X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=turrets.cfg;h=0c7b3be58a5ba96db025c59ff4e615ef95517efc;hp=876862b1c50a49684ef2afcc5d49212e00d4a2e9;hb=3ae1efa7401791e42e3171f4db2cc2d38adde088;hpb=dcaa708cee1093798a651369d9fd46ad5074121e diff --git a/turrets.cfg b/turrets.cfg index 876862b1c5..0c7b3be58a 100644 --- a/turrets.cfg +++ b/turrets.cfg @@ -2,57 +2,487 @@ set g_turrets 1 set g_turrets_reloadcvars 0 set g_turrets_nofire 0 -// Target scanning and validation can be resource intensive -// Dont let turrets look for new targets more frequently then this -set g_turrets_targetscan_mindelay 0.1 +set g_turrets_targetscan_mindelay 0.1 "delay target rescanning to lower resource usage" +set g_turrets_targetscan_maxdelay 1 "scan at least this often" +set g_turrets_aimidle_delay 5 "become idle if target is lost for this long" -// Do a targetscan at least this often regarless. -set g_turrets_targetscan_maxdelay 1 +alias g_turrets_reload "set g_turrets_reloadcvars 1" -// Turrets with no target returns to their idle aim after this much time. -set g_turrets_aimidle_delay 5 +// {{{ #1: eWheel Turret +set g_turrets_unit_ewheel_health 200 +set g_turrets_unit_ewheel_respawntime 30 -// --- Units --- +set g_turrets_unit_ewheel_turnrate 200 -// Machinegun on a stick. -exec unit_machinegun.cfg +set g_turrets_unit_ewheel_speed_fast 500 +set g_turrets_unit_ewheel_speed_slow 150 +set g_turrets_unit_ewheel_speed_slower 50 +set g_turrets_unit_ewheel_speed_stop 25 -// Hunter killer rocket turret. "smart rockets" -exec unit_hk.cfg +set g_turrets_unit_ewheel_shot_dmg 30 +set g_turrets_unit_ewheel_shot_refire 0.1 +set g_turrets_unit_ewheel_shot_spread 0.025 +set g_turrets_unit_ewheel_shot_force 125 +set g_turrets_unit_ewheel_shot_radius 50 +set g_turrets_unit_ewheel_shot_speed 9000 -// Fires a pair of accelerating, simple homing rockets. -exec unit_hellion.cfg +set g_turrets_unit_ewheel_shot_volly 2 +set g_turrets_unit_ewheel_shot_volly_refire 1 -// Fire lots of dumbfire rockets -exec unit_mlrs.cfg +set g_turrets_unit_ewheel_target_range 5000 +set g_turrets_unit_ewheel_target_range_optimal 900 +set g_turrets_unit_ewheel_target_range_min 0.1 -// Kills killable enemy missiles. -exec unit_flac.cfg +set g_turrets_unit_ewheel_target_select_rangebias 0.25 +set g_turrets_unit_ewheel_target_select_samebias 2 +set g_turrets_unit_ewheel_target_select_anglebias 0.5 +set g_turrets_unit_ewheel_target_select_playerbias 1 +set g_turrets_unit_ewheel_target_select_missilebias 0 -// Support unit. Recharges friendly energy based turrets in range -exec unit_fusreac.cfg +set g_turrets_unit_ewheel_ammo_max 4000 +set g_turrets_unit_ewheel_ammo 500 +set g_turrets_unit_ewheel_ammo_recharge 50 -// "Electro" turret. -exec unit_plasma.cfg +set g_turrets_unit_ewheel_aim_firetolerance_dist 150 +set g_turrets_unit_ewheel_aim_speed 90 +set g_turrets_unit_ewheel_aim_maxrot 20 +set g_turrets_unit_ewheel_aim_maxpitch 45 -// The the all new "Electro" turret, same ting with two barrels. -exec unit_plasma2.cfg +set g_turrets_unit_ewheel_track_type 1 +set g_turrets_unit_ewheel_track_accel_pitch 0 +set g_turrets_unit_ewheel_track_accel_rot 0 +// }}} +// {{{ #2: FLAC Cannon +set g_turrets_unit_flac_health 700 +set