X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fserver%2Fbot%2Fapi.qh;h=7a26fae49457ba7513d6a526e8e23bee70ff2e5a;hp=39285f77e1152941870bd2ce14c905eb8601ecd1;hb=6a71beff093646fc2481e7a5e69df10f9a46ee66;hpb=26280ae0d91f80b27f03ee645c76d1234a4215b7 diff --git a/qcsrc/server/bot/api.qh b/qcsrc/server/bot/api.qh index 39285f77e..7a26fae49 100644 --- a/qcsrc/server/bot/api.qh +++ b/qcsrc/server/bot/api.qh @@ -6,13 +6,23 @@ const int WAYPOINTFLAG_GENERATED = BIT(23); const int WAYPOINTFLAG_ITEM = BIT(22); -const int WAYPOINTFLAG_TELEPORT = BIT(21); -const int WAYPOINTFLAG_NORELINK = BIT(20); +const int WAYPOINTFLAG_TELEPORT = BIT(21); // teleports, warpzones and jumppads +//const int WAYPOINTFLAG_NORELINK = BIT(20); // deprecated, see explanation below. Do not recycle this bit. const int WAYPOINTFLAG_PERSONAL = BIT(19); const int WAYPOINTFLAG_PROTECTED = BIT(18); // Useless WP detection never kills these. const int WAYPOINTFLAG_USEFUL = BIT(17); // Useless WP detection temporary flag. const int WAYPOINTFLAG_DEAD_END = BIT(16); // Useless WP detection temporary flag. const int WAYPOINTFLAG_LADDER = BIT(15); +const int WAYPOINTFLAG_JUMP = BIT(14); +const int WAYPOINTFLAG_CUSTOM_JP = BIT(13); // jumppad with different destination waypoint (changed in the editor) +const int WAYPOINTFLAG_CROUCH = BIT(12); +const int WAYPOINTFLAG_SUPPORT = BIT(11); + +// removed WAYPOINTFLAG_NORELINK since it breaks backward compatibility +// e.g. support waypoints would have no outgoing links in old Xonotic versions +// In general, old Xonotic versions should spawn a normal waypoint for each unknown waypoint type +const int WAYPOINTFLAG_NORELINK__DEPRECATED = BIT(20); +const int WPFLAGMASK_NORELINK = (WAYPOINTFLAG_TELEPORT | WAYPOINTFLAG_LADDER | WAYPOINTFLAG_JUMP | WAYPOINTFLAG_CUSTOM_JP | WAYPOINTFLAG_SUPPORT); entity kh_worldkeylist; .entity kh_worldkeynext; @@ -23,6 +33,7 @@ float bot_weapons_far[Weapons_MAX]; float bot_weapons_mid[Weapons_MAX]; float skill; +.float bot_tracewalk_time; .float bot_attack; .float bot_dodgerating; .float bot_dodge; @@ -32,8 +43,11 @@ float skill; .float(entity player, entity item) bot_pickupevalfunc; .string cleanname; .float havocbot_role_timeout; +.void(entity this) havocbot_role; +.void(entity this) havocbot_previous_role; .float isbot; // true if this client is actually a bot .float lastteleporttime; +.vector lastteleport_origin; .float navigation_hasgoals; .float nearestwaypointtimeout; .entity nearestwaypoint; @@ -46,10 +60,11 @@ float skill; .float wp24mincost, wp25mincost, wp26mincost, wp27mincost, wp28mincost, wp29mincost, wp30mincost, wp31mincost; .float wpconsidered; .float wpcost; -.float wphardwired; .int wpflags; +.entity wphw00, wphw01, wphw02, wphw03, wphw04, wphw05, wphw06, wphw07; bool bot_aim(entity this, .entity weaponentity, float shotspeed, float shotspeedupward, float maxshottime, float applygravity); +void bot_aim_reset(entity this); void bot_clientconnect(entity this); void bot_clientdisconnect(entity this); void bot_cmdhelp(string scmd); @@ -75,12 +90,18 @@ bool havocbot_goalrating_item_pickable_check_players(entity this, vector org, en vector havocbot_middlepoint; float havocbot_middlepoint_radius; -vector havocbot_symmetryaxis_equation; +float havocbot_symmetry_axis_m; +float havocbot_symmetry_axis_q; +float havocbot_symmetry_origin_order; + +.float goalentity_lock_timeout; +.float ignoregoaltime; +.entity ignoregoal; .entity bot_basewaypoint; .bool navigation_dynamicgoal; void navigation_dynamicgoal_init(entity this, bool initially_static); -void navigation_dynamicgoal_set(entity this); +void navigation_dynamicgoal_set(entity this, entity dropper); void navigation_dynamicgoal_unset(entity this); entity navigation_findnearestwaypoint(entity ent, float walkfromwp); void navigation_goalrating_end(entity this); @@ -89,6 +110,7 @@ void navigation_goalrating_timeout_set(entity this); void navigation_goalrating_timeout_force(entity this); void navigation_goalrating_timeout_expire(entity this, float seconds); bool navigation_goalrating_timeout(entity this); +void navigation_goalrating_timeout_extend_if_needed(entity this, float seconds); bool navigation_goalrating_timeout_can_be_anticipated(entity this); void navigation_markroutes(entity this, entity fixed_source_waypoint); void navigation_markroutes_inverted(entity fixed_source_waypoint); @@ -108,7 +130,11 @@ void waypoint_schedulerelink(entity wp); void waypoint_spawnforitem(entity e); void waypoint_spawnforitem_force(entity e, vector org); void waypoint_spawnforteleporter(entity e, vector destination, float timetaken, entity tracetest_ent); -void waypoint_spawnforteleporter_wz(entity e, vector org, vector destination, float timetaken, vector down_dir, entity tracetest_ent); -void waypoint_spawn_fromeditor(entity pl); +void waypoint_spawnforteleporter_wz(entity e, entity tracetest_ent); +void waypoint_spawn_fromeditor(entity pl, bool at_crosshair, bool is_jump_wp, bool is_crouch_wp, bool is_support_wp); entity waypoint_spawn(vector m1, vector m2, float f); void waypoint_unreachable(entity pl); +void waypoint_start_hardwiredlink(entity pl); + +void waypoint_getSymmetricalOrigin_cmd(entity caller, bool save, int arg_idx); +void waypoint_getSymmetricalAxis_cmd(entity caller, bool save, int arg_idx);