X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fserver%2Fmutators%2Fmutator%2Fgamemode_invasion.qc;h=b1a74f2aa998c92e28614b46905f4e9479eb8ca2;hp=5bf26c4b8840f5fb3da80d32c0fd815fef1451fb;hb=87cbf00c7734cf2910502c217b5c5157511ba5ea;hpb=e9b0f3859726cfc5f17ba0a046147404fb79f5be diff --git a/qcsrc/server/mutators/mutator/gamemode_invasion.qc b/qcsrc/server/mutators/mutator/gamemode_invasion.qc index 5bf26c4b88..b1a74f2aa9 100644 --- a/qcsrc/server/mutators/mutator/gamemode_invasion.qc +++ b/qcsrc/server/mutators/mutator/gamemode_invasion.qc @@ -104,7 +104,7 @@ float invasion_PickMonster(float supermonster_count) if((mon.spawnflags & MONSTER_TYPE_FLY) || (mon.spawnflags & MONSTER_TYPE_SWIM) || ((mon.spawnflags & MON_FLAG_SUPERMONSTER) && supermonster_count >= 1)) continue; // flying/swimming monsters not yet supported - RandomSelection_Add(world, i, string_null, 1, 1); + RandomSelection_Add(NULL, i, string_null, 1, 1); } return RandomSelection_chosen_float; @@ -112,15 +112,13 @@ float invasion_PickMonster(float supermonster_count) entity invasion_PickSpawn() { - entity e; - RandomSelection_Init(); - for(e = world;(e = find(e, classname, "invasion_spawnpoint")); ) + FOREACH_ENTITY_CLASS("invasion_spawnpoint", true, { - RandomSelection_Add(e, 0, string_null, 1, ((time >= e.spawnshieldtime) ? 0.2 : 1)); // give recently used spawnpoints a very low rating - e.spawnshieldtime = time + autocvar_g_invasion_spawnpoint_spawn_delay; - } + RandomSelection_Add(it, 0, string_null, 1, ((time >= it.spawnshieldtime) ? 0.2 : 1)); // give recently used spawnpoints a very low rating + it.spawnshieldtime = time + autocvar_g_invasion_spawnpoint_spawn_delay; + }); return RandomSelection_chosen_ent; } @@ -131,14 +129,14 @@ void invasion_SpawnChosenMonster(float mon) spawn_point = invasion_PickSpawn(); - if(spawn_point == world) + if(spawn_point == NULL) { LOG_TRACE("Warning: couldn't find any invasion_spawnpoint spawnpoints, attempting to spawn monsters in random locations\n"); entity e = spawn(); setsize(e, (get_monsterinfo(mon)).mins, (get_monsterinfo(mon)).maxs); if(MoveToRandomMapLocation(e, DPCONTENTS_SOLID | DPCONTENTS_CORPSE | DPCONTENTS_PLAYERCLIP, DPCONTENTS_SLIME | DPCONTENTS_LAVA | DPCONTENTS_SKY | DPCONTENTS_BODY | DPCONTENTS_DONOTENTER, Q3SURFACEFLAG_SKY, 10, 1024, 256)) - monster = spawnmonster("", mon, world, world, e.origin, false, false, 2); + monster = spawnmonster("", mon, NULL, NULL, e.origin, false, false, 2); else return; setthink(e, SUB_Remove); @@ -157,10 +155,10 @@ void invasion_SpawnChosenMonster(float mon) else { RandomSelection_Init(); - if(inv_monsters_perteam[NUM_TEAM_1] > 0) RandomSelection_Add(world, NUM_TEAM_1, string_null, 1, 1); - if(inv_monsters_perteam[NUM_TEAM_2] > 0) RandomSelection_Add(world, NUM_TEAM_2, string_null, 1, 1); - if(invasion_teams >= 3) if(inv_monsters_perteam[NUM_TEAM_3] > 0) { RandomSelection_Add(world, NUM_TEAM_3, string_null, 1, 1); } - if(invasion_teams >= 4) if(inv_monsters_perteam[NUM_TEAM_4] > 0) { RandomSelection_Add(world, NUM_TEAM_4, string_null, 1, 1); } + if(inv_monsters_perteam[NUM_TEAM_1] > 0) RandomSelection_Add(NULL, NUM_TEAM_1, string_null, 1, 1); + if(inv_monsters_perteam[NUM_TEAM_2] > 0) RandomSelection_Add(NULL, NUM_TEAM_2, string_null, 1, 1); + if(invasion_teams >= 3) if(inv_monsters_perteam[NUM_TEAM_3] > 0) { RandomSelection_Add(NULL, NUM_TEAM_3, string_null, 1, 1); } + if(invasion_teams >= 4) if(inv_monsters_perteam[NUM_TEAM_4] > 0) { RandomSelection_Add(NULL, NUM_TEAM_4, string_null, 1, 1); } monster.team = RandomSelection_chosen_float; } @@ -195,33 +193,35 @@ float