X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fmenu%2Fxonotic%2Fweaponslist.qc;h=c1189dd9ba5c702214c50c0ecea30e4613f713b7;hp=1d3b897fc055664f9ed1a3cf98765ed8ae9ad4ee;hb=193f51333a9f40b0c14bca5a309394de00fa0f9b;hpb=f2c50fe4e6218a0a1bb0ca078ee122c5ba6a238d diff --git a/qcsrc/menu/xonotic/weaponslist.qc b/qcsrc/menu/xonotic/weaponslist.qc index 1d3b897fc0..c1189dd9ba 100644 --- a/qcsrc/menu/xonotic/weaponslist.qc +++ b/qcsrc/menu/xonotic/weaponslist.qc @@ -1,15 +1,17 @@ -#ifdef INTERFACE -CLASS(XonoticWeaponsList) EXTENDS(XonoticListBox) - METHOD(XonoticWeaponsList, configureXonoticWeaponsList, void(entity)) - METHOD(XonoticWeaponsList, toString, string(entity)) +#ifndef WEAPONSLIST_H +#define WEAPONSLIST_H +#include "listbox.qc" +CLASS(XonoticWeaponsList, XonoticListBox) + METHOD(XonoticWeaponsList, configureXonoticWeaponsList, void(entity)); + METHOD(XonoticWeaponsList, toString, string(entity)); ATTRIB(XonoticWeaponsList, rowsPerItem, float, 1) - METHOD(XonoticWeaponsList, draw, void(entity)) - METHOD(XonoticWeaponsList, drawListBoxItem, void(entity, float, vector, float)) - METHOD(XonoticWeaponsList, resizeNotify, void(entity, vector, vector, vector, vector)) - METHOD(XonoticWeaponsList, keyDown, float(entity, float, float, float)) + METHOD(XonoticWeaponsList, draw, void(entity)); + METHOD(XonoticWeaponsList, drawListBoxItem, void(entity, int, vector, bool, bool)); + METHOD(XonoticWeaponsList, resizeNotify, void(entity, vector, vector, vector, vector)); + METHOD(XonoticWeaponsList, keyDown, float(entity, float, float, float)); ATTRIB(XonoticWeaponsList, realFontSize, vector, '0 0 0') ATTRIB(XonoticWeaponsList, realUpperMargin, float, 0) - METHOD(XonoticWeaponsList, mouseDrag, float(entity, vector)) + METHOD(XonoticWeaponsList, mouseDrag, float(entity, vector)); ENDCLASS(XonoticWeaponsList) entity makeXonoticWeaponsList(); void WeaponsList_MoveUp_Click(entity btn, entity me); @@ -20,7 +22,7 @@ void WeaponsList_MoveDown_Click(entity box, entity me); entity makeXonoticWeaponsList() { entity me; - me = spawnXonoticWeaponsList(); + me = NEW(XonoticWeaponsList); me.configureXonoticWeaponsList(me); return me; } @@ -44,7 +46,7 @@ void WeaponsList_MoveUp_Click(entity box, entity me) if(me.selectedItem > 0) { cvar_set("cl_weaponpriority", swapInPriorityList(cvar_string("cl_weaponpriority"), me.selectedItem - 1, me.selectedItem)); - me.selectedItem -= 1; + me.setSelected(me, me.selectedItem - 1); } } void WeaponsList_MoveDown_Click(entity box, entity me) @@ -52,7 +54,7 @@ void WeaponsList_MoveDown_Click(entity box, entity me) if(me.selectedItem < me.nItems - 1) { cvar_set("cl_weaponpriority", swapInPriorityList(cvar_string("cl_weaponpriority"), me.selectedItem, me.selectedItem + 1)); - me.selectedItem += 1; + me.setSelected(me, me.selectedItem + 1); } } void XonoticWeaponsList_resizeNotify(entity me, vector relOrigin, vector relSize, vector absOrigin, vector absSize) @@ -65,9 +67,8 @@ void XonoticWeaponsList_resizeNotify(entity me, vector relOrigin, vector relSize } float XonoticWeaponsList_mouseDrag(entity me, vector pos) { - float f, i; - i = me.selectedItem; - f = SUPER(XonoticWeaponsList).mouseDrag(me, pos); + int i = me.selectedItem; + float f = SUPER(XonoticWeaponsList).mouseDrag(me, pos); if(me.pressed != 1) // don't change priority if the person is just scrolling { @@ -87,19 +88,24 @@ string XonoticWeaponsList_toString(entity me) for(i = 0; i < n; ++i) { e = get_weaponinfo(stof(argv(i))); - s = strcat(s, e.message, ", "); + s = strcat(s, e.m_name, ", "); } return substring(s, 0, strlen(s) - 2); } -void XonoticWeaponsList_drawListBoxItem(entity me, float i, vector absSize, float isSelected) +void XonoticWeaponsList_drawListBoxItem(entity me, int i, vector absSize, bool isSelected, bool isFocused) { entity e; if(isSelected) draw_Fill('0 0 0', '1 1 0', SKINCOLOR_LISTBOX_SELECTED, SKINALPHA_LISTBOX_SELECTED); + else if(isFocused) + { + me.focusedItemAlpha = getFadedAlpha(me.focusedItemAlpha, SKINALPHA_LISTBOX_FOCUSED, SKINFADEALPHA_LISTBOX_FOCUSED); + draw_Fill('0 0 0', '1 1 0', SKINCOLOR_LISTBOX_FOCUSED, me.focusedItemAlpha); + } e = get_weaponinfo(stof(argv(i))); - string msg = e.message; + string msg = e.m_name; if(e.spawnflags & WEP_FLAG_MUTATORBLOCKED) - msg = sprintf(_("%s (mutator weapon)"), msg); + msg = strcat(msg, "*"); vector save_fontscale = draw_fontscale; float f = draw_CondensedFontFactor(msg, false, me.realFontSize, 1);