X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fserver%2Fautocvars.qh;h=33660f1ba925ed83e4ec7c3561ba027f9ffe3897;hp=84f78dedce8e5097696a2940e087f40575f049cb;hb=bf5c2d4a98483e1f56f585ec7f22f1bff3c2e954;hpb=71775fe6ad624b08f0aad2b7116c48f35198478c diff --git a/qcsrc/server/autocvars.qh b/qcsrc/server/autocvars.qh index 84f78dedc..33660f1ba 100644 --- a/qcsrc/server/autocvars.qh +++ b/qcsrc/server/autocvars.qh @@ -792,6 +792,10 @@ float autocvar_g_domination_disable_frags; float autocvar_g_domination_point_amt; float autocvar_g_domination_point_fullbright; float autocvar_g_domination_point_leadlimit; +float autocvar_g_domination_roundbased; +float autocvar_g_domination_roundbased_point_limit; +float autocvar_g_domination_round_timelimit; +float autocvar_g_domination_warmup; #define autocvar_g_domination_point_limit cvar("g_domination_point_limit") float autocvar_g_domination_point_rate; float autocvar_g_domination_teams_override; @@ -801,10 +805,13 @@ string autocvar_g_forced_team_otherwise; string autocvar_g_forced_team_pink; string autocvar_g_forced_team_red; string autocvar_g_forced_team_yellow; +float autocvar_g_freezetag_frozen_damage_trigger; float autocvar_g_freezetag_frozen_force; float autocvar_g_freezetag_frozen_maxtime; float autocvar_g_freezetag_revive_falldamage; float autocvar_g_freezetag_revive_falldamage_health; +float autocvar_g_freezetag_revive_nade; +float autocvar_g_freezetag_revive_nade_health; float autocvar_g_freezetag_point_leadlimit; float autocvar_g_freezetag_point_limit; float autocvar_g_freezetag_revive_extra_size; @@ -879,11 +886,11 @@ float autocvar_g_maxplayers_spectator_blocktime; float autocvar_g_maxpushtime; float autocvar_g_maxspeed; float autocvar_g_midair_shieldtime; -#define autocvar_g_minstagib cvar("g_minstagib") -float autocvar_g_minstagib_ammo_drop; -float autocvar_g_minstagib_extralives; -float autocvar_g_minstagib_speed_highspeed; -float autocvar_g_minstagib_invis_alpha; +#define autocvar_g_instagib cvar("g_instagib") +float autocvar_g_instagib_ammo_drop; +float autocvar_g_instagib_extralives; +float autocvar_g_instagib_speed_highspeed; +float autocvar_g_instagib_invis_alpha; #define autocvar_g_mirrordamage cvar("g_mirrordamage") #define autocvar_g_mirrordamage_virtual cvar("g_mirrordamage_virtual") @@ -966,6 +973,8 @@ float autocvar_g_spawnpoints_auto_move_out_of_solid; #define autocvar_g_spawnshieldtime cvar("g_spawnshieldtime") #define autocvar_g_start_weapon_laser cvar("g_start_weapon_laser") float autocvar_g_tdm_team_spawns; +float autocvar_g_tdm_point_limit; +float autocvar_g_tdm_point_leadlimit; float autocvar_g_tdm_teams; float autocvar_g_tdm_teams_override; float autocvar_g_teamdamage_resetspeed; @@ -1068,20 +1077,8 @@ float autocvar_skill_auto; float autocvar_snd_soundradius; float autocvar_spawn_debug; float autocvar_speedmeter; -float autocvar_sv_accelerate; var float autocvar_sv_accuracy_data_share = 1; string autocvar_sv_adminnick; -float autocvar_sv_airaccel_qw; -float autocvar_sv_airaccel_qw_stretchfactor; -float autocvar_sv_airaccel_sideways_friction; -float autocvar_sv_airaccelerate; -float autocvar_sv_aircontrol; -float autocvar_sv_aircontrol_penalty; -float autocvar_sv_aircontrol_power; -float autocvar_sv_airspeedlimit_nonqw; -float autocvar_sv_airstopaccelerate; -float autocvar_sv_airstrafeaccel_qw; -float autocvar_sv_airstrafeaccelerate; float autocvar_sv_autoscreenshot; float autocvar_sv_cheats; float autocvar_sv_clientcommand_antispam_time; @@ -1106,6 +1103,7 @@ float autocvar_sv_dodging_up_speed; float autocvar_sv_dodging_wall_distance_threshold; float autocvar_sv_dodging_wall_dodging; float autocvar_sv_dodging_frozen; +float autocvar_sv_dodging_frozen_doubletap; float autocvar_sv_doublejump; float autocvar_sv_eventlog; float autocvar_sv_eventlog_console; @@ -1114,7 +1112,6 @@ float autocvar_sv_eventlog_files_counter; string autocvar_sv_eventlog_files_nameprefix; string autocvar_sv_eventlog_files_namesuffix; float autocvar_sv_eventlog_files_timestamps; -float autocvar_sv_friction; float autocvar_sv_friction_on_land; float autocvar_sv_gameplayfix_q2airaccelerate; float autocvar_sv_gentle; @@ -1130,7 +1127,6 @@ float autocvar_sv_logscores_file; string autocvar_sv_logscores_filename; float autocvar_sv_mapchange_delay; float autocvar_sv_maxairspeed; -float autocvar_sv_maxairstrafespeed; float