X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fserver%2Fportals.qc;h=09cd6e9d20810481f2adb9dceb18d16271ee5927;hp=ad8aea50cdf068c9c0f164a2ab384b9e5fa7bac9;hb=86c9dc7c3696c329496b06375c1e79fb407401ce;hpb=d9b16a719396d1afe1a767dd35e8cc5de779a22d diff --git a/qcsrc/server/portals.qc b/qcsrc/server/portals.qc index ad8aea50c..09cd6e9d2 100644 --- a/qcsrc/server/portals.qc +++ b/qcsrc/server/portals.qc @@ -146,7 +146,7 @@ float Portal_TeleportPlayer(entity teleporter, entity player) tracebox(safe, player.mins - SAFENUDGE, player.maxs + SAFENUDGE, step, MOVE_NOMONSTERS, player); if(trace_startsolid) { - print("'safe' teleport location is not safe!\n"); + LOG_INFO("'safe' teleport location is not safe!\n"); // FAIL TODO why does this happen? return 0; } @@ -154,7 +154,7 @@ float Portal_TeleportPlayer(entity teleporter, entity player) tracebox(safe, player.mins - SAFENUDGE, player.maxs + SAFENUDGE, to, MOVE_NOMONSTERS, player); if(trace_startsolid) { - print("trace_endpos in solid, this can't be!\n"); + LOG_INFO("trace_endpos in solid, this can't be!\n"); // FAIL TODO why does this happen? (reported by MrBougo) return 0; } @@ -170,11 +170,7 @@ float Portal_TeleportPlayer(entity teleporter, entity player) // factor -1 allows chaining portals, but may be weird player.right_vector = -1 * AnglesTransform_Apply(transform, player.right_vector); - entity oldself = self; - self = player; - MUTATOR_CALLHOOK(PortalTeleport); - player = self; - self = oldself; + MUTATOR_CALLHOOK(PortalTeleport, player); if (!teleporter.enemy) { @@ -217,7 +213,7 @@ float Portal_FindSafeOrigin(entity portal) if(!move_out_of_solid(portal)) { #ifdef DEBUG - print("NO SAFE ORIGIN\n"); + LOG_INFO("NO SAFE ORIGIN\n"); #endif return 0; } @@ -270,6 +266,10 @@ void Portal_Touch() if(other.classname == "grapplinghook") return; // handled by think + if(!autocvar_g_vehicles_teleportable) + if(other.vehicle_flags & VHF_ISVEHICLE) + return; // no teleporting vehicles? + if(!self.enemy) error("Portal_Touch called for a broken portal\n"); @@ -415,7 +415,7 @@ void Portal_Remove(entity portal, float killed) { fixedmakevectors(portal.mangle); sound(portal, CH_SHOTS, "porto/explode.wav", VOL_BASE, ATTEN_NORM); - pointparticles(particleeffectnum("rocket_explode"), portal.origin + v_forward * 16, v_forward * 1024, 4); + Send_Effect(EFFECT_ROCKET_EXPLODE, portal.origin + v_forward * 16, v_forward * 1024, 4); remove(portal); } else