g_turrets_unit_flac_respawntime 90 -// AAAaaaarg! Bzzaat! yber turret. chain lightning missile and player killing. -exec unit_tesla.cfg +set g_turrets_unit_flac_shot_dmg 20 +set g_turrets_unit_flac_shot_refire 0.1 +set g_turrets_unit_flac_shot_radius 100 +set g_turrets_unit_flac_shot_speed 9000 +set g_turrets_unit_flac_shot_spread 0.02 +set g_turrets_unit_flac_shot_force 25 +set g_turrets_unit_flac_shot_volly 0 +set g_turrets_unit_flac_shot_volly_refire 0 -// Fires a constant beam that slows down and slowly damages its target. -exec unit_phaser.cfg +set g_turrets_unit_flac_target_range 4000 +set g_turrets_unit_flac_target_range_min 500 +set g_turrets_unit_flac_target_range_optimal 1250 -// The bastred son of a turret and a quake monster. -// A walking minigun with longrage missiles and closerange meele attack. -exec unit_walker.cfg +set g_turrets_unit_flac_target_select_rangebias 0.25 +set g_turrets_unit_flac_target_select_samebias 1 +set g_turrets_unit_flac_target_select_anglebias 0.5 +set g_turrets_unit_flac_target_select_playerbias 0 +set g_turrets_unit_flac_target_select_missilebias 1 -// OMG! Its the Evil Wheel! :O -exec unit_ewheel.cfg +set g_turrets_unit_flac_ammo_max 1000 +set g_turrets_unit_flac_ammo 400 +set g_turrets_unit_flac_ammo_recharge 100 -// It is so repulsive, it doesn't even exist! -// exec unit_repulsor.cfg +set g_turrets_unit_flac_aim_firetolerance_dist 150 +set g_turrets_unit_flac_aim_speed 200 +set g_turrets_unit_flac_aim_maxrot 360 +set g_turrets_unit_flac_aim_maxpitch 35 -set g_turrets_reloadcvars 0 // reload when this cfg has been exec'd -alias g_turrets_reload "set g_turrets_reloadcvars 1" +set g_turrets_unit_flac_track_type 3 +set g_turrets_unit_flac_track_accel_pitch 0.5 +set g_turrets_unit_flac_track_accel_rot 0.7 +set g_turrets_unit_flac_track_blendrate 0.2 +// }}} +// {{{ #3: Fusion Reactor +set g_turrets_unit_fusreac_health 700 +set g_turrets_unit_fusreac_respawntime 90 + +set g_turrets_unit_fusreac_shot_speed 1 +set g_turrets_unit_fusreac_shot_dmg 20 +set g_turrets_unit_fusreac_shot_refire 0.2 + +set g_turrets_unit_fusreac_target_range 1024 +set g_turrets_unit_fusreac_target_range_min 1 + +set g_turrets_unit_fusreac_ammo_max 100 +set g_turrets_unit_fusreac_ammo 0 +set g_turrets_unit_fusreac_ammo_recharge 100 + +set g_turrets_unit_fusreac_shot_radius 0 +set g_turrets_unit_fusreac_shot_spread 0 +set g_turrets_unit_fusreac_shot_force 0 +set g_turrets_unit_fusreac_shot_volly 0 +set g_turrets_unit_fusreac_shot_volly_refire 0 +set g_turrets_unit_fusreac_target_range_optimal 0 +set g_turrets_unit_fusreac_target_select_rangebias 0 +set g_turrets_unit_fusreac_target_select_samebias 0 +set g_turrets_unit_fusreac_target_select_anglebias 0 +set g_turrets_unit_fusreac_target_select_playerbias 0 +set g_turrets_unit_fusreac_aim_firetolerance_dist 0 +set g_turrets_unit_fusreac_aim_speed 0 +set g_turrets_unit_fusreac_aim_maxrot 0 +set g_turrets_unit_fusreac_aim_maxpitch 0 +set g_turrets_unit_fusreac_track_type 0 +set g_turrets_unit_fusreac_track_accel_pitch 0 +set g_turrets_unit_fusreac_track_accel_rot 0 +set g_turrets_unit_fusreac_track_blendrate 0 +// }}} +// {{{ #4: Hellion Missile Turret +set g_turrets_unit_hellion_health 500 +set g_turrets_unit_hellion_respawntime 