X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fserver%2Fg_damage.qh;h=019c8fc9a8efc92bc5d280f2352d796acd99f574;hp=ca5c45b9efd3c01282d965cd812abd15b64c8cb2;hb=79eebf87e68861e205a8754d6551bd0aa2229c44;hpb=834fed09016056ff2cd32d1980f0719d09c403a2 diff --git a/qcsrc/server/g_damage.qh b/qcsrc/server/g_damage.qh index ca5c45b9e..019c8fc9a 100644 --- a/qcsrc/server/g_damage.qh +++ b/qcsrc/server/g_damage.qh @@ -7,7 +7,7 @@ #include #include #include - #include + #include #include "weapons/accuracy.qh" #include "weapons/csqcprojectile.qh" #include "weapons/selection.qh" @@ -17,7 +17,7 @@ #include "defs.qh" #include #include - #include "mutators/all.qh" + #include "mutators/_mod.qh" #include #include #include @@ -52,7 +52,7 @@ float damage_gooddamage; float IsFlying(entity a); -void UpdateFrags(entity player, float f); +void UpdateFrags(entity player, int f); // NOTE: f=0 means still count as a (positive) kill, but count no frags for it void W_SwitchWeapon_Force(Player this, Weapon w); @@ -80,7 +80,7 @@ float Obituary_WeaponDeath( void Obituary(entity attacker, entity inflictor, entity targ, int deathtype); -void Ice_Think(); +void Ice_Think(entity this); void Freeze (entity targ, float freeze_time, float frozen_type, float show_waypoint); @@ -106,7 +106,7 @@ float RadiusDamage (entity inflictor, entity attacker, float coredamage, float e .float fire_hitsound; .entity fire_burner; -void fireburner_think(); +void fireburner_think(entity this); float Fire_IsBurning(entity e); @@ -115,5 +115,3 @@ float Fire_AddDamage(entity e, entity o, float d, float t, float dt); void Fire_ApplyDamage(entity e); void Fire_ApplyEffect(entity e); - -void fireburner_think();