X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=randomitems-xonotic.cfg;h=47611a9e23a5120f20b3663a4abcbd501ec6e58e;hp=f25387a43fee43e1ce9111dd5af74437379b93f5;hb=d277d845139f834d7c095d5752cc4c688783111b;hpb=224f6d8084e73e0e643cb2d9d58c466defa9d134 diff --git a/randomitems-xonotic.cfg b/randomitems-xonotic.cfg index f25387a43..47611a9e2 100644 --- a/randomitems-xonotic.cfg +++ b/randomitems-xonotic.cfg @@ -39,8 +39,8 @@ set g_random_items_replace_weapon_hlac "random" "Classnames to replace HLAC with set g_random_items_replace_weapon_rifle "random" "Classnames to replace rifle with." set g_random_items_replace_weapon_seeker "random" "Classnames to replace TAG seeker with." set g_random_items_replace_weapon_vaporizer "random" "Classnames to replace vaporizer with." -set g_random_items_replace_weapon_hmg "random" "Classnames to replace HMG with." -set g_random_items_replace_weapon_rpc "random" "Classnames to replace RPC with." +set g_random_items_replace_weapon_okhmg "random" "Classnames to replace overkill HMG with." +set g_random_items_replace_weapon_okrpc "random" "Classnames to replace overkill RPC with." set g_random_items_replace_item_strength "random" "Classnames to replace strength with." set g_random_items_replace_item_shield "random" "Classnames to replace shield with." set g_random_items_replace_item_fuel_regen "random" "Classnames to replace fuel regeneration with." @@ -91,6 +91,11 @@ set g_random_items_weapon_hlac_probability 0 "Probability of random HLAC spawnin set g_random_items_weapon_rifle_probability 0 "Probability of random rifle spawning in the map." set g_random_items_weapon_seeker_probability 0 "Probability of random TAG seeker spawning in the map." set g_random_items_weapon_vaporizer_probability 0 "Probability of random vaporizer spawning in the map." +set g_random_items_weapon_okshotgun_probability 0 "Probability of random overkill shotgun spawning in the map." +set g_random_items_weapon_okmachinegun_probability 0 "Probability of random overkill machinegun spawning in the map." +set g_random_items_weapon_oknex_probability 0 "Probability of random overkill nex spawning in the map." +set g_random_items_weapon_okhmg_probability 0 "Probability of random overkill HMG spawning in the map." +set g_random_items_weapon_okrpc_probability 0 "Probability of random overkill RPC spawning in the map." set g_random_items_item_strength_probability 1 "Probability of random strength spawning in the map." set g_random_items_item_shield_probability 1 "Probability of random shield spawning in the map." set g_random_items_item_fuel_regen_probability 0 "Probability of random fuel regeneration spawning in the map." @@ -99,13 +104,6 @@ set g_random_items_item_vaporizer_cells_probability 20 "Probability of random va set g_random_items_item_invisibility_probability 1 "Probability of random invisibility spawning in the map." set g_random_items_item_extralife_probability 1 "Probability of random extra life spawning in the map." set g_random_items_item_speed_probability 1 "Probability of random speed spawning in the map." -set g_random_items_overkill_item_health_mega_probability 1 "Probability of random mega health spawning in the map during overkill." -set g_random_items_overkill_item_armor_small_probability 10 "Probability of random small armor spawning in the map during overkill." -set g_random_items_overkill_item_armor_medium_probability 4 "Probability of random medium armor spawning in the map during overkill." -set g_random_items_overkill_item_armor_big_probability 2 "Probability of random big armor spawning in the map during overkill." -set g_random_items_overkill_item_armor_mega_probability 1 "Probability of random mega armor spawning in the map during overkill." -set g_random_items_overkill_weapon_hmg_probability 0.5 "Probability of random HMG spawning in the map during overkill." -set g_random_items_overkill_weapon_rpc_probability 0.5 "Probability of random RPC spawning in the map during overkill." // Loot @@ -155,6 +153,11 @@ set g_random_loot_weapon_hlac_probability 0 "Probability of random HLAC spawning set g_random_loot_weapon_rifle_probability 0 "Probability of random rifle spawning as loot." set g_random_loot_weapon_seeker_probability 0 "Probability of random TAG seeker spawning as loot." set g_random_loot_weapon_vaporizer_probability 0 "Probability of random vaporizer spawning as loot." +set g_random_loot_weapon_okshotgun_probability 0 "Probability of random overkill shotgun spawning as loot." +set g_random_loot_weapon_okmachinegun_probability 0 "Probability of random overkill machinegun spawning as loot." +set g_random_loot_weapon_oknex_probability 0 "Probability of random overkill nex spawning as loot." +set g_random_loot_weapon_okhmg_probability 0 "Probability of random overkill HMG spawning as loot." +set g_random_loot_weapon_okrpc_probability 0 "Probability of random overkill RPC spawning as loot." set g_random_loot_item_strength_probability 1 "Probability of random strength spawning as loot." set g_random_loot_item_shield_probability 1 "Probability of random shield spawning as loot." set g_random_loot_item_fuel_regen_probability 0 "Probability of random fuel regeneration spawning as loot." @@ -163,10 +166,3 @@ set g_random_loot_item_vaporizer_cells_probability 20 "Probability of random vap set g_random_loot_item_invisibility_probability 1 "Probability of random invisibility spawning as loot." set g_random_loot_item_extralife_probability 1 "Probability of random extra life spawning as loot." set g_random_loot_item_speed_probability 1 "Probability of random speed spawning as loot." -set g_random_loot_overkill_item_health_mega_probability 1 "Probability of random mega health spawning as loot during overkill." -set g_random_loot_overkill_item_armor_small_probability 10 "Probability of random small armor spawning as loot during overkill." -set g_random_loot_overkill_item_armor_medium_probability 4 "Probability of random medium armor spawning as loot during overkill." -set g_random_loot_overkill_item_armor_big_probability 2 "Probability of random big armor spawning as loot during overkill." -set g_random_loot_overkill_item_armor_mega_probability 1 "Probability of random mega armor spawning as loot during overkill." -set g_random_loot_overkill_weapon_hmg_probability 1 "Probability of random HMG spawning as loot during overkill." -set g_random_loot_overkill_weapon_rpc_probability 1 "Probability of random RPC spawning as loot during overkill."