X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fserver%2Fmutators%2Fmutator_instagib.qc;h=5f057e582dd77d9df74a8baf79a2bdbaf4d54e87;hp=3295255de23cfde95c48004ed72d4bf894b9e159;hb=a8cc9eb71b0d0e44e9a968a9cf5554f6226cc838;hpb=eeec5ec4584c71acbb89db6eea843b48d6ca4c26 diff --git a/qcsrc/server/mutators/mutator_instagib.qc b/qcsrc/server/mutators/mutator_instagib.qc index 3295255de2..5f057e582d 100644 --- a/qcsrc/server/mutators/mutator_instagib.qc +++ b/qcsrc/server/mutators/mutator_instagib.qc @@ -7,19 +7,29 @@ #include "../../common/items/all.qc" -void spawnfunc_item_minst_cells (void) -{SELFPARAM(); +spawnfunc(item_minst_cells) +{ if (!g_instagib) { remove(self); return; } - if (!self.ammo_cells) - self.ammo_cells = autocvar_g_instagib_ammo_drop; + if (!self.ammo_cells) self.ammo_cells = autocvar_g_instagib_ammo_drop; + StartItemA(ITEM_VaporizerCells); +} - StartItemA (ITEM_VaporizerCells); +void instagib_invisibility() +{SELFPARAM(); + self.strength_finished = autocvar_g_balance_powerup_strength_time; + StartItemA(ITEM_Invisibility); } -void instagib_health_mega() +void instagib_extralife() {SELFPARAM(); self.max_health = 1; - StartItemA (ITEM_ExtraLife); + StartItemA(ITEM_ExtraLife); +} + +void instagib_speed() +{SELFPARAM(); + self.invincible_finished = autocvar_g_balance_powerup_invincible_time; + StartItemA(ITEM_Speed); } .float instagib_nextthink; @@ -140,7 +150,7 @@ MUTATOR_HOOKFUNCTION(instagib_MonsterSpawn) MUTATOR_HOOKFUNCTION(instagib_BotShouldAttack) { - if(checkentity.items & ITEM_Strength.m_itemid) + if (checkentity.items & ITEM_Invisibility.m_itemid) return true; return false; @@ -175,14 +185,14 @@ MUTATOR_HOOKFUNCTION(instagib_PlayerPowerups) if (!(self.effects & EF_FULLBRIGHT)) self.effects |= EF_FULLBRIGHT; - if (self.items & ITEM_Strength.m_itemid) + if (self.items & ITEM_Invisibility.m_itemid) { - play_countdown(self.strength_finished, "misc/poweroff.wav"); + play_countdown(self.strength_finished, SND(POWEROFF)); if (time > self.strength_finished) { self.alpha = default_player_alpha; self.exteriorweaponentity.alpha = default_weapon_alpha; - self.items &= ~ITEM_Strength.m_itemid; + self.items &= ~ITEM_Invisibility.m_itemid; Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERDOWN_INVISIBILITY); } } @@ -192,18 +202,18 @@ MUTATOR_HOOKFUNCTION(instagib_PlayerPowerups) { self.alpha = autocvar_g_instagib_invis_alpha; self.exteriorweaponentity.alpha = autocvar_g_instagib_invis_alpha; - self.items |= ITEM_Strength.m_itemid; + self.items |= ITEM_Invisibility.m_itemid; Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERUP_INVISIBILITY, self.netname); Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERUP_INVISIBILITY); } } - if (self.items & ITEM_Shield.m_itemid) + if (self.items & ITEM_Speed.m_itemid) { - play_countdown(self.invincible_finished, "misc/poweroff.wav"); + play_countdown(self.invincible_finished, SND(POWEROFF)); if (time > self.invincible_finished) { - self.items &= ~ITEM_Shield.m_itemid; + self.items &= ~ITEM_Speed.m_itemid; Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERDOWN_SPEED); } } @@ -211,7 +221,7 @@ MUTATOR_HOOKFUNCTION(instagib_PlayerPowerups) { if (time < self.invincible_finished) { - self.items |= ITEM_Shield.m_itemid; + self.items |= ITEM_Speed.m_itemid; Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERUP_SPEED, self.netname); Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERUP_SPEED); } @@ -221,7 +231,7 @@ MUTATOR_HOOKFUNCTION(instagib_PlayerPowerups) MUTATOR_HOOKFUNCTION(instagib_PlayerPhysics) {SELFPARAM(); - if(self.items & ITEM_Shield.m_itemid) + if(self.items & ITEM_Speed.m_itemid) self.stat_sv_maxspeed = self.stat_sv_maxspeed * autocvar_g_instagib_speed_highspeed; return false; @@ -279,12 +289,14 @@ MUTATOR_HOOKFUNCTION(instagib_PlayerDamage) { if(frag_deathtype & HITTYPE_SECONDARY) { - frag_damage = frag_mirrordamage = 0; + if(!autocvar_g_instagib_blaster_keepdamage) + frag_damage = frag_mirrordamage = 0; if(frag_target != frag_attacker) { - if(frag_target.health > 