X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=xonotic-server.cfg;h=89a04782f8828ccf4329fe30a10a48121bfdf864;hp=cb3a550ae6db9a2b9aad575a34d30be2909839d6;hb=34d640dd63e0cbc74176a10587ac8a5589d59531;hpb=0980e2f5d9715eaa91a2140bdb7aa5d9c8e85817 diff --git a/xonotic-server.cfg b/xonotic-server.cfg index cb3a550ae..89a04782f 100644 --- a/xonotic-server.cfg +++ b/xonotic-server.cfg @@ -492,6 +492,8 @@ set g_maxspeed 0 "player speed limit, faster players are killed (0 for unlimited // sv_cullentities_trace is 1, so the client doesn't have to sv_cullentities_trace 1 +// due to a bug in the engine, the default setting of this (16) spams the network with item updates +sv_cullentities_trace_eyejitter 0 // less "lagging" of other players, but also less PL tolerant... let's try this sv_clmovement_inputtimeout 0.066 // slightly less than 2 frames, so only one frame can be compensated