X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=ruleset-overkill.cfg;h=8b3f70a9414db5e046c8e240d40dcfc6d9a285bc;hp=0b1e304fe051e1ee86e1f90ddbee7a3a98c3fb49;hb=f98613d03abf8f168bca778db14cf6fcdae1be40;hpb=4de513f9c8ad365a80ed524e1dce6eb966601b38 diff --git a/ruleset-overkill.cfg b/ruleset-overkill.cfg index 0b1e304fe..8b3f70a94 100644 --- a/ruleset-overkill.cfg +++ b/ruleset-overkill.cfg @@ -8,37 +8,31 @@ exec physicsOverkill.cfg exec randomitems-overkill.cfg if_dedicated exec help-overkill.cfg -// workaround because overkill has no bal-wep file -g_balance_blaster_primary_force 375 -g_balance_blaster_primary_force_zscale 1 - -// general gameplay -set g_overkill 1 +g_overkill 1 // hack - eventually, we should be able to choose overkill models in menu like for vanilla -set sv_defaultcharacter 1 -set sv_defaultplayermodel "models/ok_player/okrobot1.dpm models/ok_player/okrobot2.dpm models/ok_player/okrobot3.dpm models/ok_player/okrobot4.dpm models/ok_player/okmale1.dpm models/ok_player/okmale2.dpm models/ok_player/okmale3.dpm models/ok_player/okmale4.dpm" -set sv_defaultplayermodel_red "models/ok_player/okrobot1.dpm models/ok_player/okrobot2.dpm models/ok_player/okrobot3.dpm models/ok_player/okrobot4.dpm" -set sv_defaultplayermodel_blue "models/ok_player/okmale1.dpm models/ok_player/okmale2.dpm models/ok_player/okmale3.dpm models/ok_player/okmale4.dpm" -set sv_defaultplayermodel_yellow "models/ok_player/okrobot1.dpm models/ok_player/okrobot2.dpm models/ok_player/okrobot3.dpm models/ok_player/okrobot4.dpm" -set sv_defaultplayermodel_pink "models/ok_player/okmale1.dpm models/ok_player/okmale2.dpm models/ok_player/okmale3.dpm models/ok_player/okmale4.dpm" - -set g_respawn_ghosts 0 - -set g_nades 1 -set g_nades_nade_small 1 -set g_nades_spread 0 -set g_nades_nade_refire 10 -set g_nades_nade_newton_style 2 - -set g_dodging 1 -set sv_dodging_wall_dodging 1 - -set g_spawn_near_teammate "!g_assault !g_freezetag" -set g_spawn_near_teammate_ignore_spawnpoint 1 -set g_spawnshieldtime 0.5 -set g_respawn_delay_forced 2 - -set g_lms_start_armor 100 - -g_buffs_resistance_blockpercent 0.5 +sv_defaultcharacter 1 +sv_defaultplayermodel "models/ok_player/okrobot1.dpm models/ok_player/okrobot2.dpm models/ok_player/okrobot3.dpm models/ok_player/okrobot4.dpm models/ok_player/okmale1.dpm models/ok_player/okmale2.dpm models/ok_player/okmale3.dpm models/ok_player/okmale4.dpm" +sv_defaultplayermodel_red "models/ok_player/okrobot1.dpm models/ok_player/okrobot2.dpm models/ok_player/okrobot3.dpm models/ok_player/okrobot4.dpm" +sv_defaultplayermodel_blue "models/ok_player/okmale1.dpm models/ok_player/okmale2.dpm models/ok_player/okmale3.dpm models/ok_player/okmale4.dpm" +sv_defaultplayermodel_yellow "models/ok_player/okrobot1.dpm models/ok_player/okrobot2.dpm models/ok_player/okrobot3.dpm models/ok_player/okrobot4.dpm" +sv_defaultplayermodel_pink "models/ok_player/okmale1.dpm models/ok_player/okmale2.dpm models/ok_player/okmale3.dpm models/ok_player/okmale4.dpm" + +g_fullbrightplayers 1 +g_respawn_ghosts 0 + +g_nades 1 +g_nades_nade_small 1 +g_nades_spread 0 +g_nades_nade_refire 10 +g_nades_nade_newton_style 2 + +g_dodging 1 +sv_dodging_wall_dodging 1 + +g_spawn_near_teammate "!g_assault !g_freezetag" +g_spawn_near_teammate_ignore_spawnpoint 1 +g_spawnshieldtime 0.5 +g_respawn_delay_forced 2 + +g_ballistics_solidpenetration_exponent 0.25