0) { Send_Notification(NOTIF_ONE, frag_attacker, MSG_CENTER, CENTER_SECONDARY_NODAMAGE); } - frag_force = '0 0 0'; + if(frag_damage <= 0 && frag_target.health > 0) { Send_Notification(NOTIF_ONE, frag_attacker, MSG_CENTER, CENTER_SECONDARY_NODAMAGE); } + if(!autocvar_g_instagib_blaster_keepforce) + frag_force = '0 0 0'; } } } @@ -298,12 +310,12 @@ MUTATOR_HOOKFUNCTION(instagib_PlayerDamage) { frag_attacker.armorvalue -= 1; Send_Notification(NOTIF_ONE, frag_attacker, MSG_CENTER, CENTER_INSTAGIB_LIVES_REMAINING, frag_attacker.armorvalue); - frag_attacker.damage_dealt += 1; + frag_attacker.damage_dealt += frag_mirrordamage; } frag_mirrordamage = 0; } - if((frag_target.buffs & BUFF_INVISIBLE.m_itemid) || (frag_target.items & ITEM_Strength.m_itemid)) + if((frag_target.buffs & BUFF_INVISIBLE.m_itemid) || (frag_target.items & ITEM_Invisibility.m_itemid)) yoda = 1; return false; @@ -321,7 +333,7 @@ MUTATOR_HOOKFUNCTION(instagib_SetStartItems) start_ammo_rockets = warmup_start_ammo_rockets = 0; start_ammo_fuel = warmup_start_ammo_fuel = 0; - start_weapons = warmup_start_weapons = WEPSET_VAPORIZER; + start_weapons = warmup_start_weapons = WEPSET(VAPORIZER); start_items |= IT_UNLIMITED_SUPERWEAPONS; return false; @@ -345,7 +357,7 @@ MUTATOR_HOOKFUNCTION(instagib_FilterItem) e.noalign = self.noalign; e.cnt = self.cnt; e.team = self.team; - WITH(entity, self, e, spawnfunc_item_minst_cells()); + WITH(entity, self, e, spawnfunc_item_minst_cells(e)); return true; } @@ -367,22 +379,19 @@ MUTATOR_HOOKFUNCTION(instagib_CustomizeWaypoint) // if you have the invisibility powerup, sprites ALWAYS are restricted to your team // but only apply this to real players, not to spectators - if((self.owner.flags & FL_CLIENT) && (self.owner.items & ITEM_Strength.m_itemid) && (e == other)) + if((self.owner.flags & FL_CLIENT) && (self.owner.items & ITEM_Invisibility.m_itemid) && (e == other)) if(DIFF_TEAM(self.owner, e)) return true; return false; } -MUTATOR_HOOKFUNCTION(instagib_ItemCountdown) -{SELFPARAM(); - switch (self.items) - { - case ITEM_Strength.m_itemid: item_name = "item-invis"; item_color = '0 0 1'; break; - case ITEM_ExtraLife.m_itemid: item_name = "item-extralife"; item_color = '1 0 0'; break; - case ITEM_Shield.m_itemid: item_name = "item-speed"; item_color = '1 0 1'; break; - } - return false; +MUTATOR_HOOKFUNCTION(instagib_PlayerDies) +{ + if(DEATH_ISWEAPON(frag_deathtype, WEP_VAPORIZER.m_id)) + frag_damage = 1000; // always gib if it was a vaporizer death + + return FALSE; } MUTATOR_HOOKFUNCTION(instagib_ItemTouch) @@ -417,17 +426,19 @@ MUTATOR_HOOKFUNCTION(instagib_ItemTouch) MUTATOR_HOOKFUNCTION(instagib_OnEntityPreSpawn) {SELFPARAM(); if (!autocvar_g_powerups) { return false; } - if (!(self.classname == "item_strength" || self.classname == "item_invincible" || self.itemdef == ITEM_HealthMega)) + // Can't use .itemdef here + if (!(self.classname == "item_strength" || self.classname == "item_invincible" || self.classname == "item_health_mega")) return false; entity e = spawn(); - if(random() < 0.3) - e.think = spawnfunc_item_strength; - else if(random() < 0.6) - e.think = instagib_health_mega; + float r = random(); + if (r < 0.3) + e.think = instagib_invisibility; + else if (r < 0.6) + e.think = instagib_extralife; else - e.think = spawnfunc_item_invincible; + e.think = instagib_speed; e.nextthink = time + 0.1; e.spawnflags = self.spawnflags; @@ -469,7 +480,7 @@ MUTATOR_DEFINITION(mutator_instagib) MUTATOR_HOOK(ItemTouch, instagib_ItemTouch, CBC_ORDER_ANY); MUTATOR_HOOK(FilterItem, instagib_FilterItem, CBC_ORDER_ANY); MUTATOR_HOOK(CustomizeWaypoint, instagib_CustomizeWaypoint, CBC_ORDER_ANY); - MUTATOR_HOOK(Item_RespawnCountdown, instagib_ItemCountdown, CBC_ORDER_ANY); + MUTATOR_HOOK(PlayerDies, instagib_PlayerDies, CBC_ORDER_ANY); MUTATOR_HOOK(PlayerDamage_SplitHealthArmor, instagib_SplitHealthArmor, CBC_ORDER_ANY); MUTATOR_HOOK(PlayerPowerups, instagib_PlayerPowerups, CBC_ORDER_ANY); MUTATOR_HOOK(ForbidThrowCurrentWeapon, instagib_ForbidThrowing, CBC_ORDER_ANY);