X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fserver%2Fautocvars.qh;h=21e71c5c65bdd15f7619a21ca5a6af2e853c063b;hp=8a19f06c6e19bb68026cc95a8bba27fcfe97eeb7;hb=af43b181a15f348a4de2045b716ebc7765ce8f9f;hpb=2f163ba8166694e7467740bb2618e61fa2ef0a9a diff --git a/qcsrc/server/autocvars.qh b/qcsrc/server/autocvars.qh index 8a19f06c6e..21e71c5c65 100644 --- a/qcsrc/server/autocvars.qh +++ b/qcsrc/server/autocvars.qh @@ -91,7 +91,8 @@ float autocvar_g_balance_selfdamagepercent; float autocvar_g_ballistics_density_corpse; float autocvar_g_ballistics_density_player; float autocvar_g_ballistics_mindistance; -bool autocvar_g_ballistics_penetrate_clips; +bool autocvar_g_ballistics_penetrate_clips = true; +float autocvar_g_ballistics_solidpenetration_exponent = 0.25; float autocvar_g_ban_default_bantime; float autocvar_g_ban_default_masksize; float autocvar_g_ban_sync_interval; @@ -99,6 +100,7 @@ float autocvar_g_ban_sync_timeout; string autocvar_g_ban_sync_trusted_servers; bool autocvar_g_ban_sync_trusted_servers_verify; string autocvar_g_ban_sync_uri; +bool autocvar_g_ban_telluser = true; string autocvar_g_banned_list; bool autocvar_g_banned_list_idmode; bool autocvar_g_botclip_collisions; @@ -155,6 +157,7 @@ string autocvar_g_maplist_votable_screenshot_dir; bool autocvar_g_maplist_votable_suggestions; bool autocvar_g_maplist_votable_suggestions_override_mostrecent; float autocvar_g_maplist_votable_timeout; +bool autocvar_g_maplist_ignore_sizes; int autocvar_g_maxplayers; float autocvar_g_maxplayers_spectator_blocktime; float autocvar_g_maxpushtime; @@ -178,6 +181,7 @@ float autocvar_g_items_maxdist; int autocvar_g_pickup_items; float autocvar_g_player_alpha; float autocvar_g_player_brightness; +float autocvar_g_player_damageforcescale = 2; bool autocvar_g_playerclip_collisions; int autocvar_g_powerups; int autocvar_g_projectiles_damage; @@ -250,6 +254,7 @@ bool autocvar_lastlevel; int autocvar_leadlimit_and_fraglimit; int autocvar_leadlimit_override; int autocvar_minplayers; +int autocvar_minplayers_per_team; string autocvar_nextmap; string autocvar_quit_and_redirect; float autocvar_quit_and_redirect_timer; @@ -312,8 +317,8 @@ float autocvar_sv_mapchange_delay; float autocvar_sv_maxairspeed; float autocvar_sv_maxspeed; string autocvar_sv_motd; +int autocvar_sv_name_maxlength = 64; bool autocvar_sv_precacheplayermodels; -//float autocvar_sv_precacheweapons; // WEAPONTODO? bool autocvar_sv_q3acompat_machineshotgunswap; bool autocvar_sv_servermodelsonly; int autocvar_sv_spectate; @@ -518,4 +523,6 @@ float autocvar_sv_airstopaccelerate; float autocvar_sv_track_canjump; bool autocvar_sv_showspectators; bool autocvar_g_weaponswitch_debug; +bool autocvar_g_weaponswitch_debug_alternate; bool autocvar_g_allow_checkpoints; +bool autocvar_sv_vq3compat_changehitbox = false;