X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fserver%2Fg_damage.qh;h=019c8fc9a8efc92bc5d280f2352d796acd99f574;hp=e2c5ea2b35d7a3f665df6a222cb9535e599c1c98;hb=79eebf87e68861e205a8754d6551bd0aa2229c44;hpb=df2fe9b28cb6210b671bec6d5ae834ff4eb2e2db diff --git a/qcsrc/server/g_damage.qh b/qcsrc/server/g_damage.qh index e2c5ea2b3..019c8fc9a 100644 --- a/qcsrc/server/g_damage.qh +++ b/qcsrc/server/g_damage.qh @@ -7,7 +7,7 @@ #include #include #include - #include + #include #include "weapons/accuracy.qh" #include "weapons/csqcprojectile.qh" #include "weapons/selection.qh" @@ -17,7 +17,7 @@ #include "defs.qh" #include #include - #include "mutators/all.qh" + #include "mutators/_mod.qh" #include #include #include @@ -52,7 +52,7 @@ float damage_gooddamage; float IsFlying(entity a); -void UpdateFrags(entity player, float f); +void UpdateFrags(entity player, int f); // NOTE: f=0 means still count as a (positive) kill, but count no frags for it void W_SwitchWeapon_Force(Player this, Weapon w);