X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=xonotic-client.cfg;h=90d4bdbf416b1fd9076b124e4f482ba4004ef15a;hp=786a69a28ba4473acc8e2b6286bc063ef3b33599;hb=201c74e481db7b85a9a9b198da9fd00b4a4092a4;hpb=ae458cf44e1264534a20514f2f451c3d06ff135b diff --git a/xonotic-client.cfg b/xonotic-client.cfg index 786a69a28..90d4bdbf4 100644 --- a/xonotic-client.cfg +++ b/xonotic-client.cfg @@ -67,8 +67,7 @@ seta cl_spawn_event_particles 1 "pointparticles effect whenever a player spawns" seta cl_spawn_event_sound 1 "sound effect whenever a player spawns" //seta cl_spawn_point_model 0 "place a model at all spawn points" // still needs a model seta cl_spawn_point_particles 1 "pointparticles effect at all spawn points" // managed by effects-.cfg files -seta cl_spawn_point_dist_min 800 -seta cl_spawn_point_dist_max 1200 +seta cl_spawn_point_dist_max 1200 "maximum distance from which spawnpoint particles will be visible" freelook 1 sensitivity 6 @@ -202,7 +201,7 @@ seta cl_hitsound_nom_damage 25 "damage amount at which hitsound bases pitch off" seta cl_eventchase_spectated_change 0 "camera goes into 3rd person mode for a moment when changing spectated player" seta cl_eventchase_spectated_change_time 1 "how much time the effect lasts when changing spectated player" -seta cl_eventchase_death 1 "camera goes into 3rd person mode when the player is dead; set to 2 to active the effect only when the corpse doesn't move anymore" +seta cl_eventchase_death 2 "camera goes into 3rd person mode when the player is dead; set to 2 to active the effect only when the corpse doesn't move anymore" seta cl_eventchase_frozen 0 "camera goes into 3rd person mode when the player is frozen" seta cl_eventchase_nexball 1 "camera goes into 3rd person mode when in nexball game-mode" seta cl_eventchase_distance 140 "final camera distance" @@ -228,7 +227,10 @@ seta cl_damageeffect_lifetime 0.1 "how much a damage effect lasts, based on dama seta cl_damageeffect_lifetime_min 3 "minimum lifetime a damage effect may have" seta cl_damageeffect_lifetime_max 6 "maximum lifetime a damage effect may have" -set cl_deathglow 0.8 "number of seconds during which dead bodies glow out" +set cl_deathglow 2 "number of seconds during which dead bodies glow out" +set cl_deathglow_min 0.5 "glow out up to this glow factor" + +set cl_respawn_ghosts_keepcolors 0 "if enabled respawn ghosts keep body colors" cl_movement 1 cl_movement_track_canjump 0 @@ -756,7 +758,7 @@ set cl_lerpanim_maxdelta_server 0.1 // must be slower than slowest server contro seta cl_autodemo_delete_keeprecords 0 "when 1, records with a newly made race/cts demo are kept even if cl_autodemo_delete is used to delete demos" // freeze camera -set cl_lockview 0 "when 1, the camera does not move any more" +set cl_lockview 0 "when 1, the camera does not move any more; when 2, you can only control camera angles" // we now use mastervolume volume 1 @@ -801,7 +803,7 @@ r_fullbright_directed 1 r_water_hideplayer 1 // hide your own feet/player model in refraction views, this way you don't see half of your body under water r_water_refractdistort 0.003 -set cl_rainsnow_maxdrawdist 2048 +set cl_rainsnow_maxdrawdist 1000 // safe font defaults r_font_hinting 1