90 + +set g_turrets_unit_hellion_shot_dmg 50 +set g_turrets_unit_hellion_shot_refire 0.2 +set g_turrets_unit_hellion_shot_radius 80 + +set g_turrets_unit_hellion_shot_speed 650 +set g_turrets_unit_hellion_shot_speed_max 4000 +set g_turrets_unit_hellion_shot_speed_gain 1.01 + +set g_turrets_unit_hellion_shot_spread 0.08 +set g_turrets_unit_hellion_shot_force 250 +set g_turrets_unit_hellion_shot_volly 2 +set g_turrets_unit_hellion_shot_volly_refire 4 + +set g_turrets_unit_hellion_target_range 6000 +set g_turrets_unit_hellion_target_range_min 150 +set g_turrets_unit_hellion_target_range_optimal 4500 + +set g_turrets_unit_hellion_target_select_rangebias 0.7 +set g_turrets_unit_hellion_target_select_samebias 0.01 +set g_turrets_unit_hellion_target_select_anglebias 0.01 +set g_turrets_unit_hellion_target_select_playerbias 1 +set g_turrets_unit_hellion_target_select_missilebias 0 + +set g_turrets_unit_hellion_ammo_max 200 +set g_turrets_unit_hellion_ammo 100 +set g_turrets_unit_hellion_ammo_recharge 50 + +set g_turrets_unit_hellion_aim_firetolerance_dist 200 +set g_turrets_unit_hellion_aim_speed 100 +set g_turrets_unit_hellion_aim_maxrot 360 +set g_turrets_unit_hellion_aim_maxpitch 20 + +set g_turrets_unit_hellion_track_type 3 +set g_turrets_unit_hellion_track_accel_pitch 0.25 +set g_turrets_unit_hellion_track_accel_rot 0.6 +set g_turrets_unit_hellion_track_blendrate 0.25 +// }}} +// {{{ #5: Hunter-Killer Turret +set g_turrets_unit_hk_health 500 +set g_turrets_unit_hk_respawntime 90 + +set g_turrets_unit_hk_shot_dmg 120 +set g_turrets_unit_hk_shot_refire 5 +set g_turrets_unit_hk_shot_radius 200 + +set g_turrets_unit_hk_shot_speed 500 +set g_turrets_unit_hk_shot_speed_max 1000 +set g_turrets_unit_hk_shot_speed_accel 1.025 +set g_turrets_unit_hk_shot_speed_accel2 1.05 +set g_turrets_unit_hk_shot_speed_decel 0.9 +set g_turrets_unit_hk_shot_speed_turnrate 0.25 + +set g_turrets_unit_hk_shot_spread 0 +set g_turrets_unit_hk_shot_force 600 +set g_turrets_unit_hk_shot_volly 0 +set g_turrets_unit_hk_shot_volly_refire 0 + +set g_turrets_unit_hk_target_range 6000 +set g_turrets_unit_hk_target_range_min 220 +set g_turrets_unit_hk_target_range_optimal 5000 + +set g_turrets_unit_hk_target_select_rangebias 0.5 +set g_turrets_unit_hk_target_select_samebias 0.01 +set g_turrets_unit_hk_target_select_anglebias 0.1 +set g_turrets_unit_hk_target_select_playerbias 1 +set g_turrets_unit_hk_target_select_missilebias 0 + +set g_turrets_unit_hk_ammo_max 240 +set g_turrets_unit_hk_ammo 120 +set g_turrets_unit_hk_ammo_recharge 16 + +set g_turrets_unit_hk_aim_firetolerance_dist 500 +set g_turrets_unit_hk_aim_speed 100 +set g_turrets_unit_hk_aim_maxrot 360 +set g_turrets_unit_hk_aim_maxpitch 20 + +set g_turrets_unit_hk_track_type 3 +set g_turrets_unit_hk_track_accel_pitch 0.25 +set g_turrets_unit_hk_track_accel_rot 0.6 +set g_turrets_unit_hk_track_blendrate 0.2 +// }}} +// {{{ #6: Machinegun Turret +set g_turrets_unit_machinegun_health 256 +set g_turrets_unit_machinegun_respawntime 60 + +set g_turrets_unit_machinegun_shot_dmg 10 +set g_turrets_unit_machinegun_shot_refire 0.1 +set g_turrets_unit_machinegun_shot_spread 0.015 +set g_turrets_unit_machinegun_shot_force 20 +set g_turrets_unit_machinegun_shot_radius 