Invasion_CheckWinner() { if(round_handler_GetEndTime() > 0 && round_handler_GetEndTime() - time <= 0) { - FOREACH_ENTITY_FLAGS(flags, FL_MONSTER, LAMBDA(Monster_Remove(it))); + IL_EACH(g_monsters, true, + { + Monster_Remove(it); + }); + IL_CLEAR(g_monsters); - Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_ROUND_OVER); - Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_ROUND_OVER); + Send_Notification(NOTIF_ALL, NULL, MSG_CENTER, CENTER_ROUND_OVER); + Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_ROUND_OVER); round_handler_Init(5, autocvar_g_invasion_warmup, autocvar_g_invasion_round_timelimit); return 1; } float total_alive_monsters = 0, supermonster_count = 0, red_alive = 0, blue_alive = 0, yellow_alive = 0, pink_alive = 0; - FOREACH_ENTITY_FLAGS(flags, FL_MONSTER, LAMBDA( - if(it.health > 0) - { - if((get_monsterinfo(it.monsterid)).spawnflags & MON_FLAG_SUPERMONSTER) - ++supermonster_count; - ++total_alive_monsters; + IL_EACH(g_monsters, it.health > 0, + { + if((get_monsterinfo(it.monsterid)).spawnflags & MON_FLAG_SUPERMONSTER) + ++supermonster_count; + ++total_alive_monsters; - if(teamplay) - switch(it.team) - { - case NUM_TEAM_1: ++red_alive; break; - case NUM_TEAM_2: ++blue_alive; break; - case NUM_TEAM_3: ++yellow_alive; break; - case NUM_TEAM_4: ++pink_alive; break; - } + if(teamplay) + switch(it.team) + { + case NUM_TEAM_1: ++red_alive; break; + case NUM_TEAM_2: ++blue_alive; break; + case NUM_TEAM_3: ++yellow_alive; break; + case NUM_TEAM_4: ++pink_alive; break; } - )); + }); if((total_alive_monsters + inv_numkilled) < inv_maxspawned && inv_maxcurrent < inv_maxspawned) { @@ -245,7 +245,7 @@ float Invasion_CheckWinner() else if(inv_numkilled < inv_maxspawned) return 0; - entity winner = world; + entity winner = NULL; float winning_score = 0, winner_team = 0; @@ -274,20 +274,24 @@ float Invasion_CheckWinner() )); } - FOREACH_ENTITY_FLAGS(flags, FL_MONSTER, LAMBDA(Monster_Remove(it))); + IL_EACH(g_monsters, true, + { + Monster_Remove(it); + }); + IL_CLEAR(g_monsters); if(teamplay) { if(winner_team) { - Send_Notification(NOTIF_ALL, world, MSG_CENTER, APP_TEAM_NUM(winner_team, CENTER_ROUND_TEAM_WIN)); - Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_NUM(winner_team, INFO_ROUND_TEAM_WIN)); + Send_Notification(NOTIF_ALL, NULL, MSG_CENTER, APP_TEAM_NUM(winner_team, CENTER_ROUND_TEAM_WIN)); + Send_Notification(NOTIF_ALL, NULL, MSG_INFO, APP_TEAM_NUM(winner_team, INFO_ROUND_TEAM_WIN)); } } else if(winner) { - Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_ROUND_PLAYER_WIN, winner.netname); - Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_ROUND_PLAYER_WIN, winner.netname); + Send_Notification(NOTIF_ALL, NULL, MSG_CENTER, CENTER_ROUND_PLAYER_WIN, winner.netname); + Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_ROUND_PLAYER_WIN, winner.netname); } round_handler_Init(5, autocvar_g_invasion_warmup, autocvar_g_invasion_round_timelimit); @@ -350,29 +354,27 @@ MUTATOR_HOOKFUNCTION(inv, MonsterDies) TeamScore_AddToTeam(frag_attacker.team, ST_INV_KILLS, +1); } } - - return false; } MUTATOR_HOOKFUNCTION(inv, MonsterSpawn) -{SELFPARAM(); - if(!(self.spawnflags & MONSTERFLAG_SPAWNED)) +{ + entity mon = M_ARGV(0, entity); + + if(!(mon.spawnflags & MONSTERFLAG_SPAWNED)) return true; - if(!(self.spawnflags & MONSTERFLAG_RESPAWNED)) + if(!