X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fserver%2Fantilag.qh;h=c3be5553a946837a3f8e7960121fdc0d0681cb66;hp=b89f12bb153ec852d01a6f8553af37644d2d1345;hb=1a18ff8e9f729e903015f5baa6605c92c92ea13d;hpb=a6a3b0cebd6928e3678ee4e97de4093f1b61c58b diff --git a/qcsrc/server/antilag.qh b/qcsrc/server/antilag.qh index b89f12bb1..c3be5553a 100644 --- a/qcsrc/server/antilag.qh +++ b/qcsrc/server/antilag.qh @@ -1,11 +1,31 @@ -void antilag_record(entity e, float t); -vector antilag_takebackorigin(entity e, float t); -vector antilag_takebackavgvelocity(entity e, float t0, float t1); -void antilag_takeback(entity e, float t); -void antilag_restore(entity e); -void antilag_clear(entity e); +#pragma once + +void antilag_record(entity e, entity store, float t); +vector antilag_takebackorigin(entity e, entity store, float t); +void antilag_takeback(entity e, entity store, float t); +void antilag_restore(entity e, entity store); +void antilag_clear(entity e, entity store); + +void antilag_takeback_all(entity ignore, float lag); +void antilag_restore_all(entity ignore); .float antilag_debug; -#define ANTILAG_LATENCY(e) min(0.4, e.ping * 0.001) +#define ANTILAG_LATENCY(e) min(0.4, CS(e).ping * 0.001) // add one ticrate? + +/* +================== +traceline_antilag + +A version of traceline that must be used by SOLID_SLIDEBOX things that want to hit SOLID_CORPSE things with a trace attack +Additionally it moves players back into the past before the trace and restores them afterward. +================== +*/ +void tracebox_antilag_force_wz (entity source, vector v1, vector mi, vector ma, vector v2, float nomonst, entity forent, float lag, float wz); +void traceline_antilag_force (entity source, vector v1, vector v2, float nomonst, entity forent, float lag); +void traceline_antilag (entity source, vector v1, vector v2, float nomonst, entity forent, float lag); +void tracebox_antilag (entity source, vector v1, vector mi, vector ma, vector v2, float nomonst, entity forent, float lag); +void WarpZone_traceline_antilag_force (entity source, vector v1, vector v2, float nomonst, entity forent, float lag); +void WarpZone_traceline_antilag (entity source, vector v1, vector v2, float nomonst, entity forent, float lag); +void WarpZone_tracebox_antilag (entity source, vector v1, vector mi, vector ma, vector v2, float nomonst, entity forent, float lag);