X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fserver%2Fcheats.qc;h=cdad6d9fea184ca1a8aaa5d484b9cf476b38bedc;hp=9912174dd8d17a5a024fd8ac9e77f5340e839b49;hb=f2741730af3cbdb03dc3a3e1bd10c1b881f5a75d;hpb=03f978544a8b13a18cef1c7cc3dbcaba1c3aee4c diff --git a/qcsrc/server/cheats.qc b/qcsrc/server/cheats.qc index 9912174dd..cdad6d9fe 100644 --- a/qcsrc/server/cheats.qc +++ b/qcsrc/server/cheats.qc @@ -1,17 +1,15 @@ #include "cheats.qh" -#include "_all.qh" #include "g_damage.qh" #include "race.qh" #include "../common/triggers/teleporters.qh" -#include "mutators/mutators_include.qh" +#include "mutators/all.qh" #include "weapons/tracing.qh" #include "../common/constants.qh" -#include "../common/deathtypes.qh" -#include "../common/effects/effects.qh" +#include "../common/deathtypes/all.qh" #include "../common/util.qh" #include "../common/monsters/all.qh" @@ -22,10 +20,10 @@ #include "../common/triggers/func/breakable.qh" -#include "../csqcmodellib/sv_model.qh" +#include "../lib/csqcmodel/sv_model.qh" -#include "../warpzonelib/anglestransform.qh" -#include "../warpzonelib/util_server.qh" +#include "../lib/warpzone/anglestransform.qh" +#include "../lib/warpzone/util_server.qh" void CopyBody(float keepvelocity); @@ -73,7 +71,7 @@ float CheatsAllowed(float i, float argc, float fr) // the cheat gets passed as a return 0; // sv_clones - if(i == CHIMPULSE_CLONE_MOVING || i == CHIMPULSE_CLONE_STANDING) + if(i == CHIMPULSE_CLONE_MOVING.impulse || i == CHIMPULSE_CLONE_STANDING.impulse) if(self.lip < sv_clones) return 1; @@ -148,12 +146,11 @@ float CheatImpulse(float i) { entity e, e2; - case CHIMPULSE_SPEEDRUN_INIT: // deploy personal waypoint + case CHIMPULSE_SPEEDRUN_INIT.impulse: // deploy personal waypoint // shared with regular waypoint init, so this is not a cheat by itself if(!self.personal) { - self.personal = spawn(); - self.personal.classname = "personal_wp"; + self.personal = new(personal_wp); } self.personal.origin = self.origin; self.personal.v_angle = self.v_angle; @@ -176,7 +173,7 @@ float CheatImpulse(float i) self.personal.invincible_finished = self.invincible_finished; self.personal.teleport_time = time; break; // this part itself doesn't cheat, so let's not count this - case CHIMPULSE_CLONE_MOVING: + case CHIMPULSE_CLONE_MOVING.impulse: IS_CHEAT(i, 0, 0); makevectors (self.v_angle); self.velocity = self.velocity + v_forward * 300; @@ -185,17 +182,17 @@ float CheatImpulse(float i) self.velocity = self.velocity - v_forward * 300; DID_CHEAT(); break; - case CHIMPULSE_CLONE_STANDING: + case CHIMPULSE_CLONE_STANDING.impulse: IS_CHEAT(i, 0, 0); CopyBody(0); self.lip += 1; DID_CHEAT(); break; - case CHIMPULSE_GIVE_ALL: + case CHIMPULSE_GIVE_ALL.impulse: IS_CHEAT(i, 0, 0); CheatCommand(tokenize_console("give all")); break; // already counted as cheat - case CHIMPULSE_SPEEDRUN: + case CHIMPULSE_SPEEDRUN.impulse: IS_CHEAT(i, 0, 0); if(self.personal) { @@ -241,7 +238,7 @@ float CheatImpulse(float i) else sprint(self, "No waypoint set, cheater (use g_waypointsprite_personal to set one)\n"); break; - case CHIMPULSE_TELEPORT: + case CHIMPULSE_TELEPORT.impulse: IS_CHEAT(i, 0, 0); if(self.movetype == MOVETYPE_NOCLIP) { @@ -270,7 +267,7 @@ float CheatImpulse(float i) } sprint(self, "Emergency teleport could not find a good location, forget it!\n"); break; - case CHIMPULSE_R00T: + case CHIMPULSE_R00T.impulse: IS_CHEAT(i, 0, 0); RandomSelection_Init(); FOR_EACH_PLAYER(e) @@ -287,7 +284,7 @@ float CheatImpulse(float i) e2 = spawn(); setorigin(e2, e.origin); - RadiusDamage(e2, self, 1000, 0, 128, world, world, 500, DEATH_CHEAT, e); + RadiusDamage(e2, self, 1000, 0, 128, world, world, 500, DEATH_CHEAT.m_id, e); remove(e2); LOG_INFO("404 Sportsmanship not found.