X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=ruleset-overkill.cfg;h=8b3f70a9414db5e046c8e240d40dcfc6d9a285bc;hp=764d75393196d9a8f6027b787a989c840f1d80b3;hb=d1ffd21d1049436afd132b70ff97786daac707c0;hpb=844e98d0ff1f0e004e89e9162e951a50cd7978d7 diff --git a/ruleset-overkill.cfg b/ruleset-overkill.cfg index 764d75393..8b3f70a94 100644 --- a/ruleset-overkill.cfg +++ b/ruleset-overkill.cfg @@ -8,11 +8,6 @@ exec physicsOverkill.cfg exec randomitems-overkill.cfg if_dedicated exec help-overkill.cfg -// workaround because overkill has no bal-wep file -g_balance_blaster_primary_force 375 -g_balance_blaster_primary_force_zscale 1 - -// general gameplay g_overkill 1 // hack - eventually, we should be able to choose overkill models in menu like for vanilla @@ -40,4 +35,4 @@ g_spawn_near_teammate_ignore_spawnpoint 1 g_spawnshieldtime 0.5 g_respawn_delay_forced 2 -g_buffs_resistance_blockpercent 0.5 +g_ballistics_solidpenetration_exponent 0.25