0 +set g_turrets_unit_machinegun_shot_speed 34920 + +set g_turrets_unit_machinegun_shot_volly 5 +set g_turrets_unit_machinegun_shot_volly_refire 0.5 + +set g_turrets_unit_machinegun_target_range 4500 +set g_turrets_unit_machinegun_target_range_min 2 +set g_turrets_unit_machinegun_target_range_optimal 1000 + +set g_turrets_unit_machinegun_target_select_rangebias 0.25 +set g_turrets_unit_machinegun_target_select_samebias 0.25 +set g_turrets_unit_machinegun_target_select_anglebias 0.5 +set g_turrets_unit_machinegun_target_select_playerbias 1 +set g_turrets_unit_machinegun_target_select_missilebias 0 + +set g_turrets_unit_machinegun_ammo_max 1500 +set g_turrets_unit_machinegun_ammo 300 +set g_turrets_unit_machinegun_ammo_recharge 75 + +set g_turrets_unit_machinegun_aim_firetolerance_dist 25 +set g_turrets_unit_machinegun_aim_speed 120 +set g_turrets_unit_machinegun_aim_maxrot 360 +set g_turrets_unit_machinegun_aim_maxpitch 25 + +set g_turrets_unit_machinegun_track_type 3 +set g_turrets_unit_machinegun_track_accel_pitch 0.4 +set g_turrets_unit_machinegun_track_accel_rot 0.9 +set g_turrets_unit_machinegun_track_blendrate 0.2 +// }}} +// {{{ #7: MLRS Turret +set g_turrets_unit_mlrs_health 500 +set g_turrets_unit_mlrs_respawntime 60 + +set g_turrets_unit_mlrs_shot_dmg 50 +set g_turrets_unit_mlrs_shot_refire 0.1 +set g_turrets_unit_mlrs_shot_radius 125 +set g_turrets_unit_mlrs_shot_speed 2000 +set g_turrets_unit_mlrs_shot_spread 0.05 +set g_turrets_unit_mlrs_shot_force 25 + +set g_turrets_unit_mlrs_shot_volly 6 + +set g_turrets_unit_mlrs_shot_volly_refire 4 + +set g_turrets_unit_mlrs_target_range 3000 +set g_turrets_unit_mlrs_target_range_min 500 +set g_turrets_unit_mlrs_target_range_optimal 500 + +set g_turrets_unit_mlrs_target_select_rangebias 0.25 +set g_turrets_unit_mlrs_target_select_samebias 0.5 +set g_turrets_unit_mlrs_target_select_anglebias 0.5 +set g_turrets_unit_mlrs_target_select_playerbias 1 +set g_turrets_unit_mlrs_target_select_missilebias 0 + +set g_turrets_unit_mlrs_ammo_max 300 +set g_turrets_unit_mlrs_ammo 300 +set g_turrets_unit_mlrs_ammo_recharge 75 + +set g_turrets_unit_mlrs_aim_firetolerance_dist 120 +set g_turrets_unit_mlrs_aim_speed 100 +set g_turrets_unit_mlrs_aim_maxrot 360 +set g_turrets_unit_mlrs_aim_maxpitch 20 + +set g_turrets_unit_mlrs_track_type 3 +set g_turrets_unit_mlrs_track_accel_pitch 0.5 +set g_turrets_unit_mlrs_track_accel_rot 0.7 +set g_turrets_unit_mlrs_track_blendrate 0.2 +// }}} +// {{{ #8: Phaser Cannon +set g_turrets_unit_phaser_health 500 + +set g_turrets_unit_phaser_respawntime 90 + +set g_turrets_unit_phaser_shot_dmg 100 +set g_turrets_unit_phaser_shot_refire 4 +set g_turrets_unit_phaser_shot_radius 8 +set g_turrets_unit_phaser_shot_speed 4 +set g_turrets_unit_phaser_shot_spread 0 +set g_turrets_unit_phaser_shot_force 5 +set g_turrets_unit_phaser_shot_volly 0 +set g_turrets_unit_phaser_shot_volly_refire 5 + +set g_turrets_unit_phaser_target_range 3000 +set g_turrets_unit_phaser_target_range_min 0 +set g_turrets_unit_phaser_target_range_optimal 1500 + +set g_turrets_unit_phaser_target_select_rangebias 0.85 +set g_turrets_unit_phaser_target_select_samebias 0 +set g_turrets_unit_phaser_target_select_anglebias 0.25 +set