X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fserver%2Fw_minstanex.qc;h=ce97b02451210d7db63a342db4eb03254e98b2b8;hp=00e8fd890a0ea2f2a7bf22ac9328fc52daf9ac3c;hb=26c8963b7747f4c53fc541df0dd71b7024d1d496;hpb=6eb01933fb35777b5f60f0b7f5b51847224b5d52 diff --git a/qcsrc/server/w_minstanex.qc b/qcsrc/server/w_minstanex.qc index 00e8fd890..ce97b0245 100644 --- a/qcsrc/server/w_minstanex.qc +++ b/qcsrc/server/w_minstanex.qc @@ -1,6 +1,7 @@ #ifdef REGISTER_WEAPON REGISTER_WEAPON(MINSTANEX, w_minstanex, IT_CELLS, 7, WEP_FLAG_HIDDEN | WEP_FLAG_CANCLIMB | WEP_TYPE_HITSCAN, BOT_PICKUP_RATING_HIGH, "minstanex", "minstanex", "MinstaNex"); #else +#ifdef SVQC .float minstanex_lasthit; void W_MinstaNex_Attack (void) @@ -8,7 +9,7 @@ void W_MinstaNex_Attack (void) float flying; flying = IsFlying(self); // do this BEFORE to make the trace values from FireRailgunBullet last - W_SetupShot (self, TRUE, 0, "weapons/minstanexfire.wav", 0); + W_SetupShot (self, TRUE, 0, "weapons/minstanexfire.wav", CHAN_WEAPON, 10000); yoda = 0; damage_goodhits = 0; @@ -27,7 +28,6 @@ void W_MinstaNex_Attack (void) if(headshot) { AnnounceTo(self, "headshot"); - print("h\n"); } if(damage_goodhits && self.minstanex_lasthit) { @@ -194,7 +194,7 @@ float w_minstanex(float req) { if (self.jump_interval <= time) { - self.jump_interval = time + 0.9 * W_WeaponRateFactor(); + self.jump_interval = time + cvar("g_balance_laser_primary_refire") * W_WeaponRateFactor(); // ugly minstagib hack to reuse the fire mode of the laser float w; @@ -231,10 +231,6 @@ float w_minstanex(float req) } else if (req == WR_CHECKAMMO2) return TRUE; - else if (req == WR_SUICIDEMESSAGE) - w_deathtypestring = "did the impossible"; - else if (req == WR_KILLMESSAGE) - w_deathtypestring = "has been vaporized by"; else if (req == WR_RESETPLAYER) { self.minstanex_lasthit = 0; @@ -242,3 +238,26 @@ float w_minstanex(float req) return TRUE; }; #endif +#ifdef CSQC +float w_minstanex(float req) +{ + if(req == WR_IMPACTEFFECT) + { + vector org2; + org2 = w_org + w_backoff * 6; + pointparticles(particleeffectnum("nex_impact"), org2, '0 0 0', 1); + if(!w_issilent) + sound(self, CHAN_PROJECTILE, "weapons/neximpact.wav", VOL_BASE, ATTN_NORM); + } + else if(req == WR_PRECACHE) + { + precache_sound("weapons/neximpact.wav"); + } + else if (req == WR_SUICIDEMESSAGE) + w_deathtypestring = "%s did the impossible"; + else if (req == WR_KILLMESSAGE) + w_deathtypestring = "%s has been vaporized by %s"; + return TRUE; +} +#endif +#endif