fix the sticky nade projectiles from falling by setting gravity to 0... probably...
authorFruitieX <rasse@rasse-lappy.localdomain>
Sun, 18 Jul 2010 21:27:45 +0000 (00:27 +0300)
committerFruitieX <rasse@rasse-lappy.localdomain>
Sun, 18 Jul 2010 21:27:45 +0000 (00:27 +0300)
commit147aaceaa80ed5bac4fdae7c13e870dabdeff4a4
tree04fcce524f38508377298a70a669d16bbe7049a4
parentceadafbce4d70ec7ac772c66b32a703aa00e88a5
fix the sticky nade projectiles from falling by setting gravity to 0... probably a bug in CSQC code, since MOVETYPE_NONE should already disable gravity?
qcsrc/server/w_grenadelauncher.qc