X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fserver%2Fmiscfunctions.qh;h=e94ee9c6ca595927bb86e9a9cc93f48f925a9aaf;hp=ff62cd1674b3487185903df618d3198459817beb;hb=c1c5a398025611690a8d7d6bd64219ccf452e673;hpb=4f07f47fa93fb083cb44cba05a614b91b6ae9211 diff --git a/qcsrc/server/miscfunctions.qh b/qcsrc/server/miscfunctions.qh index ff62cd1674..e94ee9c6ca 100644 --- a/qcsrc/server/miscfunctions.qh +++ b/qcsrc/server/miscfunctions.qh @@ -11,24 +11,6 @@ #include #include -#ifdef RELEASE -#define cvar_string_normal builtin_cvar_string -#define cvar_normal builtin_cvar -#else -string cvar_string_normal(string n) -{ - if (!(cvar_type(n) & CVAR_TYPEFLAG_EXISTS)) - backtrace(strcat("Attempt to access undefined cvar: ", n)); - return builtin_cvar_string(n); -} - -float cvar_normal(string n) -{ - return stof(cvar_string_normal(n)); -} -#endif -#define cvar_set_normal builtin_cvar_set - .vector dropped_origin; entity eliminatedPlayers; @@ -74,12 +56,6 @@ string formatmessage(entity this, string msg); /** print(), but only print if the server is not local */ void dedicated_print(string input); -void GameLogEcho(string s); - -void GameLogInit(); - -void GameLogClose(); - void GetCvars(entity this, entity store, int f); string GetMapname(); @@ -90,7 +66,7 @@ float LostMovetypeFollow(entity ent); string uid2name(string myuid); -float MoveToRandomLocationWithinBounds(entity e, vector boundmin, vector boundmax, float goodcontents, float badcontents, float badsurfaceflags, float attempts, float maxaboveground, float minviewdistance); +bool MoveToRandomLocationWithinBounds(entity e, vector boundmin, vector boundmax, float goodcontents, float badcontents, float badsurfaceflags, int attempts, float maxaboveground, float minviewdistance); float MoveToRandomMapLocation(entity e, float goodcontents, float badcontents, float badsurfaceflags, float attempts, float maxaboveground, float minviewdistance); @@ -100,8 +76,6 @@ void play2(entity e, string filename); string playername(entity p, bool team_colorize); -void precache(); - void remove_safely(entity e); void remove_unsafely(entity e); @@ -133,9 +107,6 @@ void WarpZone_traceline_antilag (entity source, vector v1, vector v2, float nomo // copies a string to a tempstring (so one can strunzone it) string strcat1(string s) = #115; // FRIK_FILE -float logfile_open; -float logfile; - /* // NOTE: DO NOT USE THIS FUNCTION TOO OFTEN. // IT WILL MOST PROBABLY DESTROY _ALL_ OTHER TEMP