g_turrets_unit_phaser_target_select_playerbias 1 +set g_turrets_unit_phaser_target_select_missilebias 0 + +set g_turrets_unit_phaser_ammo_max 2000 +set g_turrets_unit_phaser_ammo 1000 +set g_turrets_unit_phaser_ammo_recharge 25 + +set g_turrets_unit_phaser_aim_firetolerance_dist 100 + +set g_turrets_unit_phaser_aim_speed 300 +set g_turrets_unit_phaser_aim_maxrot 360 +set g_turrets_unit_phaser_aim_maxpitch 30 + +set g_turrets_unit_phaser_track_type 3 +set g_turrets_unit_phaser_track_accel_pitch 0.5 +set g_turrets_unit_phaser_track_accel_rot 0.65 +set g_turrets_unit_phaser_track_blendrate 0.2 +// }}} +// {{{ #9: Plasma Cannon +set g_turrets_unit_plasma_health 500 +set g_turrets_unit_plasma_respawntime 60 + +set g_turrets_unit_plasma_shot_dmg 80 +set g_turrets_unit_plasma_shot_refire 0.6 +set g_turrets_unit_plasma_shot_radius 150 +set g_turrets_unit_plasma_shot_speed 2000 +set g_turrets_unit_plasma_shot_spread 0.015 +set g_turrets_unit_plasma_shot_force 100 +set g_turrets_unit_plasma_shot_volly 0 +set g_turrets_unit_plasma_shot_volly_refire 0 + +set g_turrets_unit_plasma_target_range 3500 +set g_turrets_unit_plasma_target_range_min 200 +set g_turrets_unit_plasma_target_range_optimal 500 + +set g_turrets_unit_plasma_target_select_rangebias 0.5 +set g_turrets_unit_plasma_target_select_samebias 0.01 +set g_turrets_unit_plasma_target_select_anglebias 0.25 +set g_turrets_unit_plasma_target_select_playerbias 1 +set g_turrets_unit_plasma_target_select_missilebias 0 + +set g_turrets_unit_plasma_ammo_max 640 +set g_turrets_unit_plasma_ammo 320 +set g_turrets_unit_plasma_ammo_recharge 40 + +set g_turrets_unit_plasma_aim_firetolerance_dist 120 +set g_turrets_unit_plasma_aim_speed 200 +set g_turrets_unit_plasma_aim_maxrot 360 +set g_turrets_unit_plasma_aim_maxpitch 30 + +set g_turrets_unit_plasma_track_type 3 +set g_turrets_unit_plasma_track_accel_pitch 0.5 +set g_turrets_unit_plasma_track_accel_rot 0.7 +set g_turrets_unit_plasma_track_blendrate 0.2 +// }}} +// {{{ #10: Dual Plasma Cannon +set g_turrets_unit_plasma_dual_health 500 +set g_turrets_unit_plasma_dual_respawntime 60 + +set g_turrets_unit_plasma_dual_shot_dmg 80 +set g_turrets_unit_plasma_dual_shot_refire 0.35 +set g_turrets_unit_plasma_dual_shot_radius 150 +set g_turrets_unit_plasma_dual_shot_speed 2000 +set g_turrets_unit_plasma_dual_shot_spread 0.015 +set g_turrets_unit_plasma_dual_shot_force 100 + +set g_turrets_unit_plasma_dual_shot_volly 0 +set g_turrets_unit_plasma_dual_shot_volly_refire 0 + +set g_turrets_unit_plasma_dual_target_range 3000 +set g_turrets_unit_plasma_dual_target_range_min 80 +set g_turrets_unit_plasma_dual_target_range_optimal 1000 + +set g_turrets_unit_plasma_dual_target_select_rangebias 0.2 +set g_turrets_unit_plasma_dual_target_select_samebias 0.4 +set g_turrets_unit_plasma_dual_target_select_anglebias 0.4 +set g_turrets_unit_plasma_dual_target_select_playerbias 1 +set g_turrets_unit_plasma_dual_target_select_missilebias 0 + +set g_turrets_unit_plasma_dual_ammo_max 640 +set g_turrets_unit_plasma_dual_ammo 320 +set g_turrets_unit_plasma_dual_ammo_recharge 40 + +set g_turrets_unit_plasma_dual_aim_firetolerance_dist 200 + +set g_turrets_unit_plasma_dual_aim_speed 100 +set g_turrets_unit_plasma_dual_aim_maxrot 