X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fserver%2Fcommand%2Fsv_cmd.qc;h=7906e5820f64de0ec40b175dbc4af1bdd51adbbf;hp=0855d41c921c34dbd38ec7ef9f65bc7a87d76396;hb=1556aa4ea70b3b275afb1cb4587e555fb44f71c3;hpb=9e6de751aaa2a918708f80735a006a03e84f2fcf diff --git a/qcsrc/server/command/sv_cmd.qc b/qcsrc/server/command/sv_cmd.qc index 0855d41c9..7906e5820 100644 --- a/qcsrc/server/command/sv_cmd.qc +++ b/qcsrc/server/command/sv_cmd.qc @@ -175,47 +175,6 @@ void GameCommand_adminmsg(float request, float argc) } } -void GameCommand_mobbutcher(float request) -{ - switch(request) - { - case CMD_REQUEST_COMMAND: - { - if(autocvar_g_campaign) { LOG_INFO("This command doesn't work in campaign mode.\n"); return; } - if(g_invasion) { LOG_INFO("This command doesn't work during an invasion.\n"); return; } - - float removed_count = 0; - entity head; - - FOR_EACH_MONSTER(head) - { - monster_remove(head); - ++removed_count; - } - - monsters_total = 0; // reset stats? - monsters_killed = 0; - - totalspawned = 0; - - if(removed_count <= 0) - LOG_INFO("No monsters to kill\n"); - else - LOG_INFOF("Killed %d monster%s\n", removed_count, ((removed_count == 1) ? "" : "s")); - - return; // never fall through to usage - } - - default: - case CMD_REQUEST_USAGE: - { - LOG_INFO("\nUsage:^3 sv_cmd mobbutcher\n"); - LOG_INFO(" No arguments required.\n"); - return; - } - } -} - void GameCommand_allready(float request) { switch(request) @@ -1815,7 +1774,6 @@ void GameCommand_(float request) // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;) #define SERVER_COMMANDS(request,arguments,command) \ SERVER_COMMAND("adminmsg", GameCommand_adminmsg(request, arguments), "Send an admin message to a client directly") \ - SERVER_COMMAND("mobbutcher", GameCommand_mobbutcher(request), "Instantly removes all monsters on the map") \ SERVER_COMMAND("allready", GameCommand_allready(request), "Restart the server and reset the players") \ SERVER_COMMAND("allspec", GameCommand_allspec(request, arguments), "Force all players to spectate") \ SERVER_COMMAND("anticheat", GameCommand_anticheat(request, arguments), "Create an anticheat report for a client") \