X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fserver%2Fbot%2Fapi.qh;h=51ac148fc13c42c1185866cd87d6430165f61b8e;hp=27651bf8135c7d7eca91b7b948bc42586c9c9fc3;hb=13e8382b4bd9c0de8bcfd2a96f56e638ba5d431d;hpb=8d32c10f81438b5a095ddf1bbdaaed13408e841f diff --git a/qcsrc/server/bot/api.qh b/qcsrc/server/bot/api.qh index 27651bf81..51ac148fc 100644 --- a/qcsrc/server/bot/api.qh +++ b/qcsrc/server/bot/api.qh @@ -6,7 +6,7 @@ const int WAYPOINTFLAG_GENERATED = BIT(23); const int WAYPOINTFLAG_ITEM = BIT(22); -const int WAYPOINTFLAG_TELEPORT = BIT(21); +const int WAYPOINTFLAG_TELEPORT = BIT(21); // teleports, warpzones and jumppads const int WAYPOINTFLAG_NORELINK = BIT(20); const int WAYPOINTFLAG_PERSONAL = BIT(19); const int WAYPOINTFLAG_PROTECTED = BIT(18); // Useless WP detection never kills these. @@ -23,6 +23,7 @@ float bot_weapons_far[Weapons_MAX]; float bot_weapons_mid[Weapons_MAX]; float skill; +.float bot_tracewalk_time; .float bot_attack; .float bot_dodgerating; .float bot_dodge; @@ -30,11 +31,13 @@ float skill; .float bot_moveskill; // moving technique .float bot_pickup; .float(entity player, entity item) bot_pickupevalfunc; -.float bot_strategytime; .string cleanname; .float havocbot_role_timeout; +.void(entity this) havocbot_role; +.void(entity this) havocbot_previous_role; .float isbot; // true if this client is actually a bot .float lastteleporttime; +.vector lastteleport_origin; .float navigation_hasgoals; .float nearestwaypointtimeout; .entity nearestwaypoint; @@ -72,10 +75,16 @@ void havocbot_goalrating_enemyplayers(entity this, float ratingscale, vector org void havocbot_goalrating_items(entity this, float ratingscale, vector org, float sradius); void havocbot_goalrating_waypoints(entity this, float ratingscale, vector org, float sradius); +bool havocbot_goalrating_item_pickable_check_players(entity this, vector org, entity item, vector item_org); + vector havocbot_middlepoint; float havocbot_middlepoint_radius; vector havocbot_symmetryaxis_equation; +.float goalentity_lock_timeout; +.float ignoregoaltime; +.entity ignoregoal; + .entity bot_basewaypoint; .bool navigation_dynamicgoal; void navigation_dynamicgoal_init(entity this, bool initially_static); @@ -84,10 +93,19 @@ void navigation_dynamicgoal_unset(entity this); entity navigation_findnearestwaypoint(entity ent, float walkfromwp); void navigation_goalrating_end(entity this); void navigation_goalrating_start(entity this); +void navigation_goalrating_timeout_set(entity this); +void navigation_goalrating_timeout_force(entity this); +void navigation_goalrating_timeout_expire(entity this, float seconds); +bool navigation_goalrating_timeout(entity this); +bool navigation_goalrating_timeout_can_be_anticipated(entity this); void navigation_markroutes(entity this, entity fixed_source_waypoint); void navigation_markroutes_inverted(entity fixed_source_waypoint); void navigation_routerating(entity this, entity e, float f, float rangebias); +vector get_closer_dest(entity ent, vector org); + +void set_tracewalk_dest(entity ent, vector org, bool fix_player_dest); +vector set_tracewalk_dest_2(entity ent, vector org); bool tracewalk(entity e, vector start, vector m1, vector m2, vector end, float end_height, float movemode); void waypoint_remove_fromeditor(entity pl); @@ -102,6 +120,3 @@ void waypoint_spawnforteleporter_wz(entity e, vector org, vector destination, fl void waypoint_spawn_fromeditor(entity pl); entity waypoint_spawn(vector m1, vector m2, float f); void waypoint_unreachable(entity pl); - -.entity goalcurrent; -void navigation_clearroute(entity this);