X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fserver%2Ft_teleporters.qc;h=94f690f719b83b6729bfa78de32fbe81c3275570;hp=65131f84672f6bfde0dd0d9868d6f3dbe1deeac6;hb=c3f6bc06517a43e4de33d2a9148cdb36dbfc2ab8;hpb=763a9ac7368a483a9babeabe151272b7a87b313e diff --git a/qcsrc/server/t_teleporters.qc b/qcsrc/server/t_teleporters.qc index 65131f846..94f690f71 100644 --- a/qcsrc/server/t_teleporters.qc +++ b/qcsrc/server/t_teleporters.qc @@ -25,7 +25,7 @@ void trigger_teleport_use() if(head != player) \ if(head.takedamage) \ if(boxesoverlap(deathmin, deathmax, head.absmin, head.absmax)) - + float check_tdeath(entity player, vector org, vector telefragmin, vector telefragmax) { @@ -33,7 +33,7 @@ float check_tdeath(entity player, vector org, vector telefragmin, vector telefra { TDEATHLOOP(org) { - if not(teamplay && autocvar_g_telefrags_teamplay && head.team == player.team) + if (!(teamplay && autocvar_g_telefrags_teamplay && head.team == player.team)) if(IS_PLAYER(head)) if(head.health >= 1) return 1; @@ -48,7 +48,7 @@ void tdeath(entity player, entity teleporter, entity telefragger, vector telefra { if (IS_PLAYER(player) && player.health >= 1) { - if not(teamplay && autocvar_g_telefrags_teamplay && head.team == player.team) + if (!(teamplay && autocvar_g_telefrags_teamplay && head.team == player.team)) { if(IS_PLAYER(head)) if(head.health >= 1) @@ -153,14 +153,14 @@ entity Simple_TeleportPlayer(entity teleporter, entity player) vector locout; entity e; float p; - + // Find the output teleporter if(teleporter.enemy) { e = teleporter.enemy; } else - { + { RandomSelection_Init(); for(e = world; (e = find(e, targetname, teleporter.target)); ) { @@ -177,13 +177,13 @@ entity Simple_TeleportPlayer(entity teleporter, entity player) } if(!e) { sprint(player, "Teleport destination vanished. Sorry... please complain to the mapper.\n"); } - + makevectors(e.mangle); if(e.speed) if(vlen(player.velocity) > e.speed) player.velocity = normalize(player.velocity) * max(0, e.speed); - + if(autocvar_g_teleport_maxspeed) if(vlen(player.velocity) > autocvar_g_teleport_maxspeed) player.velocity = normalize(player.velocity) * max(0, autocvar_g_teleport_maxspeed); @@ -201,17 +201,17 @@ void Teleport_Touch (void) if (self.active != ACTIVE_ACTIVE) return; - - if not(other.teleportable) + + if (!other.teleportable) return; - + if(other.vehicle) if(!other.vehicle.teleportable) return; - + if(other.turret_flags & TUR_FLAG_ISTURRET) return; - + if(other.deadflag != DEAD_NO) return; @@ -223,14 +223,14 @@ void Teleport_Touch (void) if(IS_PLAYER(other)) RemoveGrapplingHook(other); - + entity e; e = Simple_TeleportPlayer(self, other); activator = other; s = self.target; self.target = string_null; SUB_UseTargets(); - if not(self.target) self.target = s; + if (!self.target) self.target = s; oldself = self; self = e; @@ -310,16 +310,16 @@ entity Teleport_Find(vector mi, vector ma) return world; } -entity teleport_first; +entity teleport_first; .entity teleport_next; void spawnfunc_trigger_teleport (void) { self.angles = '0 0 0'; EXACTTRIGGER_INIT; - - self.active = ACTIVE_ACTIVE; - + + self.active = ACTIVE_ACTIVE; + self.use = trigger_teleport_use; // this must be called to spawn the teleport waypoints for bots @@ -330,7 +330,7 @@ void spawnfunc_trigger_teleport (void) objerror ("Teleporter with no target"); return; } - + self.teleport_next = teleport_first; teleport_first = self; }