X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fserver%2Fdefs.qh;h=5dcd9078e290513587197b209f494ce133682db2;hp=86a57d460b42a5d952bc09785dad450ec23b2648;hb=94db0bdbb20203c5675c8e6f1ab3bdf6a105b20f;hpb=70edab3a313f9b0576987d49a47be0a0a16f9e2c diff --git a/qcsrc/server/defs.qh b/qcsrc/server/defs.qh index 86a57d460b..5dcd9078e2 100644 --- a/qcsrc/server/defs.qh +++ b/qcsrc/server/defs.qh @@ -77,6 +77,7 @@ float maxclients; //.float style; //.float skill; .float sounds; +.float platmovetype; .string killtarget; @@ -267,7 +268,7 @@ void checkSpectatorBlock(); .float jointime; // time of joining .float alivetime; // time of being alive -float isJoinAllowed(); +float nJoinAllowed(float includeMe); #define PREVENT_JOIN_TEXT "^1You may not join the game at this time.\n\nThe player limit reached maximum capacity." //sv_timeout: pauses the game by setting the gamespeed to a really low value (see TIMEOUT_SLOWMO_VALUE) @@ -328,6 +329,7 @@ float sv_loddistance2; .string weaponorder_byimpulse; .float cvar_cl_allow_uid2name; +.float cvar_cl_allow_uidtracking; .string stored_netname; void Announce(string snd); @@ -603,6 +605,8 @@ string matchid; .float last_pickup; +.float hit_time; + .float stat_leadlimit; float radar_showennemies; @@ -612,7 +616,8 @@ float client_cefc_accumulator; float client_cefc_accumulatortime; #endif -.float campingrifle_bulletcounter; +.float sniperrifle_bulletcounter; +.float wish_reload; #define PROJECTILE_MAKETRIGGER(e) (e).solid = SOLID_CORPSE; (e).dphitcontentsmask = DPCONTENTS_SOLID | DPCONTENTS_BODY | DPCONTENTS_CORPSE // when doing this, hagar can go through clones @@ -658,5 +663,7 @@ float serverflags; .float team_forced; // can be a team number to force a team, or 0 for default action, or -1 for forced spectator .float freezetag_frozen; -.float freezetag_beginrevive_time; .float freezetag_revive_progress; + +.entity muzzle_flash; +.float misc_bulletcounter; // replaces uzi & hlac bullet counter.