X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fserver%2Fsv_main.qc;h=138051827bcad56fac48d9ed1f993596a8f405cc;hp=0f7d1763b0ce2ebf184661f5ad8182f7173498b2;hb=cd508c593bc52d211c1675e1e52ae741cc487ab3;hpb=5b3d38ffdd942aa1647d747e8e6e4605df39cb82 diff --git a/qcsrc/server/sv_main.qc b/qcsrc/server/sv_main.qc index 0f7d1763b..138051827 100644 --- a/qcsrc/server/sv_main.qc +++ b/qcsrc/server/sv_main.qc @@ -10,7 +10,6 @@ #include "command/common.qh" #include "mutators/mutators_include.qh" -#include "vehicles/vehicle.qh" #include "weapons/csqcprojectile.qh" #include "../common/constants.qh" @@ -18,6 +17,7 @@ #include "../common/mapinfo.qh" #include "../common/util.qh" +#include "../common/vehicles/all.qh" #include "../common/weapons/all.qh" #include "../csqcmodellib/sv_model.qh" @@ -28,18 +28,17 @@ .float lastground; void CreatureFrame (void) -{ - entity oldself; +{SELFPARAM(); float dm; - oldself = self; - for(self = world; (self = findfloat(self, damagedbycontents, true)); ) + for(entity e = world; (e = findfloat(e, damagedbycontents, true)); ) { + setself(e); if (self.movetype == MOVETYPE_NOCLIP) { continue; } - float vehic = (self.vehicle_flags & VHF_ISVEHICLE); + float vehic = IS_VEHICLE(self); float projectile = (self.flags & FL_PROJECTILE); - float monster = (self.flags & FL_MONSTER); + float monster = IS_MONSTER(self); if (self.watertype <= CONTENT_WATER && self.waterlevel > 0) // workaround a retarded bug made by id software :P (yes, it's that old of a bug) { @@ -91,7 +90,7 @@ void CreatureFrame (void) if (self.watersound_finished < time) { self.watersound_finished = time + 0.5; - sound (self, CH_PLAYER_SINGLE, "player/lava.wav", VOL_BASE, ATTEN_NORM); + sound (self, CH_PLAYER_SINGLE, SND_LAVA, VOL_BASE, ATTEN_NORM); } Damage (self, world, world, autocvar_g_balance_contents_playerdamage_lava * autocvar_g_balance_contents_damagerate * self.waterlevel, DEATH_LAVA, self.origin, '0 0 0'); } @@ -100,7 +99,7 @@ void CreatureFrame (void) if (self.watersound_finished < time) { self.watersound_finished = time + 0.5; - sound (self, CH_PLAYER_SINGLE, "player/slime.wav", VOL_BASE, ATTEN_NORM); + sound (self, CH_PLAYER_SINGLE, SND_SLIME, VOL_BASE, ATTEN_NORM); } Damage (self, world, world, autocvar_g_balance_contents_playerdamage_slime * autocvar_g_balance_contents_damagerate * self.waterlevel, DEATH_SLIME, self.origin, '0 0 0'); } @@ -140,6 +139,7 @@ void CreatureFrame (void) if (g_footsteps) if (!gameover) if (self.flags & FL_ONGROUND) + if (!self.crouch) if (velocity_len > autocvar_sv_maxspeed * 0.6) if (!self.deadflag) if (time < self.lastground + 0.2) @@ -168,7 +168,7 @@ void CreatureFrame (void) self.oldvelocity = self.velocity; } - self = oldself; + setself(this); } @@ -185,7 +185,7 @@ float game_delay_last; float RedirectionThink(); void StartFrame (void) -{ +{SELFPARAM(); execute_next_frame(); remove = remove_unsafely; // not during spawning! @@ -199,7 +199,7 @@ void StartFrame (void) float t, pp, c_seeing, c_seen; entity cl; t = client_cefc_accumulator / (time - client_cefc_accumulatortime); - print("CEFC time: ", ftos(t * 1000), "ms; "); + LOG_INFO("CEFC time: ", ftos(t * 1000), "ms; "); c_seeing = 0; c_seen = 0; FOR_EACH_CLIENT(cl) @@ -209,16 +209,15 @@ void StartFrame (void) if(IS_PLAYER(cl)) ++c_seen; } - print("CEFC calls per second: ", ftos(c_seeing * (c_seen - 1) / t), "; "); - print("CEFC 100% load at: ", ftos(solve_quadratic(t, -t, -1) * '0 1 0'), "\n"); + LOG_INFO("CEFC calls per second: ", ftos(c_seeing * (c_seen - 1) / t), "; "); + LOG_INFO("CEFC 100% load at: ", ftos(solve_quadratic(t, -t, -1) * '0 1 0'), "\n"); client_cefc_accumulatortime = time; client_cefc_accumulator = 0; } #endif - entity e; - for(e = world; (e = findfloat(e, csqcprojectile_clientanimate, 1)); ) + for(entity e = world; (e = findfloat(e, csqcprojectile_clientanimate, 1)); ) CSQCProjectile_Check(e); if(RedirectionThink()) @@ -263,8 +262,9 @@ void StartFrame (void) bot_serverframe(); - FOR_EACH_PLAYER(self) - self.porto_forbidden = max(0, self.porto_forbidden - 1); + entity e; + FOR_EACH_PLAYER(e) + e.porto_forbidden = max(0, e.porto_forbidden - 1); anticheat_startframe(); @@ -278,7 +278,7 @@ void StartFrame (void) .string cvarfilter; float DoesQ3ARemoveThisEntity(); void SV_OnEntityPreSpawnFunction() -{ +{SELFPARAM(); if (self) if (self.gametypefilter != "") if (!isGametypeInFilter(MapInfo_LoadedGametype, teamplay, have_team_spawns, self.gametypefilter))