X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fmenu%2Fxonotic%2Fgametypelist.qc;h=f04a0d23a60b39b7f6c8b060598e1bbd0ea75867;hp=feb1d89b133d2b4e040db7bd42d2828c500fc89f;hb=c741e6b3f012aa525f23e1df30d1d933b383fbc5;hpb=530e06120a7b41f6175b1144fedf6903da8c13b0 diff --git a/qcsrc/menu/xonotic/gametypelist.qc b/qcsrc/menu/xonotic/gametypelist.qc index feb1d89b1..f04a0d23a 100644 --- a/qcsrc/menu/xonotic/gametypelist.qc +++ b/qcsrc/menu/xonotic/gametypelist.qc @@ -1,14 +1,17 @@ -#ifdef INTERFACE -CLASS(XonoticGametypeList) EXTENDS(XonoticListBox) - METHOD(XonoticGametypeList, configureXonoticGametypeList, void(entity)) +#ifndef GAMETYPELIST_H +#define GAMETYPELIST_H +#include "listbox.qc" +CLASS(XonoticGametypeList, XonoticListBox) + METHOD(XonoticGametypeList, configureXonoticGametypeList, void(entity)); ATTRIB(XonoticGametypeList, rowsPerItem, float, 2) - METHOD(XonoticGametypeList, drawListBoxItem, void(entity, float, vector, float)) - METHOD(XonoticGametypeList, resizeNotify, void(entity, vector, vector, vector, vector)) - METHOD(XonoticGametypeList, setSelected, void(entity, float)) - METHOD(XonoticGametypeList, loadCvars, void(entity)) - METHOD(XonoticGametypeList, saveCvars, void(entity)) - METHOD(XonoticGametypeList, keyDown, float(entity, float, float, float)) - METHOD(XonoticGametypeList, clickListBoxItem, void(entity, float, vector)) + METHOD(XonoticGametypeList, drawListBoxItem, void(entity, int, vector, bool, bool)); + METHOD(XonoticGametypeList, resizeNotify, void(entity, vector, vector, vector, vector)); + METHOD(XonoticGametypeList, setSelected, void(entity, float)); + METHOD(XonoticGametypeList, loadCvars, void(entity)); + METHOD(XonoticGametypeList, saveCvars, void(entity)); + METHOD(XonoticGametypeList, keyDown, float(entity, float, float, float)); + METHOD(XonoticGametypeList, clickListBoxItem, void(entity, float, vector)); + METHOD(XonoticGametypeList, focusedItemChangeNotify, void(entity)); ATTRIB(XonoticGametypeList, realFontSize, vector, '0 0 0') ATTRIB(XonoticGametypeList, realUpperMargin, float, 0) @@ -22,22 +25,23 @@ entity makeXonoticGametypeList(); #ifdef IMPLEMENTATION -entity makeXonoticGametypeList(void) +entity makeXonoticGametypeList() { entity me; - me = spawnXonoticGametypeList(); + me = NEW(XonoticGametypeList); me.configureXonoticGametypeList(me); return me; } void XonoticGametypeList_configureXonoticGametypeList(entity me) { - float i; me.configureXonoticListBox(me); me.nItems = GameType_GetCount(); - // we want the pics mipmapped - for(i = 0; i < GameType_GetCount(); ++i) - draw_PreloadPictureWithFlags(GameType_GetIcon(i), PRECACHE_PIC_MIPMAP); + if(SKINBOOL_GAMETYPELIST_ICON_BLUR) + { + for(int i = 0; i < GameType_GetCount(); ++i) + draw_PreloadPictureWithFlags(GameType_GetIcon(i), PRECACHE_PIC_MIPMAP); + } me.loadCvars(me); } @@ -67,19 +71,27 @@ void XonoticGametypeList_loadCvars(entity me) } void XonoticGametypeList_saveCvars(entity me) { - float t; - t = GameType_GetID(me.selectedItem); - if(t == MapInfo_CurrentGametype()) + int t = GameType_GetID(me.selectedItem); + if (t == MapInfo_CurrentGametype()) { return; + } MapInfo_SwitchGameType(t); - me.parent.gameTypeChangeNotify(me.parent); + entity owner = me.parent; + if (owner) { // not set immediately + owner.gameTypeChangeNotify(owner); + } } -void XonoticGametypeList_drawListBoxItem(entity me, float i, vector absSize, float isSelected) +void XonoticGametypeList_drawListBoxItem(entity me, int i, vector absSize, bool isSelected, bool isFocused) { string s1, s2; if(isSelected) draw_Fill('0 0 0', '1 1 0', SKINCOLOR_LISTBOX_SELECTED, SKINALPHA_LISTBOX_SELECTED); + else if(isFocused) + { + me.focusedItemAlpha = getFadedAlpha(me.focusedItemAlpha, SKINALPHA_LISTBOX_FOCUSED, SKINFADEALPHA_LISTBOX_FOCUSED); + draw_Fill('0 0 0', '1 1 0', SKINCOLOR_LISTBOX_FOCUSED, me.focusedItemAlpha); + } draw_Picture(me.columnIconOrigin * eX, GameType_GetIcon(i), me.columnIconSize * eX + eY, '1 1 1', SKINALPHA_LISTBOX_SELECTED); s1 = GameType_GetName(i); @@ -126,4 +138,11 @@ void XonoticGametypeList_clickListBoxItem(entity me, float i, vector where) { m_play_click_sound(MENU_SOUND_SELECT); } +void XonoticGametypeList_focusedItemChangeNotify(entity me) +{ + if(me.focusedItem >= 0) + setZonedTooltip(me, MapInfo_Type_Description(GameType_GetID(me.focusedItem)), string_null); + else + clearTooltip(me); +} #endif