X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fserver%2Fautocvars.qh;h=175d6dcf16e73fa7695ee530dbb759f186fb9935;hp=46378fe57a9515ea6b59720b044772053d2ad35e;hb=6fefb38d7618ba85d7ec2484d18231a76373f313;hpb=8e87e6bf749066d4295c974ad34334ddc6b826dc diff --git a/qcsrc/server/autocvars.qh b/qcsrc/server/autocvars.qh index 46378fe57a..175d6dcf16 100644 --- a/qcsrc/server/autocvars.qh +++ b/qcsrc/server/autocvars.qh @@ -1,3 +1,4 @@ +float autocvar__notarget; float autocvar__independent_players; float autocvar__campaign_index; string autocvar__campaign_name; @@ -701,6 +702,7 @@ float autocvar_g_balance_uzi_burst_spread; float autocvar_g_balance_uzi_first; float autocvar_g_balance_uzi_first_ammo; float autocvar_g_balance_uzi_first_damage; +float autocvar_g_balance_uzi_first_headshotaddeddamage; float autocvar_g_balance_uzi_first_force; float autocvar_g_balance_uzi_first_refire; float autocvar_g_balance_uzi_first_spread; @@ -711,6 +713,7 @@ float autocvar_g_balance_uzi_spread_max; float autocvar_g_balance_uzi_spread_min; float autocvar_g_balance_uzi_sustained_ammo; float autocvar_g_balance_uzi_sustained_damage; +float autocvar_g_balance_uzi_sustained_headshotaddeddamage; float autocvar_g_balance_uzi_sustained_force; float autocvar_g_balance_uzi_sustained_refire; float autocvar_g_balance_uzi_sustained_spread; @@ -756,7 +759,6 @@ float autocvar_g_chat_flood_spl_team; float autocvar_g_chat_flood_spl_tell; float autocvar_g_chat_nospectators; float autocvar_g_chat_teamcolors; -float autocvar_g_ctf_allow_drop; float autocvar_g_ctf_captimerecord_always; float autocvar_g_ctf_capture_leadlimit; float autocvar_g_ctf_capture_limit; @@ -924,7 +926,6 @@ float autocvar_g_player_alpha; float autocvar_g_player_brightness; float autocvar_g_playerclip_collisions; string autocvar_g_playerstats_uri; -float autocvar_g_playerstats_debug; float autocvar_g_powerup_shield; float autocvar_g_powerup_strength; float autocvar_g_powerup_superhealth; @@ -964,6 +965,7 @@ float autocvar_g_shootfromeye; string autocvar_g_shootfromfixedorigin; float autocvar_g_showweaponspawns; float autocvar_g_spawn_furthest; +float autocvar_g_spawn_useallspawns; float autocvar_g_spawnpoints_auto_move_out_of_solid; #define autocvar_g_spawnshieldtime cvar("g_spawnshieldtime") float autocvar_g_spawnsound; @@ -1057,12 +1059,12 @@ float autocvar_quit_when_empty; float autocvar_r_showbboxes; float autocvar_rescan_pending; float autocvar_samelevel; +string autocvar_sessionid; #define autocvar_skill cvar("skill") float autocvar_skill_auto; #define autocvar_slowmo cvar("slowmo") float autocvar_snd_soundradius; float autocvar_spawn_debug; -float autocvar_spawn_debugview; float autocvar_speedmeter; float autocvar_sv_accelerate; var float autocvar_sv_accuracy_data_share = 1; @@ -1106,10 +1108,10 @@ float autocvar_sv_eventlog_files_counter; string autocvar_sv_eventlog_files_nameprefix; string autocvar_sv_eventlog_files_namesuffix; float autocvar_sv_eventlog_files_timestamps; -float autocvar_sv_fragmessage_information_handicap; -float autocvar_sv_fragmessage_information_ping; -float autocvar_sv_fragmessage_information_stats; -float autocvar_sv_fragmessage_information_typefrag; +float autocvar_sv_fraginfo_handicap; +float autocvar_sv_fraginfo_ping; +float autocvar_sv_fraginfo_stats; +float autocvar_sv_fraginfo_typefrag; float autocvar_sv_friction; float autocvar_sv_friction_on_land; float autocvar_sv_gameplayfix_q2airaccelerate; @@ -1199,4 +1201,18 @@ float autocvar_sv_gameplayfix_gravityunaffectedbyticrate; float autocvar_g_trueaim_minrange; float autocvar_g_debug_defaultsounds; float autocvar_g_loituma; +float autocvar_g_grab_range; float autocvar_g_sandbox_info; +float autocvar_g_sandbox_readonly; +string autocvar_g_sandbox_storage_name; +float autocvar_g_sandbox_storage_autosave; +float autocvar_g_sandbox_storage_autoload; +float autocvar_g_sandbox_editor_flood; +float autocvar_g_sandbox_editor_maxobjects; +float autocvar_g_sandbox_editor_free; +float autocvar_g_sandbox_editor_distance_spawn; +float autocvar_g_sandbox_editor_distance_edit; +float autocvar_g_sandbox_object_scale_min; +float autocvar_g_sandbox_object_scale_max; +float autocvar_g_sandbox_object_material_velocity_min; +float autocvar_g_sandbox_object_material_velocity_factor;