autocvar_sv_maxspeed; string autocvar_sv_motd; float autocvar_sv_precacheplayermodels; @@ -1144,7 +1140,6 @@ float autocvar_sv_spectate; float autocvar_sv_spectator_speed_multiplier; float autocvar_sv_status_privacy; float autocvar_sv_stepheight; -float autocvar_sv_stopspeed; float autocvar_sv_strengthsound_antispam_refire_threshold; float autocvar_sv_strengthsound_antispam_time; float autocvar_sv_teamnagger; @@ -1156,6 +1151,11 @@ float autocvar_sv_timeout_resumetime; float autocvar_sv_vote_call; float autocvar_sv_vote_change; string autocvar_sv_vote_commands; +float autocvar_sv_vote_gametype; +float autocvar_sv_vote_gametype_timeout; +string autocvar_sv_vote_gametype_options; +float autocvar_sv_vote_gametype_keeptwotime; +float autocvar_sv_vote_gametype_default_current; float autocvar_sv_vote_limit; float autocvar_sv_vote_majority_factor; float autocvar_sv_vote_majority_factor_of_voted; @@ -1173,11 +1173,6 @@ float autocvar_sv_vote_stop; float autocvar_sv_vote_timeout; float autocvar_sv_vote_wait; float autocvar_sv_vote_gamestart; -float autocvar_sv_warsowbunny_accel; -float autocvar_sv_warsowbunny_airforwardaccel; -float autocvar_sv_warsowbunny_backtosideratio; -float autocvar_sv_warsowbunny_topspeed; -float autocvar_sv_warsowbunny_turnaccel; float autocvar_sv_waypointsprite_deadlifetime; float autocvar_sv_waypointsprite_deployed_lifetime; float autocvar_sv_waypointsprite_limitedrange; @@ -1263,6 +1258,8 @@ float autocvar_g_random_gravity_negative; float autocvar_g_random_gravity_delay; float autocvar_g_nades; float autocvar_g_nades_spawn; +float autocvar_g_nades_spawn_count; +float autocvar_g_nades_client_select; float autocvar_g_nades_nade_lifetime; float autocvar_g_nades_nade_minforce; float autocvar_g_nades_nade_maxforce; @@ -1273,6 +1270,44 @@ float autocvar_g_nades_nade_edgedamage; float autocvar_g_nades_nade_radius; float autocvar_g_nades_nade_force; float autocvar_g_nades_nade_newton_style; +float autocvar_g_nades_napalm_ball_count; +float autocvar_g_nades_napalm_ball_spread; +float autocvar_g_nades_napalm_ball_damage; +float autocvar_g_nades_napalm_ball_damageforcescale; +float autocvar_g_nades_napalm_ball_lifetime; +float autocvar_g_nades_napalm_ball_radius; +float autocvar_g_nades_napalm_blast; +float autocvar_g_nades_napalm_fountain_lifetime; +float autocvar_g_nades_napalm_fountain_delay; +float autocvar_g_nades_napalm_fountain_radius; +float autocvar_g_nades_napalm_fountain_damage; +float autocvar_g_nades_napalm_fountain_edgedamage; +float autocvar_g_nades_napalm_burntime; +float autocvar_g_nades_napalm_selfdamage; +float autocvar_g_nades_nade_type; +float autocvar_g_nades_bonus_type; +float autocvar_g_nades_bonus; +float autocvar_g_nades_bonus_onstrength; +float autocvar_g_nades_bonus_client_select; +float autocvar_g_nades_bonus_max; +float autocvar_g_nades_bonus_score_max; +float autocvar_g_nades_bonus_score_time; +float autocvar_g_nades_bonus_score_time_flagcarrier; +float autocvar_g_nades_bonus_score_minor; +float autocvar_g_nades_bonus_score_low; +float autocvar_g_nades_bonus_score_high; +float autocvar_g_nades_bonus_score_medium; +float autocvar_g_nades_bonus_score_spree; +float autocvar_g_nades_ice_freeze_time; +float autocvar_g_nades_ice_health; +float autocvar_g_nades_ice_explode; +float autocvar_g_nades_ice_teamcheck; +float autocvar_g_nades_heal_time; +float autocvar_g_nades_heal_rate; +float autocvar_g_nades_heal_friend; +float autocvar_g_nades_heal_foe; +string autocvar_g_nades_pokenade_monster_type; +float autocvar_g_nades_pokenade_monster_lifetime; float autocvar_g_campcheck_damage; float autocvar_g_campcheck_distance; float autocvar_g_campcheck_interval; @@ -1283,6 +1318,8 @@ float autocvar_g_spawn_near_teammate_ignore_spawnpoint_delay; float autocvar_g_spawn_near_teammate_ignore_spawnpoint_delay_death; float autocvar_g_spawn_near_teammate_ignore_spawnpoint_check_health; float autocvar_g_spawn_near_teammate_ignore_spawnpoint_closetodeath; +float autocvar_g_physics_clientselect; +string autocvar_g_physics_clientselect_options; float autocvar_g_buffs_waypoint_distance; float autocvar_g_buffs_randomize; float autocvar_g_buffs_random_lifetime; @@ -1312,4 +1349,3 @@ float autocvar_g_buffs_vampire_damage_steal; float autocvar_g_buffs_invisible_alpha; float autocvar_g_buffs_flight_gravity; float autocvar_g_buffs_jump_height; -