gl20", 1, 1, "v_glslgamma", 1, 1); - me.TD(me, 1, 2, e = makeXonoticSlider(0.5, 2.0, 0.05, "v_gamma")); + me.TD(me, 1, 2, e = makeXonoticSlider_T(0.5, 2.0, 0.05, "v_gamma", + _("Inverse gamma correction value, a brightness effect that does not affect white or black (default: 1.125)"))); setDependentAND(e, "vid_gl20", 1, 1, "v_glslgamma", 1, 1); me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Contrast boost:"))); setDependentAND(e, "vid_gl20", 1, 1, "v_glslgamma", 1, 1); - me.TD(me, 1, 2, e = makeXonoticSlider(1.0, 5.0, 0.1, "v_contrastboost")); + me.TD(me, 1, 2, e = makeXonoticSlider_T(1.0, 5.0, 0.1, "v_contrastboost", + _("By how much to multiply the contrast in dark areas (default: 1)"))); setDependentAND(e, "vid_gl20", 1, 1, "v_glslgamma", 1, 1); me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Saturation:"))); setDependent(e, "vid_gl20", 1, 1); - me.TD(me, 1, 2, e = makeXonoticSlider(0.5, 2.0, 0.05, "r_glsl_saturation")); + me.TD(me, 1, 2, e = makeXonoticSlider_T(0.5, 2.0, 0.05, "r_glsl_saturation", + _("Saturation adjustment (0 = grayscale, 1 = normal, 2 = oversaturated), requires GLSL color control (default: 1)"))); setDependent(e, "vid_gl20", 1, 1); me.TR(me); me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, ZCTX(_("LIT^Ambient:")))); - me.TD(me, 1, 2, e = makeXonoticSlider(0, 20.0, 0.25, "r_ambient")); + me.TD(me, 1, 2, e = makeXonoticSlider_T(0, 20.0, 0.25, "r_ambient", + _("Ambient lighting, if set too high it tends to make light on maps look dull and flat (default: 4)"))); me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Intensity:"))); - me.TD(me, 1, 2, e = makeXonoticSlider(0.5, 2.0, 0.05, "r_hdr_scenebrightness")); + me.TD(me, 1, 2, e = makeXonoticSlider_T(0.5, 2.0, 0.05, "r_hdr_scenebrightness", + _("Global rendering brightness (default: 1)"))); me.TR(me); me.TR(me); - me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "gl_finish", _("Wait for GPU to finish each frame"))); + me.TD(me, 1, 3, e = makeXonoticCheckBox_T(0, "gl_finish", _("Wait for GPU to finish each frame"), + _("Make the CPU wait for the GPU to finish each frame, can help with some strange input or video lag on some machines (default: disabled)"))); me.TR(me); me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "vid_gl20", _("Use OpenGL 2.0 shaders (GLSL)"))); + e.applyButton = videoApplyButton; me.TR(me); me.TDempty(me, 0.2); - me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "v_glslgamma", _("Use GLSL to handle color control"))); + me.TD(me, 1, 2.8, e = makeXonoticCheckBox_T(0, "v_glslgamma", _("Use GLSL to handle color control"), + _("Enable use of GLSL to apply gamma correction, note that it might decrease performance by a lot (default: disabled)"))); setDependent(e, "vid_gl20", 1, 1); if(cvar("developer")) { @@ -141,6 +173,5 @@ void XonoticVideoSettingsTab_fill(entity me) } me.gotoRC(me, me.rows - 1, 0); - me.TD(me, 1, me.columns, makeXonoticCommandButton(_("Apply immediately"), '0 0 0', "vid_width $_menu_vid_width; vid_height $_menu_vid_height; vid_pixelheight $_menu_vid_pixelheight; vid_desktopfullscreen $_menu_vid_desktopfullscreen; menu_cmd update_conwidths_before_vid_restart; vid_restart; menu_cmd sync", COMMANDBUTTON_APPLY)); + me.TD(me, 1, me.columns, videoApplyButton); } -#endif