X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fserver%2Fautocvars.qh;h=1e31cafa848b9d9820a0534ea6c9d512feb470bb;hp=648d1129716855fa3fa8c8483a82dc9155c8039a;hb=ec0035789475e48a58a22df279c7cb1099454afd;hpb=970990eef261aa17d785b0b40c188bd787a64999 diff --git a/qcsrc/server/autocvars.qh b/qcsrc/server/autocvars.qh index 648d112971..1e31cafa84 100644 --- a/qcsrc/server/autocvars.qh +++ b/qcsrc/server/autocvars.qh @@ -1,3 +1,6 @@ +#ifndef SERVER_AUTOCVARS_H +#define SERVER_AUTOCVARS_H + bool autocvar__notarget; bool autocvar__independent_players; bool autocvar__campaign_testrun; @@ -400,7 +403,7 @@ float autocvar_g_instagib_invis_alpha; #define autocvar_g_mirrordamage cvar("g_mirrordamage") #define autocvar_g_mirrordamage_virtual cvar("g_mirrordamage_virtual") -var float autocvar_g_movement_highspeed = 1; +float autocvar_g_movement_highspeed = 1; float autocvar_g_multijump; float autocvar_g_multijump_add; float autocvar_g_multijump_speed; @@ -583,7 +586,7 @@ float autocvar_snd_soundradius; float autocvar_spawn_debug; float autocvar_speedmeter; float autocvar_sv_accelerate; -var float autocvar_sv_accuracy_data_share = 1; +float autocvar_sv_accuracy_data_share = 1; string autocvar_sv_adminnick; float autocvar_sv_airaccel_qw; float autocvar_sv_airaccel_qw_stretchfactor; @@ -795,7 +798,7 @@ float autocvar_g_nades_nade_edgedamage; float autocvar_g_nades_nade_radius; float autocvar_g_nades_nade_force; float autocvar_g_nades_nade_newton_style; -float autocvar_g_nades_napalm_ball_count; +int autocvar_g_nades_napalm_ball_count; float autocvar_g_nades_napalm_ball_spread; float autocvar_g_nades_napalm_ball_damage; float autocvar_g_nades_napalm_ball_damageforcescale; @@ -850,6 +853,7 @@ float autocvar_g_spawn_near_teammate_ignore_spawnpoint_delay; float autocvar_g_spawn_near_teammate_ignore_spawnpoint_delay_death; float autocvar_g_spawn_near_teammate_ignore_spawnpoint_check_health; float autocvar_g_spawn_near_teammate_ignore_spawnpoint_closetodeath; +bool autocvar_g_buffs_effects; float autocvar_g_buffs_waypoint_distance; float autocvar_g_buffs_randomize; float autocvar_g_buffs_random_lifetime; @@ -868,15 +872,23 @@ float autocvar_g_buffs_medic_regen; float autocvar_g_buffs_vengeance_damage_multiplier; float autocvar_g_buffs_bash_force; float autocvar_g_buffs_bash_force_self; -float autocvar_g_buffs_disability_time; +float autocvar_g_buffs_disability_slowtime; float autocvar_g_buffs_disability_speed; float autocvar_g_buffs_disability_rate; +float autocvar_g_buffs_disability_weaponspeed; float autocvar_g_buffs_speed_speed; float autocvar_g_buffs_speed_rate; +float autocvar_g_buffs_speed_weaponspeed; float autocvar_g_buffs_speed_damage_take; float autocvar_g_buffs_speed_regen; float autocvar_g_buffs_vampire_damage_steal; float autocvar_g_buffs_invisible_alpha; float autocvar_g_buffs_flight_gravity; float autocvar_g_buffs_jump_height; - +float autocvar_g_buffs_inferno_burntime_factor; +float autocvar_g_buffs_inferno_burntime_min_time; +float autocvar_g_buffs_inferno_burntime_target_damage; +float autocvar_g_buffs_inferno_burntime_target_time; +float autocvar_g_buffs_inferno_damagemultiplier; +float autocvar_g_buffs_swapper_range; +#endif