(mon.spawnflags & MONSTERFLAG_RESPAWNED)) { inv_numspawned += 1; inv_maxcurrent += 1; } - self.monster_skill = inv_monsterskill; - - if((get_monsterinfo(self.monsterid)).spawnflags & MON_FLAG_SUPERMONSTER) - Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_INVASION_SUPERMONSTER, self.monster_name); + mon.monster_skill = inv_monsterskill; - self.dphitcontentsmask = DPCONTENTS_SOLID | DPCONTENTS_BODY | DPCONTENTS_BOTCLIP | DPCONTENTS_MONSTERCLIP; + if((get_monsterinfo(mon.monsterid)).spawnflags & MON_FLAG_SUPERMONSTER) + Send_Notification(NOTIF_ALL, NULL, MSG_CENTER, CENTER_INVASION_SUPERMONSTER, mon.monster_name); - return false; + mon.dphitcontentsmask = DPCONTENTS_SOLID | DPCONTENTS_BODY | DPCONTENTS_BOTCLIP | DPCONTENTS_MONSTERCLIP; } MUTATOR_HOOKFUNCTION(inv, OnEntityPreSpawn) @@ -382,16 +384,12 @@ MUTATOR_HOOKFUNCTION(inv, OnEntityPreSpawn) if(startsWith(ent.classname, "monster_")) if(!(ent.spawnflags & MONSTERFLAG_SPAWNED)) return true; - - return false; } MUTATOR_HOOKFUNCTION(inv, SV_StartFrame) { monsters_total = inv_maxspawned; // TODO: make sure numspawned never exceeds maxspawned monsters_killed = inv_numkilled; - - return false; } MUTATOR_HOOKFUNCTION(inv, PlayerRegen) @@ -405,7 +403,6 @@ MUTATOR_HOOKFUNCTION(inv, PlayerSpawn) entity player = M_ARGV(0, entity); player.bot_attack = false; - return false; } MUTATOR_HOOKFUNCTION(inv, PlayerDamage_Calculate) @@ -423,14 +420,12 @@ MUTATOR_HOOKFUNCTION(inv, PlayerDamage_Calculate) M_ARGV(4, float) = frag_damage; M_ARGV(6, vector) = frag_force; } - - return false; } MUTATOR_HOOKFUNCTION(inv, SV_ParseClientCommand) { if(MUTATOR_RETURNVALUE) // command was already handled? - return false; + return; entity player = M_ARGV(0, entity); string cmd_name = M_ARGV(1, string); @@ -447,23 +442,20 @@ MUTATOR_HOOKFUNCTION(inv, SV_ParseClientCommand) return true; } - - return false; } MUTATOR_HOOKFUNCTION(inv, BotShouldAttack) { - if(!IS_MONSTER(checkentity)) - return true; + entity targ = M_ARGV(1, entity); - return false; + if(!IS_MONSTER(targ)) + return true; } MUTATOR_HOOKFUNCTION(inv, SetStartItems) { start_health = 200; start_armorvalue = 200; - return false; } MUTATOR_HOOKFUNCTION(inv, AccuracyTargetValid) @@ -478,6 +470,7 @@ MUTATOR_HOOKFUNCTION(inv, AccuracyTargetValid) MUTATOR_HOOKFUNCTION(inv, AllowMobSpawning) { // monster spawning disabled during an invasion + M_ARGV(1, string) = "You cannot spawn monsters during an invasion!"; return true; } @@ -488,13 +481,13 @@ MUTATOR_HOOKFUNCTION(inv, GetTeamCount, CBC_ORDER_EXCLUSIVE) MUTATOR_HOOKFUNCTION(inv, AllowMobButcher) { - ret_string = "This command does not work during an invasion!"; + M_ARGV(0, string) = "This command does not work during an invasion!"; return true; } -void invasion_ScoreRules(float inv_teams) +void invasion_ScoreRules(int inv_teams) { - if(inv_teams) { CheckAllowedTeams(world); } + if(inv_teams) { CheckAllowedTeams(NULL); } ScoreRules_basics(inv_teams, 0, 0, false); if(inv_teams) ScoreInfo_SetLabel_TeamScore(ST_INV_KILLS, "frags", SFL_SORT_PRIO_PRIMARY); ScoreInfo_SetLabel_PlayerScore(SP_KILLS, "frags", ((inv_teams) ? SFL_SORT_PRIO_SECONDARY : SFL_SORT_PRIO_PRIMARY)); @@ -504,7 +497,16 @@ void invasion_ScoreRules(float inv_teams) void invasion_DelayedInit(entity this) // Do this check with a delay so we can wait for teams to be set up. { if(autocvar_g_invasion_teams) + { invasion_teams = bound(2, autocvar_g_invasion_teams, 4); + int teams = 0; + if(invasion_teams >= 1) teams |= BIT(0); + if(invasion_teams >= 2) teams |= BIT(1); + if(invasion_teams >= 3) teams |= BIT(2); + if(invasion_teams >= 4) teams |= BIT(3); + + invasion_teams = teams; // now set it? + } else invasion_teams = 0; @@ -540,7 +542,7 @@ void invasion_Initialize() } } - InitializeEntity(world, invasion_DelayedInit, INITPRIO_GAMETYPE); + InitializeEntity(NULL, invasion_DelayedInit, INITPRIO_GAMETYPE); } #endif