\n"); @@ -340,7 +337,7 @@ float CheatCommand(float argc) effectnum = _particleeffectnum(argv(1)); W_SetupShot(self, false, false, "", CH_WEAPON_A, 0); traceline(w_shotorg, w_shotorg + w_shotdir * MAX_SHOT_DISTANCE, MOVE_NORMAL, self); - trailparticles(self, effectnum, w_shotorg, trace_endpos); + __trailparticles(self, effectnum, w_shotorg, trace_endpos); DID_CHEAT(); break; } @@ -404,8 +401,7 @@ float CheatCommand(float argc) break; case "dragbox_spawn": { IS_CHEAT(0, argc, 0); - entity e = spawn(); - e.classname = "dragbox_box"; + entity e = new(dragbox_box); e.think = DragBox_Think; e.nextthink = time; e.solid = -1; // black @@ -415,8 +411,7 @@ float CheatCommand(float argc) else e.cnt = max(0, drag_lastcnt); - e.aiment = spawn(); - e.aiment.classname = "dragbox_corner_1"; + e.aiment = new(dragbox_corner_1); e.aiment.owner = e; setmodel(e.aiment, MDL_MARKER); e.aiment.skin = 0; @@ -429,8 +424,7 @@ float CheatCommand(float argc) setorigin(e.aiment, trace_endpos); } - e.enemy = spawn(); - e.enemy.classname = "dragbox_corner_2"; + e.enemy = new(dragbox_corner_2); e.enemy.owner = e; setmodel(e.enemy, MDL_MARKER); e.enemy.skin = 1; @@ -444,13 +438,11 @@ float CheatCommand(float argc) else setorigin(e.enemy, e.aiment.origin + 32 * end); - e.killindicator = spawn(); - e.killindicator.classname = "drag_digit"; + e.killindicator = new(drag_digit); e.killindicator.owner = e; setattachment(e.killindicator, e, ""); setorigin(e.killindicator, '0 0 -8'); - e.killindicator.killindicator = spawn(); - e.killindicator.killindicator.classname = "drag_digit"; + e.killindicator.killindicator = new(drag_digit); e.killindicator.killindicator.owner = e; setattachment(e.killindicator.killindicator, e, ""); setorigin(e.killindicator.killindicator, '0 0 8'); @@ -459,8 +451,7 @@ float CheatCommand(float argc) } case "dragpoint_spawn": { IS_CHEAT(0, argc, 0); - entity e = spawn(); - e.classname = "dragpoint"; + entity e = new(dragpoint); e.think = DragBox_Think; e.nextthink = time; e.solid = 0; // nothing special @@ -480,13 +471,11 @@ float CheatCommand(float argc) move_out_of_solid(e); } - e.killindicator = spawn(); - e.killindicator.classname = "drag_digit"; + e.killindicator = new(drag_digit); e.killindicator.owner = e; setattachment(e.killindicator, e, ""); setorigin(e.killindicator, '0 0 40'); - e.killindicator.killindicator = spawn(); - e.killindicator.killindicator.classname = "drag_digit"; + e.killindicator.killindicator = new(drag_digit); e.killindicator.killindicator.owner = e; setattachment(e.killindicator.killindicator, e, ""); setorigin(e.killindicator.killindicator, '0 0 56'); @@ -610,7 +599,7 @@ float CheatCommand(float argc) { if(vlen(oldself.origin - start) < vlen(e.origin - start)) ++effectnum; - else if(vlen(oldself.origin - start) == vlen(e.origin - start) && num_for_edict(oldself) < num_for_edict(e)) + else if(vlen(oldself.origin - start) == vlen(e.origin - start) && etof(oldself) < etof(e)) ++effectnum; } fputs(f, strcat("\"race_place\" \"", ftos(effectnum), "\"\n")); @@ -715,9 +704,8 @@ float CheatCommand(float argc) break; case "teleporttotarget": IS_CHEAT(0, argc, 0); - setself(spawn()); + setself(new(cheattriggerteleport)); setorigin(self, self.origin); - self.classname = "cheattriggerteleport"; self.target = argv(1); teleport_findtarget(); if(!wasfreed(self)) @@ -1027,8 +1015,9 @@ void Drag_Update(entity dragger) draggee.ltime = max(servertime + serverframetime, draggee.ltime); // fixes func_train breakage vector vecs = '0 0 0'; - if(dragger.weaponentity.movedir_x > 0) - vecs = dragger.weaponentity.movedir; + .entity weaponentity = weaponentities[0]; // TODO: unhardcode + if(dragger.(weaponentity).movedir.x > 0) + vecs = dragger.(weaponentity).movedir; vector dv = v_right * -vecs_y + v_up * vecs_z; @@ -1078,7 +1067,8 @@ void DragBox_Think() self.maxs_y = fabs(self.aiment.origin.y - self.enemy.origin.y) * 0.5; self.maxs_z = fabs(self.aiment.origin.z - self.enemy.origin.z) * 0.5; self.mins = -1 * self.maxs; - setorigin(self, self.origin); setsize(self, self.mins, self.maxs); // link edict + setorigin(self, self.origin); + setsize(self, self.mins, self.maxs); // link edict } if(self.cnt == -1) // actually race_place -1