360 +set g_turrets_unit_plasma_dual_aim_maxpitch 30 + +set g_turrets_unit_plasma_dual_track_type 3 +set g_turrets_unit_plasma_dual_track_accel_pitch 0.5 +set g_turrets_unit_plasma_dual_track_accel_rot 0.7 +set g_turrets_unit_plasma_dual_track_blendrate 0.2 +// }}} +// {{{ #11: Tesla Coil +set g_turrets_unit_tesla_health 1000 +set g_turrets_unit_tesla_respawntime 120 + +set g_turrets_unit_tesla_shot_dmg 200 +set g_turrets_unit_tesla_shot_refire 1.5 +set g_turrets_unit_tesla_shot_force 400 + +set g_turrets_unit_tesla_shot_volly 1 +set g_turrets_unit_tesla_shot_volly_refire 2.5 + +set g_turrets_unit_tesla_target_range_min 0 +set g_turrets_unit_tesla_target_range 1000 + +set g_turrets_unit_tesla_target_select_playerbias 1 +set g_turrets_unit_tesla_target_select_missilebias 1 + +set g_turrets_unit_tesla_ammo_max 1000 +set g_turrets_unit_tesla_ammo 200 +set g_turrets_unit_tesla_ammo_recharge 15 +// }}} +// {{{ #12: Walker Turret +set g_turrets_unit_walker_health 500 +set g_turrets_unit_walker_respawntime 60 + +set g_turrets_unit_walker_speed_run 300 +set g_turrets_unit_walker_speed_roam 100 +set g_turrets_unit_walker_speed_walk 200 +set g_turrets_unit_walker_speed_swim 200 +set g_turrets_unit_walker_speed_jump 800 +set g_turrets_unit_walker_speed_stop 90 + +set g_turrets_unit_walker_turn 20 +set g_turrets_unit_walker_turn_walk 15 +set g_turrets_unit_walker_turn_run 7 +set g_turrets_unit_walker_turn_swim 10 +set g_turrets_unit_walker_turn_strafe 5 + +set g_turrets_unit_walker_shot_dmg 5 +set g_turrets_unit_walker_shot_refire 0.05 +set g_turrets_unit_walker_shot_spread 0.025 +set g_turrets_unit_walker_shot_force 10 +set g_turrets_unit_walker_shot_radius 0 +set g_turrets_unit_walker_shot_speed 18000 + +set g_turrets_unit_walker_shot_volly 10 +set g_turrets_unit_walker_shot_volly_refire 1 + +set g_turrets_unit_walker_target_range 5000 +set g_turrets_unit_walker_target_range_optimal 100 +set g_turrets_unit_walker_target_range_min 0 + +set g_turrets_unit_walker_target_select_rangebias 0.25 +set g_turrets_unit_walker_target_select_samebias 0.25 +set g_turrets_unit_walker_target_select_anglebias 0.5 +set g_turrets_unit_walker_target_select_playerbias 1 +set g_turrets_unit_walker_target_select_missilebias 0 + +set g_turrets_unit_walker_ammo_max 4000 +set g_turrets_unit_walker_ammo 500 +set g_turrets_unit_walker_ammo_recharge 100 + +set g_turrets_unit_walker_aim_firetolerance_dist 100 +set g_turrets_unit_walker_aim_speed 45 +set g_turrets_unit_walker_aim_maxrot 90 +set g_turrets_unit_walker_aim_maxpitch 15 + +set g_turrets_unit_walker_track_type 1 + +set g_turrets_unit_walker_rocket_range 4000 +set g_turrets_unit_walker_rocket_range_min 500 +set g_turrets_unit_walker_rocket_refire 10 +set g_turrets_unit_walker_rocket_damage 45 +set g_turrets_unit_walker_rocket_radius 150 +set g_turrets_unit_walker_rocket_force 150 +set g_turrets_unit_walker_rocket_turnrate 0.05 +set g_turrets_unit_walker_rocket_speed 1000 + +set g_turrets_unit_walker_melee_range 100 +set g_turrets_unit_walker_melee_damage 100 +set g_turrets_unit_walker_melee_force 600 + +set g_turrets_unit_walker_track_accel_pitch 0.5 +set g_turrets_unit_walker_track_accel_rot 0.8 +set g_turrets_unit_walker_track_blendrate 0.2 +// }}}