X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fserver%2Fcl_player.qc;h=3911ffecb89a5db3921992c8f729f91808f08dfa;hp=3a3a8a0d7ac9851cf7a3fcfa6644ec2873d7d7d3;hb=1f5d48dd87aaf7d479958202f3960de01ac877d2;hpb=ffbcc8a1f016da5a7e2441c29c1597f68735fbb9 diff --git a/qcsrc/server/cl_player.qc b/qcsrc/server/cl_player.qc index 3a3a8a0d7a..3911ffecb8 100644 --- a/qcsrc/server/cl_player.qc +++ b/qcsrc/server/cl_player.qc @@ -142,6 +142,7 @@ void CopyBody(float keepvelocity) self.movetype = oldself.movetype; self.nextthink = oldself.nextthink; self.solid = oldself.solid; + self.ballistics_density = oldself.ballistics_density; self.takedamage = oldself.takedamage; self.think = oldself.think; self.customizeentityforclient = oldself.customizeentityforclient; @@ -621,6 +622,7 @@ void PlayerDamage (entity inflictor, entity attacker, float damage, float deatht self.movetype = MOVETYPE_TOSS; // shootable corpse self.solid = SOLID_CORPSE; + self.ballistics_density = cvar("g_ballistics_density_corpse"); // don't stick to the floor self.flags &~= FL_ONGROUND; // dying animation