]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commit
Add a "teamspawns" and "noteamspawns" feature to gametypefilter. I believe this is...
authorMircea Kitsune <sonichedgehog_hyperblast00@yahoo.com>
Mon, 31 Jan 2011 22:38:27 +0000 (00:38 +0200)
committerMircea Kitsune <sonichedgehog_hyperblast00@yahoo.com>
Mon, 31 Jan 2011 22:38:27 +0000 (00:38 +0200)
commit33aab1d52493ed5d1ec6068cec3e7dcb88a831ac
tree9ddbf0f813f1e9825ec022e535e32c33a88a303b
parent1a9a20d9faf56d6294f6aa169cef9e7f9a8be562
Add a "teamspawns" and "noteamspawns" feature to gametypefilter. I believe this is useful for maps that filter entities when team spawns are used. It can avoid adding each gametype manually in entities, and updating maps if a gametype is changed or added in Xonotic. I know about the "teams" and "noteams" switch, but these ignore team games that don't use team spawns and therefore a red / blue base (like TDM or DOM).
qcsrc/client/scoreboard.qc
qcsrc/common/util.qc
qcsrc/common/util.qh
qcsrc/server/sv_main.qc