X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fserver%2Fmutators%2Fmutator%2Fgamemode_ctf.qc;h=8a88d5d2e8d7ac60ab0b4bd45601914650fb14ba;hp=b3270577de5408342cb2892eeea5766c3b6ca4fb;hb=905ec2fbd2b610eeb2591cdddbf71ce24b7bb3ab;hpb=c31b9a5a1c0918c5c44a14d10f997d3b6c7e4f8f diff --git a/qcsrc/server/mutators/mutator/gamemode_ctf.qc b/qcsrc/server/mutators/mutator/gamemode_ctf.qc index b3270577d..8a88d5d2e 100644 --- a/qcsrc/server/mutators/mutator/gamemode_ctf.qc +++ b/qcsrc/server/mutators/mutator/gamemode_ctf.qc @@ -479,6 +479,7 @@ void ctf_Handle_Throw(entity player, entity receiver, int droptype) flag.solid = SOLID_TRIGGER; flag.ctf_dropper = player; flag.ctf_droptime = time; + navigation_dynamicgoal_set(flag); flag.flags = FL_ITEM | FL_NOTARGET; // clear FL_ONGROUND for MOVETYPE_TOSS @@ -921,11 +922,11 @@ void ctf_FlagThink(entity this) FOREACH_CLIENT(true, LAMBDA(ctf_CaptureShield_Update(it, 1))); // release shield only // sanity checks - if(this.mins != CTF_FLAG.m_mins || this.maxs != CTF_FLAG.m_maxs) { // reset the flag boundaries in case it got squished + if(this.mins != this.m_mins || this.maxs != this.m_maxs) { // reset the flag boundaries in case it got squished LOG_TRACE("wtf the flag got squashed?"); - tracebox(this.origin, CTF_FLAG.m_mins, CTF_FLAG.m_maxs, this.origin, MOVE_NOMONSTERS, this); + tracebox(this.origin, this.m_mins, this.m_maxs, this.origin, MOVE_NOMONSTERS, this); if(!trace_startsolid || this.noalign) // can we resize it without getting stuck? - setsize(this, CTF_FLAG.m_mins * this.scale, CTF_FLAG.m_maxs * this.scale); + setsize(this, this.m_mins, this.m_maxs); } // main think method @@ -1197,6 +1198,7 @@ void ctf_RespawnFlag(entity flag) flag.ctf_pickuptime = 0; flag.ctf_droptime = 0; flag.ctf_flagdamaged_byworld = false; + navigation_dynamicgoal_unset(flag); ctf_CheckStalemate(); } @@ -1225,8 +1227,7 @@ void ctf_DelayedFlagSetup(entity this) // called after a flag is placed on a map { // bot waypoints waypoint_spawnforitem_force(this, this.origin); - this.nearestwaypointtimeout = 0; // activate waypointing again - this.bot_basewaypoint = this.nearestwaypoint; + navigation_dynamicgoal_init(this, true); // waypointsprites entity basename; @@ -1318,6 +1319,8 @@ void ctf_FlagSetup(int teamnumber, entity flag) // called when spawning a flag e // appearence _setmodel(flag, flag.model); // precision set below setsize(flag, CTF_FLAG.m_mins * flag.scale, CTF_FLAG.m_maxs * flag.scale); + flag.m_mins = flag.mins; // store these for squash checks + flag.m_maxs = flag.maxs; setorigin(flag, (flag.origin + FLAG_SPAWN_OFFSET)); if(autocvar_g_ctf_flag_glowtrails) @@ -1683,7 +1686,7 @@ void havocbot_role_ctf_carrier(entity this) navigation_goalrating_end(this); - if (this.navigation_hasgoals) + if (this.goalentity) this.havocbot_cantfindflag = time + 10; else if (time > this.havocbot_cantfindflag) {