X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fserver%2Fmutators%2Fgamemode_ca.qc;h=f4c4f6826d34be248dc7e9b49df280161d6e7980;hp=4ba1830048ec4f7733aa62454842e816b4c8c082;hb=6cc2d1aa115907d16ae84fb07c3fe6c3329cd9b5;hpb=0040a3c181e225fa7e1c38b9de5314e23ac7063a diff --git a/qcsrc/server/mutators/gamemode_ca.qc b/qcsrc/server/mutators/gamemode_ca.qc index 4ba183004..f4c4f6826 100644 --- a/qcsrc/server/mutators/gamemode_ca.qc +++ b/qcsrc/server/mutators/gamemode_ca.qc @@ -1,13 +1,15 @@ -float total_players; -float redalive, bluealive, yellowalive, pinkalive; -.float redalive_stat, bluealive_stat, yellowalive_stat, pinkalive_stat; +#include "gamemode_ca.qh" +#include "../_all.qh" + +#include "gamemode.qh" + float ca_teams; float allowed_to_spawn; -#define ST_CA_ROUNDS 1 +const float ST_CA_ROUNDS = 1; void ca_ScoreRules(float teams) { - ScoreRules_basics(teams, SFL_SORT_PRIO_PRIMARY, 0, TRUE); + ScoreRules_basics(teams, SFL_SORT_PRIO_PRIMARY, 0, true); ScoreInfo_SetLabel_TeamScore(ST_CA_ROUNDS, "rounds", SFL_SORT_PRIO_PRIMARY); ScoreRules_basics_end(); } @@ -80,7 +82,7 @@ float CA_CheckWinner() { Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_ROUND_OVER); Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_ROUND_OVER); - allowed_to_spawn = FALSE; + allowed_to_spawn = false; round_handler_Init(5, autocvar_g_ca_warmup, autocvar_g_ca_round_timelimit); FOR_EACH_PLAYER(e) nades_Clear(e); @@ -104,7 +106,7 @@ float CA_CheckWinner() Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_ROUND_TIED); } - allowed_to_spawn = FALSE; + allowed_to_spawn = false; round_handler_Init(5, autocvar_g_ca_warmup, autocvar_g_ca_round_timelimit); FOR_EACH_PLAYER(e) @@ -116,15 +118,15 @@ float CA_CheckWinner() void CA_RoundStart() { if(warmup_stage) - allowed_to_spawn = TRUE; + allowed_to_spawn = true; else - allowed_to_spawn = FALSE; + allowed_to_spawn = false; } -float prev_missing_teams_mask; float CA_CheckTeams() { - allowed_to_spawn = TRUE; + static float prev_missing_teams_mask; + allowed_to_spawn = true; CA_count_alive_players(); if(CA_ALIVE_TEAMS_OK()) { @@ -154,10 +156,10 @@ float CA_CheckTeams() float ca_isEliminated(entity e) { if(e.caplayer == 1 && (e.deadflag != DEAD_NO || e.frags == FRAGS_LMS_LOSER)) - return TRUE; + return true; if(e.caplayer == 0.5) - return TRUE; - return FALSE; + return true; + return false; } MUTATOR_HOOKFUNCTION(ca_PlayerSpawn) @@ -213,7 +215,7 @@ MUTATOR_HOOKFUNCTION(ca_ClientConnect) MUTATOR_HOOKFUNCTION(ca_reset_map_global) { - allowed_to_spawn = TRUE; + allowed_to_spawn = true; return 1; } @@ -320,19 +322,19 @@ MUTATOR_HOOKFUNCTION(ca_PlayerDamage) frag_mirrordamage = 0; - return FALSE; + return false; } MUTATOR_HOOKFUNCTION(ca_FilterItem) { if(autocvar_g_powerups <= 0) if(self.flags & FL_POWERUP) - return TRUE; + return true; if(autocvar_g_pickup_items <= 0) - return TRUE; + return true; - return FALSE; + return false; } MUTATOR_HOOKFUNCTION(ca_PlayerDamage_SplitHealthArmor) @@ -342,18 +344,24 @@ MUTATOR_HOOKFUNCTION(ca_PlayerDamage_SplitHealthArmor) if(frag_target != frag_attacker && IS_PLAYER(frag_attacker)) PlayerTeamScore_Add(frag_attacker, SP_SCORE, ST_SCORE, (frag_damage - excess) * autocvar_g_ca_damage2score_multiplier); - return FALSE; + return false; } MUTATOR_HOOKFUNCTION(ca_PlayerRegen) { // no regeneration in CA - return TRUE; + return true; +} + +MUTATOR_HOOKFUNCTION(ca_CountFrags) +{ + // announce remaining frags + return true; } void ca_Initialize() { - allowed_to_spawn = TRUE; + allowed_to_spawn = true; ca_teams = autocvar_g_ca_teams_override; if(ca_teams < 2) @@ -392,6 +400,7 @@ MUTATOR_DEFINITION(gamemode_ca) MUTATOR_HOOK(FilterItem, ca_FilterItem, CBC_ORDER_ANY); MUTATOR_HOOK(PlayerDamage_SplitHealthArmor, ca_PlayerDamage_SplitHealthArmor, CBC_ORDER_ANY); MUTATOR_HOOK(PlayerRegen, ca_PlayerRegen, CBC_ORDER_ANY); + MUTATOR_HOOK(Scores_CountFragsRemaining, ca_CountFrags, CBC_ORDER_ANY); MUTATOR_ONADD { @@ -402,7 +411,7 @@ MUTATOR_DEFINITION(gamemode_ca) MUTATOR_ONREMOVE { - print("This is a game type and it cannot be removed at runtime."); + LOG_INFO("This is a game type and it cannot be removed at runtime."); return -1; }