X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fserver%2Fweapons%2Fselection.qh;h=156c37f2629528f91e750303eecad20d34cd87e6;hp=eea33ddb7b98e71c762a7fc09f9d7f41856c7558;hb=293777db9bd54478f88c29339f39756307a6929a;hpb=b945d959784e5b249c66aea4f3326d8ae048f1cd diff --git a/qcsrc/server/weapons/selection.qh b/qcsrc/server/weapons/selection.qh index eea33ddb7b..156c37f262 100644 --- a/qcsrc/server/weapons/selection.qh +++ b/qcsrc/server/weapons/selection.qh @@ -19,6 +19,7 @@ void W_SwitchWeapon_Force(Player this, Weapon w, .entity weaponentity); // perform weapon to attack (weaponstate and attack_finished check is here) void W_SwitchToOtherWeapon(entity this, .entity weaponentity); void W_SwitchWeapon(entity this, Weapon imp, .entity weaponentity); +void W_SwitchWeapon_TryOthers(entity this, Weapon imp, .entity weaponentity); void W_CycleWeapon(entity this, string weaponorder, float dir, .entity weaponentity);