]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commit
W_PlayStrengthSound(): Global function to play the strength sound for when a weapon...
authorSamual <samual@xonotic.org>
Sat, 1 Oct 2011 05:48:59 +0000 (01:48 -0400)
committerSamual <samual@xonotic.org>
Sat, 1 Oct 2011 05:48:59 +0000 (01:48 -0400)
commit0e8f5d03035b36902a64bb1d7f974cdec17cc9f7
tree42deda3456005e5942b22be946fcca542239f05c
parentc2901974f1a8d86fa039f326f2ff2651ff05a600
W_PlayStrengthSound(): Global function to play the strength sound for when a weapon is fired -- this allows for weapons (like shotgun) to call this statement on their own instead of necessarily when W_SetupShot needs to.

Note, w_setupshot still calls it when it is given a sound argument.. otherwise however, it does not call it.
qcsrc/server/cl_weaponsystem.qc
qcsrc/server/w_shotgun.qc