X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fserver%2Fsv_main.qc;h=1f629af5cfe06eb0e5815127c9d8bd75fb6d3c78;hp=48cd05361ed9b9192a4949b27117c9287b2462ab;hb=86c9dc7c3696c329496b06375c1e79fb407401ce;hpb=924ba9b521119651b5667c0280868df9f95ca488 diff --git a/qcsrc/server/sv_main.qc b/qcsrc/server/sv_main.qc index 48cd05361e..1f629af5cf 100644 --- a/qcsrc/server/sv_main.qc +++ b/qcsrc/server/sv_main.qc @@ -10,7 +10,6 @@ #include "command/common.qh" #include "mutators/mutators_include.qh" -#include "vehicles/vehicle.qh" #include "weapons/csqcprojectile.qh" #include "../common/constants.qh" @@ -18,6 +17,7 @@ #include "../common/mapinfo.qh" #include "../common/util.qh" +#include "../common/vehicles/all.qh" #include "../common/weapons/all.qh" #include "../csqcmodellib/sv_model.qh" @@ -37,9 +37,9 @@ void CreatureFrame (void) { if (self.movetype == MOVETYPE_NOCLIP) { continue; } - float vehic = (self.vehicle_flags & VHF_ISVEHICLE); + float vehic = IS_VEHICLE(self); float projectile = (self.flags & FL_PROJECTILE); - float monster = (self.flags & FL_MONSTER); + float monster = IS_MONSTER(self); if (self.watertype <= CONTENT_WATER && self.waterlevel > 0) // workaround a retarded bug made by id software :P (yes, it's that old of a bug) { @@ -200,7 +200,7 @@ void StartFrame (void) float t, pp, c_seeing, c_seen; entity cl; t = client_cefc_accumulator / (time - client_cefc_accumulatortime); - print("CEFC time: ", ftos(t * 1000), "ms; "); + LOG_INFO("CEFC time: ", ftos(t * 1000), "ms; "); c_seeing = 0; c_seen = 0; FOR_EACH_CLIENT(cl) @@ -210,8 +210,8 @@ void StartFrame (void) if(IS_PLAYER(cl)) ++c_seen; } - print("CEFC calls per second: ", ftos(c_seeing * (c_seen - 1) / t), "; "); - print("CEFC 100% load at: ", ftos(solve_quadratic(t, -t, -1) * '0 1 0'), "\n"); + LOG_INFO("CEFC calls per second: ", ftos(c_seeing * (c_seen - 1) / t), "; "); + LOG_INFO("CEFC 100% load at: ", ftos(solve_quadratic(t, -t, -1) * '0 1 0'), "\n"); client_cefc_accumulatortime = time; client_cefc_accumulator = 0;