X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fserver%2Fmiscfunctions.qc;h=8b4204b126dfa1d1b44306a0abc51222391bc837;hp=479e608b73697b25845d9c522e1fa05e4948c7af;hb=d865de7a9a17c5a1d9286aec40f68c3530697660;hpb=142a0bd18856be565c6d4aed0cda7e743168e7e5 diff --git a/qcsrc/server/miscfunctions.qc b/qcsrc/server/miscfunctions.qc index 479e608b73..8b4204b126 100644 --- a/qcsrc/server/miscfunctions.qc +++ b/qcsrc/server/miscfunctions.qc @@ -7,6 +7,8 @@ #include "ipban.qh" #include "mutators/_mod.qh" #include "../common/t_items.qh" +#include "resources.qh" +#include "items.qh" #include "weapons/accuracy.qh" #include "weapons/csqcprojectile.qh" #include "weapons/selection.qh" @@ -525,6 +527,10 @@ void readplayerstartcvars() start_ammo_rockets = 0; start_ammo_cells = 0; start_ammo_plasma = 0; + if (random_start_ammo == NULL) + { + random_start_ammo = spawn(); + } start_health = cvar("g_balance_health_start"); start_armorvalue = cvar("g_balance_armor_start"); @@ -643,6 +649,17 @@ void readplayerstartcvars() start_ammo_cells = cvar("g_start_ammo_cells"); start_ammo_plasma = cvar("g_start_ammo_plasma"); start_ammo_fuel = cvar("g_start_ammo_fuel"); + random_start_weapons_count = cvar("g_random_start_weapons_count"); + SetResourceAmount(random_start_ammo, RESOURCE_SHELLS, cvar( + "g_random_start_shells")); + SetResourceAmount(random_start_ammo, RESOURCE_BULLETS, cvar( + "g_random_start_bullets")); + SetResourceAmount(random_start_ammo, RESOURCE_ROCKETS, + cvar("g_random_start_rockets")); + SetResourceAmount(random_start_ammo, RESOURCE_CELLS, cvar( + "g_random_start_cells")); + SetResourceAmount(random_start_ammo, RESOURCE_PLASMA, cvar( + "g_random_start_plasma")); } if (warmup_stage) @@ -711,6 +728,16 @@ void readplayerstartcvars() start_ammo_cells = max(0, start_ammo_cells); start_ammo_plasma = max(0, start_ammo_plasma); start_ammo_fuel = max(0, start_ammo_fuel); + SetResourceAmount(random_start_ammo, RESOURCE_SHELLS, max(0, + GetResourceAmount(random_start_ammo, RESOURCE_SHELLS))); + SetResourceAmount(random_start_ammo, RESOURCE_BULLETS, max(0, + GetResourceAmount(random_start_ammo, RESOURCE_BULLETS))); + SetResourceAmount(random_start_ammo, RESOURCE_ROCKETS, max(0, + GetResourceAmount(random_start_ammo, RESOURCE_ROCKETS))); + SetResourceAmount(random_start_ammo, RESOURCE_CELLS, max(0, + GetResourceAmount(random_start_ammo, RESOURCE_CELLS))); + SetResourceAmount(random_start_ammo, RESOURCE_PLASMA, max(0, + GetResourceAmount(random_start_ammo, RESOURCE_PLASMA))); warmup_start_ammo_shells = max(0, warmup_start_ammo_shells); warmup_start_ammo_nails = max(0, warmup_start_ammo_nails); @@ -1217,6 +1244,7 @@ float MoveToRandomLocationWithinBounds(entity e, vector boundmin, vector boundma }); if(!sp) { + int items_checked = 0; IL_EACH(g_items, checkpvs(mstart, it), { if((traceline(mstart, it.origin + (it.mins + it.maxs) * 0.5, MOVE_NORMAL, e), trace_fraction) >= 1) @@ -1224,6 +1252,10 @@ float MoveToRandomLocationWithinBounds(entity e, vector boundmin, vector boundma sp = it; break; } + + ++items_checked; + if(items_checked >= attempts) + break; // sanity }); if(!sp) @@ -1411,10 +1443,13 @@ bool isPushable(entity e) return false; if(e.iscreature) return true; + if (Item_IsLoot(e)) + { + return true; + } switch(e.classname) { case "body": - case "droppedweapon": return true; case "bullet": // antilagged bullets can't hit this either return false;