X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fserver%2Fmiscfunctions.qc;h=d6d3c63b6f30c148e33b0d04a2449598a4ca2b7b;hp=ab837c8945b873c0982d13834693c4a1a0f1fe9e;hb=854f8fb6d20e83b886e0561b1137b983fa361399;hpb=8d32c10f81438b5a095ddf1bbdaaed13408e841f diff --git a/qcsrc/server/miscfunctions.qc b/qcsrc/server/miscfunctions.qc index ab837c8945..d6d3c63b6f 100644 --- a/qcsrc/server/miscfunctions.qc +++ b/qcsrc/server/miscfunctions.qc @@ -5,9 +5,11 @@ #include "constants.qh" #include "g_hook.qh" #include "ipban.qh" -#include "mutators/_mod.qh" +#include #include "../common/t_items.qh" #include "resources.qh" +#include "items.qh" +#include "player.qh" #include "weapons/accuracy.qh" #include "weapons/csqcprojectile.qh" #include "weapons/selection.qh" @@ -19,7 +21,7 @@ #include "../common/notifications/all.qh" #include "../common/playerstats.qh" #include "../common/teams.qh" -#include "../common/triggers/subs.qh" +#include "../common/mapobjects/subs.qh" #include "../common/util.qh" #include "../common/turrets/sv_turrets.qh" #include @@ -65,6 +67,10 @@ void WarpZone_crosshair_trace(entity pl) WarpZone_traceline_antilag(pl, CS(pl).cursor_trace_start, CS(pl).cursor_trace_start + normalize(CS(pl).cursor_trace_endpos - CS(pl).cursor_trace_start) * max_shot_distance, MOVE_NORMAL, pl, ANTILAG_LATENCY(pl)); } +void dedicated_print(string input) +{ + if (server_is_dedicated) print(input); +} void GameLogEcho(string s) { @@ -197,10 +203,10 @@ string NearestLocation(vector p) return ret; } -string AmmoNameFromWeaponentity(entity wpn) +string AmmoNameFromWeaponentity(Weapon wep) { string ammoitems = "batteries"; - switch ((wpn.m_weapon).ammo_type) + switch (wep.ammo_type) { case RESOURCE_SHELLS: ammoitems = ITEM_Shells.m_name; break; case RESOURCE_BULLETS: ammoitems = ITEM_Bullets.m_name; break; @@ -265,7 +271,7 @@ string formatmessage(entity this, string msg) case "y": replacement = NearestLocation(cursor); break; case "d": replacement = NearestLocation(this.death_origin); break; case "w": replacement = ((this.(weaponentity).m_weapon == WEP_Null) ? ((this.(weaponentity).m_switchweapon == WEP_Null) ? Weapons_from(this.(weaponentity).cnt) : this.(weaponentity).m_switchweapon) : this.(weaponentity).m_weapon).m_name; break; - case "W": replacement = AmmoNameFromWeaponentity(this.(weaponentity)); break; + case "W": replacement = AmmoNameFromWeaponentity(this.(weaponentity).m_weapon); break; case "x": replacement = ((cursor_ent.netname == "" || !cursor_ent) ? "nothing" : cursor_ent.netname); break; case "s": replacement = ftos(vlen(this.velocity - this.velocity_z * '0 0 1')); break; case "S": replacement = ftos(vlen(this.velocity)); break; @@ -297,17 +303,13 @@ void GetCvars_handleString(entity this, entity store, string thisname, float f, { if (f < 0) { - if (store.(field)) - strunzone(store.(field)); - store.(field) = string_null; + strfree(store.(field)); } else if (f > 0) { if (thisname == name) { - if (store.(field)) - strunzone(store.(field)); - store.(field) = strzone(argv(f + 1)); + strcpy(store.(field), argv(f + 1)); } } else @@ -322,8 +324,7 @@ void GetCvars_handleString_Fixup(entity this, entity store, string thisname, flo string s = func(this, strcat1(store.(field))); if (s != store.(field)) { - strunzone(store.(field)); - store.(field) = strzone(s); + strcpy(store.(field), s); } } } @@ -365,14 +366,8 @@ void GetCvars_handleFloatOnce(entity this, entity store, string thisname, float } string W_FixWeaponOrder_ForceComplete_AndBuildImpulseList(entity this, string wo) { - string o; - o = W_FixWeaponOrder_ForceComplete(wo); - if(this.weaponorder_byimpulse) - { - strunzone(this.weaponorder_byimpulse); - this.weaponorder_byimpulse = string_null; - } - this.weaponorder_byimpulse = strzone(W_FixWeaponOrder_BuildImpulseList(o)); + string o = W_FixWeaponOrder_ForceComplete(wo); + strcpy(CS(this).weaponorder_byimpulse, W_FixWeaponOrder_BuildImpulseList(o)); return o; } @@ -602,12 +597,6 @@ void readplayerstartcvars() g_weaponarena_list = strzone(substring(g_weaponarena_list, 0, strlen(g_weaponarena_list) - 3)); } - if(g_weaponarena) - g_weaponarena_random = cvar("g_weaponarena_random"); - else - g_weaponarena_random = 0; - g_weaponarena_random_with_blaster = cvar("g_weaponarena_random_with_blaster"); - if (g_weaponarena) { g_weapon_stay = 0; // incompatible @@ -653,7 +642,7 @@ void readplayerstartcvars() "g_random_start_shells")); SetResourceAmount(random_start_ammo, RESOURCE_BULLETS, cvar( "g_random_start_bullets")); - SetResourceAmount(random_start_ammo, RESOURCE_ROCKETS, + SetResourceAmount(random_start_ammo, RESOURCE_ROCKETS, cvar("g_random_start_rockets")); SetResourceAmount(random_start_ammo, RESOURCE_CELLS, cvar( "g_random_start_cells")); @@ -1243,6 +1232,7 @@ float MoveToRandomLocationWithinBounds(entity e, vector boundmin, vector boundma }); if(!sp) { + int items_checked = 0; IL_EACH(g_items, checkpvs(mstart, it), { if((traceline(mstart, it.origin + (it.mins + it.maxs) * 0.5, MOVE_NORMAL, e), trace_fraction) >= 1) @@ -1250,6 +1240,10 @@ float MoveToRandomLocationWithinBounds(entity e, vector boundmin, vector boundma sp = it; break; } + + ++items_checked; + if(items_checked >= attempts) + break; // sanity }); if(!sp) @@ -1437,10 +1431,13 @@ bool isPushable(entity e) return false; if(e.iscreature) return true; + if (Item_IsLoot(e)) + { + return true; + } switch(e.classname) { case "body": - case "droppedweapon": return true; case "bullet": // antilagged bullets can't hit this either return false;